-- Piggy by farfadet46 mobs:register_mob("mobs:pig", { -- animal, monster, npc, barbarian type = "animal", -- aggressive, does 5 damage to player when threatened passive = false, group_attack = true, attack_type = "dogfight", damage = 4, -- health & armor hp_min = 15, hp_max = 20, armor = 200, -- textures and model collisionbox = {-0.8, -0.01, -0.8, 0.8, 1.1, 0.8}, visual = "mesh", mesh = "mobs_pig.b3d", drawtype = "front", textures = { {"mobs_pig_pink.png"}, }, blood_texture = "mobs_blood.png", visual_size = {x=1,y=1}, -- sounds makes_footstep_sound = true, sounds = { -- random = "mobs_pig", We don't have that yet }, -- speed and jump walk_velocity = 1.5, run_velocity = 3, jump = false, -- drops raw meat when dead drops = { {name = "mobs:meat_raw", chance = 1, min = 2, max = 4}, {name = "maptools:copper_coin", chance = 10, min = 1, max = 1,}, }, -- damaged by water_damage = 1, lava_damage = 5, light_damage = 0, -- model animation animation = { speed_normal = 15, stand_start = 25, stand_end = 55, walk_start = 60, walk_end = 100, punch_start = 60, punch_end = 100, }, view_range = 10, }) -- spawn on dirt_with_grass between -1 and 20 light, 1 in 20000 chance, 1 goat in area up to 31000 in height mobs:spawn_specific("mobs:pig", {"default:dirt_with_grass"}, {"air"}, -1, 20, 30, 10000, 1, -31000, 31000, true) -- register spawn egg mobs:register_egg("mobs:pig", "Pig", "mobs_pig_inv.png", 1)