IRC Mod for Minetest
====================

Introduction
------------
This mod is just a glue between IRC and Minetest. It provides two-way
 communication between the in-game chat, and an arbitrary IRC channel.

The forum topic is at https://forum.minetest.net/viewtopic.php?f=11&t=3905


Installing
----------

Quick one line install for Linux:

	cd <Mods directory> && git clone --recursive https://github.com/kaeza/minetest-irc.git irc

Please change `<Mods directory>` to fit your installation of Minetest.
For more information, see [the wiki](http://wiki.minetest.net/Installing_mods).

The IRC mod's git repository uses submodules, therefore you will have to run
`git submodule init` when first installing the mod (unless you used
`--recursive` as above), and `git submodule update` every time that a submodule
is updated.  These steps can be combined into `git submodule update --init`.

You'll need to install LuaSocket.  You can do so with your package manager on
many distributions, for example:

	# # On Arch Linux:
	# pacman -S lua51-socket
	# # On Debian/Ubuntu:
	# apt-get install lua-socket

You will also need to add IRC to your trusted mods if you haven't disabled mod
security.  Here's an example configuration line:

	secure.trusted_mods = irc


Settings
--------
All settings are changed in `minetest.conf`. If any of these settings
are not set, the default value is used.

  * `irc.server` (string)
	The address of the IRC server to connect to.

  * `irc.channel` (string)
	The IRC channel to join.

  * `irc.interval` (number, default 2.0)
	This prevents the server from flooding. It should be at
	least 2.0 but can be higher. After four messages this much
	time must pass between folowing messages.

  * `irc.nick` (string)
	Nickname the server uses when it connects to IRC.

  * `irc.password` (string, default nil)
	Password to use when connecting to the server.

  * `irc.NSPass` (string, default nil)
	NickServ password.  Don't set this if you use SASL authentication.

  * `irc.sasl.pass` (string, default nil)
	SASL password, same as nickserv password.
	You should use this instead of NickServ authentication
	if the server supports it.

  * `irc.sasl.user` (string, default `irc.nick`)
	The SASL username.  This should normaly be set to your NickServ account name.

  * `irc.debug` (boolean, default false)
	Whether to output debug information.

  * `irc.disable_auto_connect` (boolean, default false)
	If false, the bot is connected by default. If true, a player with
	the 'irc_admin' privilege has to use the /irc_connect command to
	connect to the server.

  * `irc.disable_auto_join` (boolean, default false)
	If false, players join the channel automatically upon entering the
	game. If true, each user must manually use the /join command to
	join the channel. In any case, the players may use the /part
	command to opt-out of being in the channel.

  * `irc.send_join_part` (boolean, default true)
	Determines whether to send player join and part messages to the channel.

Usage
-----

Once the game is connected to the IRC channel, chatting in-game will send
messages to the channel, and will be visible by anyone.  Also, messages sent
to the channel will be visible in-game.

Messages that begin with `[off]` from in-game or IRC are not sent to the other side.

This mod also adds a few chat commands:

  * `/irc_msg <nick> <message>`
	Sends a private message to a IRC user.

  * `/join`
	Join the IRC chat.

  * `/part`
	Part the IRC chat.

  * `/irc_connect`
	Connect the bot manually to the IRC network.

  * `/irc_disconnect`
	Disconnect the bot manually from the IRC network (this does not
	shutdown the game).

  * `/irc_reconnect`
	Equivilant to `/irc_disconnect` followed by `/irc_connect`.

You can also send private messages from IRC to in-game players.

To do so, you must send a private message to the bot (set with
the `irc.nick` option above), in the following format:

	@playername message

For example, if there's a player named `mtuser`, you can send him/her
a private message from IRC with:

	/msg server_nick @mtuser Hello!

To avoid possible misunderstandings (since all in-game players use the
same IRC user to converse with you), the "proxy" user will reject any
private messages that are not in that format, and will send back a
nice reminder as a private message.

The bot also supports some basic commands, which are invoked by sending
a private message to it. Use `!list` to get a list of commands, and
`!help <command>` to get help about a specific command.


Thanks
------

I'd like to thank the users who supported this mod both on the Minetest
Forums and on the #minetest channel. In no particular order:

0gb.us, ShadowNinja, Shaun/kizeren, RAPHAEL, DARGON, Calinou, Exio,
vortexlabs/mrtux, marveidemanis, marktraceur, jmf/john\_minetest,
sdzen/Muadtralk, VanessaE, PilzAdam, sfan5, celeron55, KikaRz,
OldCoder, RealBadAngel, and all the people who commented in the
forum topic. Thanks to you all!


License
-------

Copyright © 2012-2013 Diego Martínez <kaeza@users.sf.net>

See LICENSE.txt for licensing information.

The files in the irc directory are part of the LuaIRC project.
See irc/LICENSE.txt for licensing information.