-- -- Aliases for map generator outputs -- minetest.register_alias("mapgen_stone", "default:stone") minetest.register_alias("mapgen_dirt", "default:dirt") minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass") minetest.register_alias("mapgen_sand", "default:sand") minetest.register_alias("mapgen_water_source", "default:water_source") minetest.register_alias("mapgen_river_water_source", "default:river_water_source") minetest.register_alias("mapgen_lava_source", "default:lava_source") minetest.register_alias("mapgen_gravel", "default:gravel") minetest.register_alias("mapgen_desert_stone", "default:desert_stone") minetest.register_alias("mapgen_desert_sand", "default:desert_sand") minetest.register_alias("mapgen_dirt_with_snow", "default:dirt_with_snow") minetest.register_alias("mapgen_snowblock", "default:snowblock") minetest.register_alias("mapgen_snow", "default:snow") minetest.register_alias("mapgen_ice", "default:ice") minetest.register_alias("mapgen_sandstone", "default:sandstone") -- Flora minetest.register_alias("mapgen_tree", "default:tree") minetest.register_alias("mapgen_leaves", "default:leaves") minetest.register_alias("mapgen_apple", "default:apple") minetest.register_alias("mapgen_jungletree", "default:jungletree") minetest.register_alias("mapgen_jungleleaves", "default:jungleleaves") minetest.register_alias("mapgen_junglegrass", "default:junglegrass") minetest.register_alias("mapgen_pine_tree", "default:pine_tree") minetest.register_alias("mapgen_pine_needles", "default:pine_needles") -- Dungeons minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron") minetest.register_alias("mapgen_mese", "default:mese") minetest.register_alias("mapgen_stone_with_coal", "default:stone_with_coal") minetest.register_alias("mapgen_clay", "default:clay") minetest.register_alias("mapgen_cobble", "default:cobble") minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble") minetest.register_alias("mapgen_mossycobble", "default:mossycobble") minetest.register_alias("mapgen_sandstonebrick", "default:sandstonebrick") minetest.register_alias("mapgen_stair_sandstonebrick", "stairs:stair_sandstonebrick") -- -- Register ores -- -- All mapgens except singlenode -- Blob ore first to avoid other ores inside blobs function default.register_ores() -- Clay minetest.register_ore({ ore_type = "blob", ore = "default:clay", wherein = {"default:sand"}, clust_scarcity = 24 * 24 * 24, clust_size = 7, y_min = -15, y_max = 0, noise_threshhold = 0, noise_params = { offset = 0.35, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = -316, octaves = 1, persist = 0.5 }, }) -- Sand minetest.register_ore({ ore_type = "blob", ore = "default:sand", wherein = {"default:stone"}, clust_scarcity = 24 * 24 * 24, clust_size = 7, y_min = -63, y_max = 4, noise_threshhold = 0, noise_params = { offset = 0.35, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 2316, octaves = 1, persist = 0.5 }, }) -- Dirt minetest.register_ore({ ore_type = "blob", ore = "default:dirt", wherein = {"default:stone"}, clust_scarcity = 24 * 24 * 24, clust_size = 7, y_min = -63, y_max = 31000, noise_threshhold = 0, noise_params = { offset = 0.35, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 17676, octaves = 1, persist = 0.5 }, }) -- Gravel minetest.register_ore({ ore_type = "blob", ore = "default:gravel", wherein = {"default:stone"}, clust_scarcity = 24 * 24 * 24, clust_size = 7, y_min = -31000, y_max = 31000, noise_threshhold = 0, noise_params = { offset = 0.35, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 766, octaves = 1, persist = 0.5 }, }) -- Coal minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 9 * 9 * 9, clust_num_ores = 8, clust_size = 3, y_min = -30000, y_max = 64, }) minetest.register_ore({ ore_type = "scatter", ore = "default:desert_stone_with_coal", wherein = "default:desert_stone", clust_scarcity = 9 * 9 * 9, clust_num_ores = 10, clust_size = 3, y_min = 0, y_max = 64, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 24 * 24 * 24, clust_num_ores = 27, clust_size = 6, y_min = -30000, y_max = 0, flags = "absheight", }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 32 * 32 * 32, clust_num_ores = 40, clust_size = 4, y_max = 64, y_min = -30000, }) -- Iron minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 11 * 11 * 11, clust_num_ores = 3, clust_size = 2, y_min = -15, y_max = 2, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 