-- Raw Fish (Thanks to Altairas for her Fish image on DeviantArt) minetest.register_craftitem("fishing:fish_raw", { description = "Raw Fish", inventory_image = "fish_raw.png", on_use = minetest.item_eat(2), }) -- Cooked Fish minetest.register_craftitem("fishing:fish_cooked", { description = "Cooked Fish", inventory_image = "fish_cooked.png", on_use = minetest.item_eat(5), }) -- Worm minetest.register_craftitem("fishing:worm", { description = "Worm", inventory_image = "worm.png", }) -- Fishing Rod minetest.register_craftitem("fishing:fishing_rod", { description = "Fishing Rod", inventory_image = "fishing_rod.png", stack_max = 1, liquids_pointable = true, }) -- Fishing Rod (Baited) minetest.register_craftitem("fishing:fishing_rod_baited", { description = "Baited Fishing Rod", inventory_image = "fishing_rod_baited.png", wield_image = "fishing_rod_wield.png", stack_max = 1, liquids_pointable = true, on_use = function (itemstack, user, pointed_thing) if pointed_thing and pointed_thing.under then local node = minetest.get_node(pointed_thing.under) if string.find(node.name, "default:water_source") then if math.random(1, 100) < 5 then local inv = user:get_inventory() if inv:room_for_item("main", {name="fishing:fish_raw"}) then inv:add_item("main", {name="fishing:fish_raw"}) return {name="fishing:fishing_rod"} else minetest.chat_send_player(user:get_player_name(), "Your Fish Got Away! Inventory Too Full") end end end end end, }) -- Fishing Rod minetest.register_craft({ output = "fishing:fishing_rod", recipe = { {"","","default:stick"}, {"", "default:stick", "farming:string"}, {"default:stick", "", "farming:string"}, } }) -- Sift through 4 Dirt Blocks to find Worm minetest.register_craft({ output = "fishing:worm", recipe = { {"default:dirt","default:dirt"}, {"default:dirt","default:dirt"}, } }) -- Cooking Fish minetest.register_craft({ type = "cooking", output = "fishing:fish_cooked", recipe = "fishing:fish_raw", cooktime = 2, }) -- Baiting Fishing Rod minetest.register_craft({ type = "shapeless", output = "fishing:fishing_rod_baited", recipe = {"fishing:fishing_rod", "fishing:worm"}, })