local SPAWN_INTERVAL = 5*60 minetest.register_chatcommand("spawn", { description = "Teleport a player to the defined spawnpoint", func = function(name) local player = minetest.get_player_by_name(name) local function go_to_spawn() if minetest.setting_get_pos("static_spawnpoint") then minetest.chat_send_player(player:get_player_name(), "Teleporting to spawn...") player:setpos(minetest.setting_get_pos("static_spawnpoint")) minetest.log("action","Player ".. name .." respawned. Next allowed respawn in ".. SPAWN_INTERVAL .." seconds.") return true else minetest.chat_send_player(player:get_player_name(), "ERROR: No spawn point is set on this server!") return false end end -- Checking timers if not action_timers.api.get_timer("spawn_" .. name) then action_timers.api.register_timer("spawn_" .. name, SPAWN_INTERVAL) return go_to_spawn() else local res = action_timers.api.do_action("spawn_" .. name, go_to_spawn) print(res) if tonumber(res) then minetest.chat_send_player(name, "Please retry later, you used spawn last time less than ".. SPAWN_INTERVAL .." seconds ago.") minetest.chat_send_player(name, "Retry in: ".. math.floor(res) .." seconds.") minetest.log("action","Player ".. name .." tried to respawn within forbidden interval.") return false else return res end end end })