-- Bags for Minetest -- Copyright (c) 2012 cornernote, Brett O'Donnell -- License: GPLv3 local S = unified_inventory.gettext unified_inventory.register_page("bags", { get_formspec = function(player) local player_name = player:get_player_name() local formspec = "background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]" formspec = formspec.."label[0,0;"..S("Bags").."]" formspec = formspec.."button[0,2;2,0.5;bag1;Bag 1]" .. "button[0,3;2,0.5;unequip_bag1;Unequip]" formspec = formspec.."button[2,2;2,0.5;bag2;Bag 2]" .. "button[2,3;2,0.5;unequip_bag2;Unequip]" formspec = formspec.."button[4,2;2,0.5;bag3;Bag 3]" .. "button[4,3;2,0.5;unequip_bag3;Unequip]" formspec = formspec.."button[6,2;2,0.5;bag4;Bag 4]" .. "button[6,3;2,0.5;unequip_bag4;Unequip]" formspec = formspec.."listcolors[#00000000;#00000000]" formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag1;0.5,1;1,1;]" formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag2;2.5,1;1,1;]" formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag3;4.5,1;1,1;]" formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag4;6.5,1;1,1;]" return {formspec=formspec} end, }) unified_inventory.register_button("bags", { type = "image", image = "ui_bags_icon.png", tooltip = S("Bags"), hide_lite=true, show_with = false, --Modif MFF (Crabman 30/06/2015) }) unified_inventory.register_page("bag1", { get_formspec = function(player) local stack = player:get_inventory():get_stack("bag1", 1) local image = stack:get_definition().inventory_image local formspec = "image[7,0;1,1;"..image.."]" formspec = formspec.."label[0,0;Bag 1]" formspec = formspec.."listcolors[#00000000;#00000000]" formspec = formspec.."list[current_player;bag1contents;0,1;8,3;]" formspec = formspec.."listring[current_name;bag1contents]" formspec = formspec.."listring[current_player;main]" local slots = stack:get_definition().groups.bagslots if slots == 8 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]" elseif slots == 16 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]" elseif slots == 24 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]" end return {formspec=formspec} end, }) unified_inventory.register_page("bag2", { get_formspec = function(player) local stack = player:get_inventory():get_stack("bag2", 1) local image = stack:get_definition().inventory_image local formspec = "image[7,0;1,1;"..image.."]" formspec = formspec.."label[0,0;Bag 2]" formspec = formspec.."listcolors[#00000000;#00000000]" formspec = formspec.."list[current_player;bag2contents;0,1;8,3;]" formspec = formspec.."listring[current_name;bag2contents]" formspec = formspec.."listring[current_player;main]" local slots = stack:get_definition().groups.bagslots if slots == 8 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]" elseif slots == 16 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]" elseif slots == 24 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]" end return {formspec=formspec} end, }) unified_inventory.register_page("bag3", { get_formspec = function(player) local stack = player:get_inventory():get_stack("bag3", 1) local image = stack:get_definition().inventory_image local formspec = "image[7,0;1,1;"..image.."]" formspec = formspec.."label[0,0;Bag 3]" formspec = formspec.."listcolors[#00000000;#00000000]" formspec = formspec.."list[current_player;bag3contents;0,1;8,3;]" formspec = formspec.."listring[current_name;bag3contents]" formspec = formspec.."listring[current_player;main]" local slots = stack:get_definition().groups.bagslots if slots == 8 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]" elseif slots == 16 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]" elseif slots == 24 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]" end return {formspec=formspec} end, }) unified_inventory.register_page("bag4", { get_formspec = function(player) local stack = player:get_inventory():get_stack("bag4", 1) local image = stack:get_definition().inventory_image local formspec = "image[7,0;1,1;"..image.."]" formspec = formspec.."label[0,0;Bag 4]" formspec = formspec.."listcolors[#00000000;#00000000]" formspec = formspec.."list[current_player;bag4contents;0,1;8,3;]" formspec = formspec.."listring[current_name;bag4contents]" formspec = formspec.."listring[current_player;main]" local slots = stack:get_definition().groups.bagslots if slots == 8 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]" elseif slots == 16 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]" elseif slots == 24 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]" end return {formspec=formspec} end, }) minetest.register_on_player_receive_fields(function(player, formname, fields) if formname ~= "" then return end for i = 1, 4 do if fields["bag"..i] then local stack = player:get_inventory():get_stack("bag"..i, 1) if not stack:get_definition().groups.bagslots then return end unified_inventory.set_inventory_formspec(player, "bag"..i) return elseif fields["unequip_bag" .. i] then local stack = unified_inventory.extract_bag(player, i) if not stack then return elseif not player:get_inventory():room_for_item("main", stack) then minetest.chat_send_player(player:get_player_name(), "You need one free slot in your main inventory") return end player:get_inventory():add_item("main", stack) end end end) minetest.register_on_joinplayer(function(player) local player_inv = player:get_inventory() local bags_inv = minetest.create_detached_inventory(player:get_player_name().."_bags",{ on_put = function(inv, listname, index, stack, player) local pinv = player:get_inventory() pinv:set_stack(listname, index, stack) pinv:set_size(listname.."contents", stack:get_definition().groups.bagslots) -- Retrieve the serialized inventory if any if stack:get_metadata() ~= "" then for i, item in pairs(minetest.deserialize(stack:get_metadata())) do pinv:set_stack(listname .. "contents", i, ItemStack(item)) end end end, allow_take = function() return 0 end, allow_put = function(inv, listname, index, stack, player) if stack:get_definition().groups.bagslots then return 1 else return 0 end end, allow_move = function(inv, from_list, from_index, to_list, to_index, count, player) return 0 end, }) for i=1,4 do local bag = "bag"..i player_inv:set_size(bag, 1) bags_inv:set_size(bag, 1) bags_inv:set_stack(bag, 1, player_inv:get_stack(bag, 1)) end end) -- register bag tools minetest.register_tool("unified_inventory:bag_small", { description = S("Small Bag"), inventory_image = "bags_small.png", groups = {bagslots=8}, }) minetest.register_tool("unified_inventory:bag_medium", { description = S("Medium Bag"), inventory_image = "bags_medium.png", groups = {bagslots=16}, }) minetest.register_tool("unified_inventory:bag_large", { description = S("Large Bag"), inventory_image = "bags_large.png", groups = {bagslots=24}, }) -- register bag crafts minetest.register_craft({ output = "unified_inventory:bag_small", recipe = { {"", "farming:cotton", ""}, {"group:wool", "group:wool", "group:wool"}, {"group:wool", "group:wool", "group:wool"}, }, }) minetest.register_craft({ output = "unified_inventory:bag_medium", recipe = { {"", "", ""}, {"farming:cotton", "unified_inventory:bag_small", "farming:cotton"}, {"farming:cotton", "unified_inventory:bag_small", "farming:cotton"}, }, }) minetest.register_craft({ output = "unified_inventory:bag_large", recipe = { {"", "", ""}, {"farming:cotton", "unified_inventory:bag_medium", "farming:cotton"}, {"farming:cotton", "unified_inventory:bag_medium", "farming:cotton"}, }, }) function unified_inventory.extract_bag(player, id) if not player then minetest.log("error", "[u_inv] Invalid player for bag extraction : nil") return end if tonumber(id) == nil or id > 4 or id < 0 then minetest.log("error", "Invalid id: " .. (id or 'nil')) return end local stack = player:get_inventory():get_stack("bag"..id, 1) if not stack:get_definition().groups.bagslots then return end local pinv = player:get_inventory() local inv = pinv:get_list("bag" .. id .. "contents") local list = {} for i, item in pairs(inv) do list[i] = item:to_table() end pinv:remove_item("bag" .. id, stack) minetest.get_inventory({type = "detached", name = minetest.formspec_escape(player:get_player_name()) .. "_bags"}):set_stack("bag" .. id, 1, nil) pinv:set_list("bag" .. id .. "contents", {}) stack:set_metadata(minetest.serialize(list)) return stack end