10 * 10 * 10, clust_num_ores = 5, clust_size = 3, y_min = -63, y_max = -16, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 9 * 9 * 9, clust_num_ores = 5, clust_size = 3, y_min = -30000, y_max = -64, flags = "absheight", }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 25 * 25 * 25, clust_num_ores = 27, clust_size = 6, y_min = -30000, y_max = -64, flags = "absheight", }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 48 * 48 * 48, clust_num_ores = 40, clust_size = 4, y_max = 64, y_min = -30000, }) -- Mese minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_mese", wherein = "default:stone", clust_scarcity = 18 * 18 * 18, clust_num_ores = 3, clust_size = 2, y_min = -255, y_max = -128, flags = "absheight", }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_mese", wherein = "default:stone", clust_scarcity = 14 * 14 * 14, clust_num_ores = 5, clust_size = 3, y_min = -1024, y_max = -256, flags = "absheight", }) minetest.register_ore({ ore_type = "scatter", ore = "default:mese", wherein = "default:stone", clust_scarcity = 20 * 20 * 20, clust_num_ores = 3, clust_size = 2, y_min = -30000, y_max = -1024, flags = "absheight", }) minetest.register_ore({ ore_type = "scatter", ore = "default:mese", wherein = "default:stone", clust_scarcity = 40 * 40 * 40, clust_num_ores = 3, clust_size = 2, y_min = -1024, y_max = 64, flags = "absheight", }) minetest.register_ore({ ore_type = "scatter", ore = "default:mese", wherein = "default:desert_stone", clust_scarcity = 40 * 40 * 40, clust_num_ores = 3, clust_size = 2, y_min = -1024, y_max = 64, flags = "absheight", }) -- Beware of Meze minetest.register_ore({ ore_type = "scatter", ore = "default:meze", wherein = "default:stone", clust_scarcity = 40 * 40 * 40, clust_num_ores = 3, clust_size = 2, y_min = 0, y_max = 64, flags = "absheight", }) minetest.register_ore({ ore_type = "scatter", ore = "default:meze", wherein = "default:desert_stone", clust_scarcity = 40 * 40 * 40, clust_num_ores = 3, clust_size = 2, y_min = 0, y_max = 64, flags = "absheight", }) -- Gold minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_gold", wherein = "default:stone", clust_scarcity = 15 * 15 * 15, clust_num_ores = 3, clust_size = 2, y_min = -255, y_max = -64, flags = "absheight", }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_gold", wherein = "default:stone", clust_scarcity = 13 * 13 * 13, clust_num_ores = 5, clust_size = 3, y_min = -30000, y_max = -256, flags = "absheight", }) -- Diamond minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_diamond", wherein = "default:stone", clust_scarcity = 17 * 17 * 17, clust_num_ores = 4, clust_size = 3, y_min = -512, y_max = -256, flags = "absheight", }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_diamond", wherein = "default:stone", clust_scarcity = 15 * 15 * 15, clust_num_ores = 4, clust_size = 3, y_min = -30000, y_max = -512, flags = "absheight", }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_diamond", wherein = "default:stone", clust_scarcity = 30 * 30 * 30, clust_num_ores = 64, clust_size = 5, y_max = -1024, y_min = -30000, }) -- Copper minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_copper", wherein = "default:stone", clust_scarcity = 12 * 12 * 12, clust_num_ores = 4, clust_size = 3, y_min = -63, y_max = -16, }) minetest.register_ore({ ore_type = "scatter", ore = "default:desert_stone_with_copper", wherein = "default:desert_stone", clust_scarcity = 11 * 11 * 11, clust_num_ores = 6, clust_size = 3, y_min = 0, y_max = 64, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_copper", wherein = "default:stone", clust_scarcity = 10 * 10 * 10, clust_num_ores = 5, clust_size = 3, y_min = -30000, y_max = -64, flags = "absheight", }) -- Gold Coins minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_coin", wherein = "default:stone", clust_scarcity = 26 * 26 * 26, clust_num_ores = 1, clust_size = 1, y_min = -30000, y_max = 0, flags = "absheight", }) -- Super Apples minetest.register_ore({ ore_type = "scatter", ore = "maptools:superapple", wherein = "default:apple", clust_scarcity = 6 * 6 * 6, clust_num_ores = 5, clust_size = 2, y_min = 0, y_max = 64, }) minetest.register_ore({ ore_type = "scatter", ore = "maptools:superapple", wherein = "default:jungleleaves", clust_scarcity = 16 * 16 * 16, clust_num_ores = 5, clust_size = 2, y_min = 0, y_max = 64, }) if minetest.setting_get("mg_name") == "indev" then -- Floatlands and high mountains springs: minetest.register_ore({ ore_type = "scatter", ore = "default:water_source", ore_param2 = 128, wherein = "default:stone", clust_scarcity = 40 *40 *40, clust_num_ores = 8, clust_size = 3, y_min = 100, y_max = 30000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:lava_source", ore_param2 = 128, wherein = "default:stone", clust_scarcity = 50 * 50 * 50, clust_num_ores = 5, clust_size = 2, y_min = 10000, y_max = 30000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:sand", wherein = "default:stone", clust_scarcity = 20 * 20 * 20, clust_num_ores = 5 * 5 * 3, clust_size = 5, y_min = 500, y_max = 30000, }) end -- Underground springs: minetest.register_ore({ ore_type = "scatter", ore = "default:water_source", ore_param2 = 128, wherein = "default:stone", clust_scarcity = 20 * 20 * 20, clust_num_ores = 10, clust_size = 4, y_min = -10000, y_max = -10, }) minetest.register_ore({ ore_type = "scatter", ore = "default:lava_source", ore_param2 = 128, wherein = "default:stone", clust_scarcity = 32 * 32 * 32, clust_num_ores = 5, clust_size = 2, y_min = -30000, y_max = -100, }) minetest.register_ore({ ore_type = "scatter", ore = "default:dirt", wherein = "default:stone", clust_scarcity = 16 * 16 * 16, clust_num_ores = 64, clust_size = 5, y_max = 64, y_min = -4096, }) minetest.register_ore({ ore_type = "scatter", ore = "default:gravel", wherein = "default:stone", clust_scarcity = 16 * 16 * 16, clust_num_ores = 64, clust_size = 5, y_max = 64, y_min = -30000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:sand", wherein = "default:stone", clust_scarcity = 24 * 24 * 24, clust_num_ores = 32, clust_size = 4, y_max = 64, y_min = -1024, }) minetest.register_ore({ ore_type = "scatter", ore = "default:clay", wherein = "default:stone", clust_scarcity = 32 * 32 * 32, clust_num_ores = 32, clust_size = 4, y_max = 64, y_min = -1024, }) minetest.register_ore({ ore_type = "scatter", ore = "default:cobble", wherein = "default:stone", clust_scarcity = 40 * 40 * 40, clust_num_ores = 512, clust_size = 9, y_max = 64, y_min = -4096, }) minetest.register_ore({ ore_type = "scatter", ore = "default:desert_cobble", wherein = "default:desert_stone", clust_scarcity = 40 * 40 * 40, clust_num_ores = 512, clust_size = 9, y_max = 64, y_min = 0, }) minetest.register_ore({ ore_type = "scatter", ore = "default:clay", wherein = "default:sand", clust_scarcity = 14 * 14 * 14, clust_num_ores = 64, clust_size = 5, y_max = 4, y_min = -8, }) -- Air rooms in dirt: minetest.register_ore({ ore_type = "scatter", ore = "air", wherein = "default:dirt", clust_scarcity = 24 * 24 * 24, clust_num_ores = 200, clust_size = 7, y_min = -30000, y_max = 64, }) -- Acid lakes in gravel: minetest.register_ore({ ore_type = "scatter", ore = "default:acid_source", wherein = "default:gravel", clust_scarcity = 26 * 26 * 26, clust_num_ores = 64, clust_size = 5, y_min = -30000, y_max = 64, }) end -- -- Register biomes -- -- All mapgens except mgv6 and singlenode function default.register_biomes() minetest.clear_registered_biomes() -- Permanent ice minetest.register_biome({ name = "glacier", node_dust = "default:snowblock", node_top = "default:snowblock", depth_top = 1, node_filler = "default:snowblock", depth_filler = 3, node_stone = "default:ice", node_water_top = "default:ice", depth_water_top = 10, --node_water = "", node_river_water = "default:ice", y_min = -8, y_max = 31000, heat_point = -5, humidity_point = 50, }) minetest.register_biome({ name = "glacier_ocean", node_dust = "default:snowblock", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 2, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = -112, y_max = -9, heat_point = -5, humidity_point = 50, }) -- Cold minetest.register_biome({ name = "tundra", node_dust = "default:snow", node_top = "default:dirt_with_snow", depth_top = 1, node_filler = "default:dirt", depth_filler = 0, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = 2, y_max = 31000, heat_point = 20, humidity_point = 25, }) minetest.register_biome({ name = "tundra_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 2, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = -112, y_max = 1, heat_point = 20, humidity_point = 25, }) minetest.register_biome({ name = "taiga", node_dust = "default:snow", node_top = "default:snowblock", depth_top = 1, node_filler = "default:dirt", depth_filler = 2, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = 2, y_max = 31000, heat_point = 20, humidity_point = 75, }) minetest.register_biome({ name = "taiga_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 2, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = -112, y_max = 1, heat_point = 20, humidity_point = 75, }) -- Temperate minetest.register_biome({ name = "stone_grassland", --node_dust = "", node_top = "default:dirt_with_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 0, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = 5, y_max = 31000, heat_point = 45, humidity_point = 25, }) minetest.register_biome({ name = "stone_grassland_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 2, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = -112, y_max = 4, heat_point = 45, humidity_point = 25, }) minetest.register_biome({ name = "coniferous_forest", --node_dust = "", node_top = "default:dirt_with_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 2, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = 5, y_max = 31000, heat_point = 45, humidity_point = 75, }) minetest.register_biome({ name = "coniferous_forest_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 2, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = -112, y_max = 4, heat_point = 45, humidity_point = 75, }) minetest.register_biome({ name = "sandstone_grassland", --node_dust = "", node_top = "default:dirt_with_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 0, node_stone = "default:sandstone", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = 5, y_max = 31000, heat_point = 70, humidity_point = 25, }) minetest.register_biome({ name = "sandstone_grassland_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 2, node_stone = "default:sandstone", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = -112, y_max = 4, heat_point = 70, humidity_point = 25, }) minetest.register_biome({ name = "deciduous_forest", --node_dust = "", node_top = "default:dirt_with_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 2, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = 1, y_max = 31000, heat_point = 70, humidity_point = 75, }) minetest.register_biome({ name = "deciduous_forest_swamp", --node_dust = "", node_top = "default:dirt", depth_top = 1, node_filler = "default:dirt", depth_filler = 2, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = -3, y_max = 0, heat_point = 70, humidity_point = 75, }) minetest.register_biome({ name = "deciduous_forest_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 2, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = -112, y_max = -4, heat_point = 70, humidity_point = 75, }) -- Hot minetest.register_biome({ name = "desert", --node_dust = "", node_top = "default:desert_sand", depth_top = 1, node_filler = "default:desert_sand", depth_filler = 1, node_stone = "default:desert_stone", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = 5, y_max = 31000, heat_point = 95, humidity_point = 10, }) minetest.register_biome({ name = "desert_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 2, node_stone = "default:desert_stone", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = -112, y_max = 4, heat_point = 95, humidity_point = 10, }) minetest.register_biome({ name = "savanna", --node_dust = "", node_top = "default:dirt_with_dry_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 1, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = 1, y_max = 31000, heat_point = 95, humidity_point = 50, }) minetest.register_biome({ name = "savanna_swamp", --node_dust = "", node_top = "default:dirt", depth_top = 1, node_filler = "default:dirt", depth_filler = 2, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = -3, y_max = 0, heat_point = 95, humidity_point = 50, }) minetest.register_biome({ name = "savanna_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 2, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = -112, y_max = -4, heat_point = 95, humidity_point = 50, }) minetest.register_biome({ name = "rainforest", --node_dust = "", node_top = "default:dirt_with_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 2, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = 1, y_max = 31000, heat_point = 95, humidity_point = 90, }) minetest.register_biome({ name = "rainforest_swamp", --node_dust = "", node_top = "default:dirt", depth_top = 1, node_filler = "default:dirt", depth_filler = 2, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = -3, y_max = 0, heat_point = 95, humidity_point = 90, }) minetest.register_biome({ name = "rainforest_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 2, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = -112, y_max = -4, heat_point = 95, humidity_point = 90, }) -- Underground minetest.register_biome({ name = "underground", --node_dust = "", --node_top = "", --depth_top = , --node_filler = "", --depth_filler = , --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = -31000, y_max = -113, heat_point = 50, humidity_point = 50, node_underwater = "default:sand", height_shore = 3, node_shore_filler = "default:sand", node_shore_top = "default:sand", }) end -- -- Register decorations -- -- Mgv6 function default.register_mgv6_decorations() minetest.clear_registered_decorations() -- Papyrus minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass"}, sidelen = 8, noise_params = { offset = -0.3, scale = 0.7, spread = {x = 100, y = 100, z = 100}, seed = 354, octaves = 3, persist = 0.7 }, y_min = 1, y_max = 1, decoration = "default:papyrus", height = 2, y_max = 4, spawn_by = "default:water_source", num_spawn_by = 1, }) -- Cacti minetest.register_decoration({ deco_type = "simple", place_on = {"default:desert_sand"}, sidelen = 16, noise_params = { offset = -0.012, scale = 0.024, spread = {x = 100, y = 100, z = 100}, seed = 230, octaves = 3, persist = 0.6 }, y_min = 1, y_max = 30, decoration = "default:cactus", height = 3, y_max = 4, }) -- Long grasses for length = 1, 5 do minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0, scale = 0.007, spread = {x = 100, y = 100, z = 100}, seed = 329, octaves = 3, persist = 0.6 }, y_min = 1, y_max = 30, decoration = "default:grass_"..length, }) end -- Dry shrubs minetest.register_decoration({ deco_type = "simple", place_on = {"default:desert_sand", "default:dirt_with_snow"}, sidelen = 16, noise_params = { offset = 0, scale = 0.035, spread = {x = 100, y = 100, z = 100}, seed = 329, octaves = 3, persist = 0.6 }, y_min = 1, y_max = 30, decoration = "default:dry_shrub", }) -- Cherry tree minetest.register_decoration({ deco_type = "simple", place_on = "default:dirt_with_grass", sidelen = 16, noise_params = { offset = 0, scale = 0.005, spread = {x=100, y=100, z=100}, seed = 278, octaves = 2, persist = 0.7 }, decoration = "default:mg_cherry_sapling", height = 1, }) end -- All mapgens except mgv6 and singlenode local function register_grass_decoration(offset, scale, length) minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass", "default:sand"}, sidelen = 16, noise_params = { offset = offset, scale = scale, spread = {x = 200, y = 200, z = 200}, seed = 329, octaves = 3, persist = 0.6 }, biomes = {"stone_grassland", "sandstone_grassland", "deciduous_forest", "coniferous_forest"}, y_min = 1, y_max = 31000, decoration = "default:grass_"..length, }) end local function register_dry_grass_decoration(offset, scale, length) minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_dry_grass"}, sidelen = 16, noise_params = { offset = offset, scale = scale, spread = {x = 200, y = 200, z = 200}, seed = 329, octaves = 3, persist = 0.6 }, biomes = {"savanna"}, y_min = 1, y_max = 31000, decoration = "default:dry_grass_"..length, }) end function default.register_decorations() minetest.clear_registered_decorations() -- Apple tree minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0.04, scale = 0.02, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"deciduous_forest"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("default").."/schematics/apple_tree.mts", flags = "place_center_x, place_center_z", }) -- Jungle tree minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_grass", "default:dirt"}, sidelen = 80, fill_ratio = 0.09, biomes = {"rainforest", "rainforest_swamp"}, y_min = 0, y_max = 31000, schematic = minetest.get_modpath("default").."/schematics/jungle_tree.mts", flags = "place_center_x, place_center_z", rotation = "random", }) -- Taiga and temperate forest pine tree minetest.register_decoration({ deco_type = "schematic", place_on = {"default:snowblock", "default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0.04, scale = 0.02, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"taiga", "coniferous_forest"}, y_min = 2, y_max = 31000, schematic = minetest.get_modpath("default").."