-- Yeti by TenPlus1 mobs:register_mob("mobs:yeti", { -- animal, monster, npc, barbarian type = "monster", -- agressive, deals 7 damage to player when hit passive = false, damage = 6, attack_type = "shoot", shoot_interval = .75, arrow = "mobs:snowball", shoot_offset = 2, -- health & armor hp_min = 25, hp_max = 30, armor = 90, -- textures and model collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35}, visual = "mesh", mesh = "character.b3d", textures = { {"mobs_yeti.png"}, }, visual_size = {x=1, y=1}, blood_texture = "mobs_blood.png", -- sounds makes_footstep_sound = true, sounds = { random = "mobs_dirtmonster", attack = "mobs_stonemonster_attack", death = "mobs_zombie_death", }, -- speed and jump view_range = 16, walk_velocity = 1, run_velocity = 3, jump = true, floats = 1, -- drops ice when dead drops = { {name = "default:ice", chance = 1, min = 1, max = 3,}, {name = "maptools:silver_coin", chance = 2, min = 1, max = 1,}, }, -- damaged by water_damage = 1, lava_damage = 5, light_damage = 0, -- model animation animation = { speed_normal = 30, speed_run = 30, stand_start = 0, stand_end = 79, walk_start = 168, walk_end = 187, run_start = 168, run_end = 187, punch_start = 200, punch_end = 219, }, }) -- spawn on stone between 20 and -1 light, 1 in 7000 chance, 1 in area below 31000 mobs:spawn_specific("mobs:yeti", {"default:dirt_with_snow", "default:snow", "default:snowblock"}, {"air"}, -1, 20, 30, 30000, 1, -31000, 31000) -- register spawn egg mobs:register_egg("mobs:yeti", "Yeti", "default_snow.png", 1) -- snowball (weapon) mobs:register_arrow("mobs:snowball", { visual = "sprite", visual_size = {x=.5, y=.5}, textures = {"default_snowball.png"}, velocity = 6, hit_player = function(self, player) player:punch(self.object, 1.0, { full_punch_interval=1.0, damage_groups = {fleshy=6}, }, 0) end, hit_mob = function(self, player) player:punch(self.object, 1.0, { full_punch_interval=1.0, damage_groups = {fleshy=3}, }, 0) end, hit_node = function(self, pos, node) end })