-- PumpKing by Blert2112 mobs:register_mob("mobs:pumpking", { type = "monster", visual = "mesh", mesh = "mobs_pumpking.x", textures = { {"mobs_pumpking.png"} }, visual_size = {x=3, y=3}, collisionbox = {-0.85, 0.00, -0.85, 0.85, 5.3, 0.85}, animation = { speed_normal = 15, speed_run = 30, stand_start = 165, stand_end = 210, walk_start = 61, walk_end = 110, run_start = 0, run_end = 50, punch_start = 150, punch_end = 165 }, makes_footstep_sound = true, sounds = { random = "mobs_king" }, hp_min = 190, hp_max = 200, armor = 70, knock_back = 0.1, light_damage = 0, water_damage = 0, lava_damage = 0, fall_damage = 0, damage = 8, reach = 4, attack_type = "dogfight", view_range = 25, stepheight = 1.1, drops = { -- Ressource & Decoration drops {name = "farming:jackolantern", chance = 1, min = 1, max = 1} {name = "default:diamond_block", chance = 2, min = 1, max = 3} -- Hunter drops {name = "3d_armor:helmet_hardenedleather", chance = 10, min = 1, max = 1} {name = "3d_armor:chestplate_hardenedleather", chance = 10, min = 1, max = 1} {name = "throwing:bow_minotaur_horn", chance = 33, min = 1, max = 1} -- Warrior drops {name = "3d_armor:helmet_mithril", chance = 10, min = 1, max = 1} {name = "3d_armor:chestplate_mithril", chance = 10, min = 1, max = 1} {name = "moreores:sword_mithril", chance = 33, min = 1, max = 1} }, lifetimer = 300, -- 5 minutes --shoot_interval = 1000, -- (lifetimer - (lifetimer / 4)), borrowed for do_custom timer on_die = function(self) minetest.chat_send_all("A group of players killed a PumpKing!") end }) mobs:register_mob("mobs:pumpboom", { type = "monster", visual = "mesh", mesh = "mobs_pumpboom.x", textures = { {"mobs_pumpboom.png"} }, visual_size = {x=3, y=3}, collisionbox = {-0.70, -0.3, -0.70, 0.70, 0.70, 0.70}, rotate = 270, animation = { speed_normal = 15, speed_run = 30, stand_start = 0, stand_end = 30, walk_start = 81, walk_end = 97, run_start = 81, run_end = 97, punch_start = 100, punch_end = 120 }, sounds = { random = "mobs_pump" }, hp_min = 5, hp_max = 10, armor = 100, light_damage = 0, water_damage = 0, lava_damage = 0, fall_damage = 0, damage = 4, attack_type = "explode", group_attack = true, view_range = 15, walk_velocity = 2, run_velocity = 4, drops = { {name = "farming:pumpkin_seed", chance = 1, min = 1, max = 4} } }) minetest.register_node("mobs:pumpking_spawner", { description = "Pumpkin King Spawner", tiles = { "farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face_on.png" }, is_ground_content = false, groups = {cracky=3, stone=1, mob_spawner=1}, sounds = default.node_sound_stone_defaults({ dug = {name="mobs_king", gain=0.25} }) }) minetest.register_node("mobs:pumpboom_spawner", { description = "Pump Boom Spawner", tiles = { "farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face_off.png" }, is_ground_content = false, groups = {cracky=3, stone=1, mob_spawner=1}, sounds = default.node_sound_stone_defaults({ dug = {name="mobs_boom", gain=0.25} }) }) minetest.register_abm({ nodenames = {"mobs:pumpking_spawner"}, interval = 600.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) minetest.add_entity(pos, "mobs:pumpking") end }) minetest.register_abm({ nodenames = {"mobs:pumpboom_spawner"}, interval = 30.0, chance = 6, action = function(pos, node, active_object_count, active_object_count_wider) pos.y = pos.y + 1 minetest.add_entity(pos, "mobs:pumpboom") end })