local broomstick_time = 120 -- Seconds (for default 2 minutes) local broomstick_mana = 210 local broomstick_actual_users = {} local had_fly_privilege = {} local privs = {} -- Register broomstick minetest.register_craftitem("broomstick:broomstick", { description = "Broomstick", inventory_image = "broomstick.png", on_use = function(itemstack, user, pointed_thing) local playername = user:get_player_name() if mana.get(playername) >= broomstick_mana then local has_already_a_broomstick = false for i in ipairs(broomstick_actual_users) do if i.name == playername then has_already_a_broomstick = true end end if not has_already_a_broomstick then privs = minetest.get_player_privs(playername) -- Set player privs... if not privs.fly == true then privs.fly = true minetest.set_player_privs(playername, privs) else minetest.chat_send_player(playername, "You known you " .. "can fly by yourself, don't you?") return end -- Send a message... minetest.chat_send_player(playername, "You can now fly during " .. tostring(broomstick_time) .. " seconds.") minetest.log("action", "Player " .. playername .." has use a broomstick.") -- Subtract mana... mana.subtract(playername, broomstick_mana) -- And insert player in the list. table.insert(broomstick_actual_users, { name = playername, time = 0, is_warning_said = false }) -- Remove broomstick... return ItemStack("") else minetest.chat_send_player(playername, "You already have a " .. "broomstick ! Please wait until the end of your actual " .. "broomstick.") end else minetest.chat_send_player(playername, "You must have " .. tostring(broomstick_mana) .. " of mana to use a broomstick !") end end, }) -- Broomstick timer minetest.register_globalstep(function(dtime) for index, i in ipairs(broomstick_actual_users) do i.time = i.time + dtime -- Just a little warning message if i.time >= broomstick_time - 10 and not i.is_warning_said then minetest.chat_send_player(i.name, "WARNING ! You'll fall in 10 seconds !") i.is_warning_said = true elseif i.time >= broomstick_time then -- Send a message... minetest.chat_send_player(i.name, "End of broomstick. " .. "I hope you're not falling down...") -- Set player privs... privs = minetest.get_player_privs(i.name) privs["fly"] = nil minetest.set_player_privs(i.name, privs) -- And remove the player in the list. table.remove(broomstick_actual_users, index) end end end) -- Craft minetest.register_craft({ output = "broomstick:broomstick", recipe = {{"default:stick","default:stick","farming:wheat",}}, }) minetest.log("action", "[OK] broomstick")