local timers = {} local SPAWN_INTERVAL = 5*60 minetest.register_on_chat_message(function(name, message, playername, player) local cmd = "/spawn" if message:sub(0, #cmd) == cmd then if message == '/spawn' then local player = minetest.get_player_by_name(name) -- Checking timers local timer_player = os.difftime(os.time(),timers[name]) if timer_player ~= nil and timer_player < SPAWN_INTERVAL then -- less than x minutes minetest.chat_send_player(name, "Please retry later, you used spawn last time less than ".. SPAWN_INTERVAL .." seconds ago.") minetest.chat_send_player(name, "Retry in: ".. SPAWN_INTERVAL-timer_player .." seconds.") minetest.log("action","Player ".. name .." tried to respawn within forbidden interval.") return false end if minetest.setting_get_pos("static_spawnpoint") then minetest.chat_send_player(player:get_player_name(), "Teleporting to spawn...") player:setpos(minetest.setting_get_pos("static_spawnpoint")) minetest.log("action","Player ".. name .." respawned. Next allowed respawn in ".. SPAWN_INTERVAL .." seconds.") timers[name] = os.time() return true else minetest.chat_send_player(player:get_player_name(), "ERROR: No spawn point is set on this server!") return false end end end end)