-- Sand Monster by PilzAdam mobs:register_mob("mobs:sand_monster", { -- animal, monster, npc, barbarian type = "monster", -- aggressive, deals 5 damage to player when hit passive = false, attack_type = "dogfight", damage = 4, -- health & armor hp_min = 15, hp_max = 20, armor = 100, -- textures and model collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4}, visual = "mesh", mesh = "mobs_sand_monster.b3d", textures = { {"mobs_sand_monster.png"}, }, visual_size = {x=8,y=8}, blood_texture = "default_sand.png", -- sounds makes_footstep_sound = true, sounds = { random = "mobs_sandmonster", }, -- speed and jump, sinks in water walk_velocity = 2.5, run_velocity = 4.5, view_range = 16, jump = true, floats = 0, -- drops desert sand when dead drops = { {name = "default:desert_sand", chance = 1, min = 3, max = 5,}, {name = "maptools:silver_coin", chance = 10, min = 1, max = 1,}, }, -- damaged by water_damage = 3, lava_damage = 4, light_damage = 0, -- model animation animation = { speed_normal = 15, speed_run = 15, stand_start = 0, stand_end = 39, walk_start = 41, walk_end = 72, run_start = 74, run_end = 105, punch_start = 74, punch_end = 105, }, }) -- spawns on desert sand between -1 and 20 light, 1 in 15000 chance, 1 sand monster in area up to 31000 in height mobs:register_spawn("mobs:sand_monster", {"default:desert_sand", "default:sand"}, 20, -1, 20000, 1, 31000) -- register spawn egg mobs:register_egg("mobs:sand_monster", "Sand Monster", "default_desert_sand.png", 1)