/schematics/pine_tree.mts", flags = "place_center_x, place_center_z", }) -- Acacia tree minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_dry_grass"}, sidelen = 80, noise_params = { offset = 0, scale = 0.003, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"savanna"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("default").."/schematics/acacia_tree.mts", flags = "place_center_x, place_center_z", rotation = "random", }) -- Large cactus minetest.register_decoration({ deco_type = "schematic", place_on = {"default:desert_sand"}, sidelen = 80, noise_params = { offset = -0.0005, scale = 0.0015, spread = {x = 200, y = 200, z = 200}, seed = 230, octaves = 3, persist = 0.6 }, biomes = {"desert"}, y_min = 5, y_max = 31000, schematic = minetest.get_modpath("default").."/schematics/large_cactus.mts", flags = "place_center_x", rotation = "random", }) -- Cactus minetest.register_decoration({ deco_type = "simple", place_on = {"default:desert_sand"}, sidelen = 80, noise_params = { offset = -0.0005, scale = 0.0015, spread = {x = 200, y = 200, z = 200}, seed = 230, octaves = 3, persist = 0.6 }, biomes = {"desert"}, y_min = 5, y_max = 31000, decoration = "default:cactus", height = 2, y_max = 5, }) -- Papyrus minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt"}, sidelen = 16, noise_params = { offset = -0.3, scale = 0.7, spread = {x = 200, y = 200, z = 200}, seed = 354, octaves = 3, persist = 0.7 }, biomes = {"savanna_swamp"}, y_min = 0, y_max = 0, schematic = minetest.get_modpath("default").."/schematics/papyrus.mts", }) -- Grasses register_grass_decoration(-0.03, 0.09, 5) register_grass_decoration(-0.015, 0.075, 4) register_grass_decoration(0, 0.06, 3) register_grass_decoration(0.015, 0.045, 2) register_grass_decoration(0.03, 0.03, 1) -- Dry grasses register_dry_grass_decoration(0.01, 0.05, 5) register_dry_grass_decoration(0.03, 0.03, 4) register_dry_grass_decoration(0.05, 0.01, 3) register_dry_grass_decoration(0.07, -0.01, 2) register_dry_grass_decoration(0.09, -0.03, 1) -- Junglegrass minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass"}, sidelen = 80, fill_ratio = 0.1, biomes = {"rainforest"}, y_min = 1, y_max = 31000, decoration = "default:junglegrass", }) -- Dry shrub minetest.register_decoration({ deco_type = "simple", place_on = {"default:desert_sand", "default:dirt_with_snow"}, sidelen = 16, noise_params = { offset = 0, scale = 0.02, spread = {x = 200, y = 200, z = 200}, seed = 329, octaves = 3, persist = 0.6 }, biomes = {"desert", "tundra"}, y_min = 2, y_max = 31000, decoration = "default:dry_shrub", }) end -- -- Generate nyan cats -- -- All mapgens except singlenode function default.make_nyancat(pos, facedir, length) local tailvec = {x = 0, y = 0, z = 0} if facedir == 0 then tailvec.z = 1 elseif facedir == 1 then tailvec.x = 1 elseif facedir == 2 then tailvec.z = -1 elseif facedir == 3 then tailvec.x = -1 else facedir = 0 tailvec.z = 1 end local p = {x = pos.x, y = pos.y, z = pos.z} minetest.set_node(p, {name = "default:nyancat", param2 = facedir}) for i = 1, length do p.x = p.x + tailvec.x p.z = p.z + tailvec.z minetest.set_node(p, {name = "default:nyancat_rainbow", param2 = facedir}) end end function default.generate_nyancats(minp, maxp, seed) local height_min = -19600 local height_max = 30000 if maxp.y < height_min or minp.y > height_max then return end local y_min = math.max(minp.y, height_min) local y_max = math.min(maxp.y, height_max) local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1) local pr = PseudoRandom(seed + 9324342) local max_num_nyancats = math.floor(volume / (16 * 16 * 16)) for i = 1,max_num_nyancats do if pr:next(0, 1000) == 0 then local x0 = pr:next(minp.x, maxp.x) local y0 = pr:next(minp.y, maxp.y) local z0 = pr:next(minp.z, maxp.z) local p0 = { x =x0, y = y0, z = z0} default.make_nyancat(p0, pr:next(0, 3), pr:next(10, 15)) end end end -- -- Detect mapgen to select functions -- -- Mods using singlenode mapgen can call these functions to enable -- the use of minetest.generate_ores or minetest.generate_decorations local mg_params = minetest.get_mapgen_params() if mg_params.mgname == "v6" then default.register_ores() default.register_mgv6_decorations() minetest.register_on_generated(default.generate_nyancats) elseif mg_params.mgname ~= "singlenode" then default.register_ores() default.register_biomes() default.register_decorations() minetest.register_on_generated(default.generate_nyancats) end