-- Spider by AspireMint (fishyWET (CC-BY-SA 3.0 license for texture) mobs:register_mob("mobs:spider", { docile_by_day = true, type = "monster", -- agressive, does 6 damage to player when hit passive = false, attack_type = "dogfight", pathfinding = true, reach = 2, damage = 5, -- health & armor hp_min = 30, hp_max = 40, armor = 200, -- textures and model collisionbox = {-0.9, -0.01, -0.7, 0.7, 0.6, 0.7}, visual = "mesh", mesh = "mobs_spider.x", textures = { {"mobs_spider.png"}, }, visual_size = {x = 7, y = 7}, blood_texture = "mobs_blood.png", -- sounds makes_footstep_sound = true, sounds = { random = "mobs_spider", war_cry = "mobs_eerie", death = "mobs_howl", attack = "mobs_spider_attack", }, -- speed and jump, sinks in water walk_velocity = 1, run_velocity = 3, jump = true, view_range = 16, floats = 0, -- drops string with a chance of sandstone or crystal spike if Ethereal installed drops = { {name = "farming:string", chance = 2, min = 1, max = 3,}, {name = "mobs:meat_raw", chance = 4, min = 1, max = 2,}, {name = "maptools:silver_coin", chance = 3, min = 1, max = 1,}, }, -- damaged by water_damage = 5, lava_damage = 5, light_damage = 0, -- model animation animation = { speed_normal = 15, speed_run = 15, stand_start = 1, stand_end = 1, walk_start = 20, walk_end = 40, run_start = 20, run_end = 40, punch_start = 50, punch_end = 90, }, }) -- spawn on jungleleaves/jungletree, between 0 and 5 light, 1 in 10000 chance, 1 in area up to 31000 in height mobs:spawn_specific("mobs:spider", {"default:jungleleaves", "default:jungletree"}, {"air"}, -1, 20, 30, 7500, 1, -31000, 31000, false) -- register spawn egg mobs:register_egg("mobs:spider", "Spider", "mobs_spider_inv.png", 1) -- ethereal crystal spike compatibility if not minetest.get_modpath("ethereal") then minetest.register_alias("ethereal:crystal_spike", "default:sandstone") end -- spider cobweb minetest.register_node("mobs:spider_cobweb", { description = "Spider Cobweb", --Description changé pour éviter conflit avec homedecor_modpack drawtype = "plantlike", visual_scale = 1.1, tiles = {"mobs_cobweb.png"}, inventory_image = "mobs_cobweb.png", paramtype = "light", sunlight_propagates = true, liquid_viscosity = 11, liquidtype = "source", liquid_alternative_flowing = "mobs:spider_cobweb", --Modif MFF liquid_alternative_source = "mobs:spider_cobweb", --Modif MFF liquid_renewable = false, liquid_range = 0, walkable = false, groups = {snappy = 1, liquid = 3}, drop = "farming:cotton", sounds = default.node_sound_leaves_defaults(), }) -- spider cobweb craft (MFF : indentation modifié) minetest.register_craft( { output = "mobs:spider_cobweb", recipe = { { "", "", "farming:string"}, { "farming:string", "", "" }, { "", "", "farming:string"} }, })