--[[ Beginners_chest mod Put some useful stuff in a chest for the new players Mod ßý Mg, based on an idea of MinetestForFun/Darcidride ]]-- chest_position = {x = 5, y = 40, z = -1} local interval_timer = 0 local interval_max = 7200 minetest.register_globalstep(function(dtime) interval_timer = interval_timer+dtime --print(interval_timer) if interval_timer < interval_max then return end -- We have to wait interval_timer = 0 local chest = minetest.get_node(chest_position) if chest.name ~= "default:chest" then if chest.name == "ignore" then minetest.log("action","[b_chest] Unable to reload chest : area not loaded") -- c'est cool mais ça fait une boucle et un debug.txt de 40Mo return elseif chest.name ~= "air" then minetest.log("action","[b_chest] Unable to place chest : position still used") -- c'est cool mais ça fait une boucle et un debug.txt de 40Mo return elseif chest.name == "air" then minetest.add_node(chest_position,{name = "default:chest"}) minetest.log("action","[b_chest] Chest placed") end end local meta = minetest.get_meta(chest_position) local inv = meta:get_inventory() inv:set_list("main",{[1] = "3d_armor:boots_steel", [2] = "default:pick_stone", [3] = "default:sword_stone", [32] = ""}) end)