-- Rat mobs:register_mob("mobs:rat", { type = "animal", hp_min = 1, hp_max = 4, -- 1 collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.2, 0.2}, visual = "mesh", mesh = "mobs_rat.x", --textures = {"mobs_rat.png"}, available_textures = { total = 2, texture_1 = {"mobs_rat.png"}, texture_2 = {"mobs_rat_brown.png"}, }, makes_footstep_sound = false, walk_velocity = 1, armor = 200, drops = {}, drawtype = "front", water_damage = 0, lava_damage = 1, light_damage = 0, jump = true, step = 1, passive = true, on_rightclick = function(self, clicker) if clicker:is_player() and clicker:get_inventory() then clicker:get_inventory():add_item("main", "mobs:rat") self.object:remove() end end, }) mobs:register_spawn("mobs:rat", {"default:stone"}, 20, -1, 7000, 1, 31000) -- Can Right-click Rat to Pick Up minetest.register_craftitem("mobs:rat", { description = "Rat", inventory_image = "mobs_rat_inventory.png", on_place = function(itemstack, placer, pointed_thing) if pointed_thing.above then minetest.add_entity(pointed_thing.above, "mobs:rat") itemstack:take_item() end return itemstack end, }) -- Cooked Rat, yummy! minetest.register_craftitem("mobs:rat_cooked", { description = "Cooked Rat", inventory_image = "mobs_cooked_rat.png", on_use = minetest.item_eat(3), }) minetest.register_craft({ type = "cooking", output = "mobs:rat_cooked", recipe = "mobs:rat", cooktime = 5, })