mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-18 16:20:38 +01:00
556 lines
17 KiB
Lua
556 lines
17 KiB
Lua
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--
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-- Formspecs
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--
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local function active_formspec(fuel_percent, item_percent)
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local formspec =
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"size[8,8.5]"..
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default.gui_slots..
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"list[current_name;src;2.75,0.5;1,1;]"..
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"list[current_name;fuel;2.75,2.5;1,1;]"..
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"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
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(100-fuel_percent)..":default_furnace_fire_fg.png]"..
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"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:"..
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(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
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"list[current_name;dst;4.75,0.96;2,2;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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default.get_hotbar_bg(0, 4.25)
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return formspec
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end
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local inactive_formspec =
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"size[8,8.5]"..
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default.gui_slots..
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"list[current_name;src;2.75,0.5;1,1;]"..
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"list[current_name;fuel;2.75,2.5;1,1;]"..
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"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
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"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
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"list[current_name;dst;4.75,0.96;2,2;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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default.get_hotbar_bg(0, 4.25)
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--
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-- Node callback functions that are the same for active and inactive furnace
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--
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local function can_dig(pos, player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src")
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext", "Furnace is empty")
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end
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return stack:get_count()
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else
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return 0
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end
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elseif listname == "src" then
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end
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local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
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end
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local function allow_metadata_inventory_take(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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return stack:get_count()
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end
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--
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-- Node definitions
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--
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minetest.register_node("default:furnace", {
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description = "Furnace",
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tiles = {
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"default_furnace_top.png", "default_furnace_bottom.png",
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"default_furnace_side.png", "default_furnace_side.png",
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"default_furnace_side.png", "default_furnace_front.png"
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},
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paramtype2 = "facedir",
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groups = {cracky=2},
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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can_dig = can_dig,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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})
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minetest.register_node("default:furnace_active", {
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description = "Furnace",
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tiles = {
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"default_furnace_top.png", "default_furnace_bottom.png",
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"default_furnace_side.png", "default_furnace_side.png",
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"default_furnace_side.png",
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{
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image = "default_furnace_front_active.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1.5
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},
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}
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},
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paramtype2 = "facedir",
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light_source = 8,
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drop = "default:furnace",
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groups = {cracky=2, not_in_creative_inventory=1},
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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can_dig = can_dig,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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})
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-- Locked Furnace thanks to kotolegokot:
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local function has_locked_furnace_privilege(meta, player)
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if player:get_player_name() ~= meta:get_string("owner") and player:get_player_name() ~= minetest.setting_get("name") then
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return false
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end
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return true
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end
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minetest.register_node("default:furnace_locked", {
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description = "Locked Furnace",
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tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
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"default_furnace_side.png", "default_furnace_side.png", "default_furnace_lock.png"},
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paramtype2 = "facedir",
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name())
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meta:set_string("infotext", "Locked Furnace (owned by " .. placer:get_player_name() .. ")")
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", inactive_formspec)
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meta:set_string("infotext", "Locked Furnace")
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 1)
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inv:set_size("dst", 4)
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end,
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can_dig = can_dig,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_furnace_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked furnace belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos) .. ".")
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return 0
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end
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return count
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_furnace_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked furnace belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos) .. ".")
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return 0
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end
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return stack:get_count()
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_furnace_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked furnace belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos) .. ".")
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return 0
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end
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return stack:get_count()
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff in locked furnace at "..minetest.pos_to_string(pos) ..".")
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff to locked furnace at "..minetest.pos_to_string(pos) ..".")
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from locked furnace at "..minetest.pos_to_string(pos) ..".")
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end,
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})
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minetest.register_node("default:furnace_locked_active", {
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description = "Locked Furnace (active)",
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tiles = {
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"default_furnace_top.png",
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"default_furnace_bottom.png",
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"default_furnace_side.png",
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"default_furnace_side.png",
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"default_furnace_side.png",
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{
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image = "default_furnace_lock_active.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1
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},
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}
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},
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paramtype2 = "facedir",
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light_source = 9,
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drop = "default:furnace_locked",
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groups = {cracky = 2, not_in_creative_inventory = 1},
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sounds = default.node_sound_stone_defaults(),
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name())
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meta:set_string("owner", "Locked Furnace (owned by " .. player:get_player_name() .. ")")
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", inactive_formspec)
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meta:set_string("infotext", "Locked Furnace");
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 1)
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inv:set_size("dst", 4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("fuel") then
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return false
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elseif not inv:is_empty("dst") then
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return false
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elseif not inv:is_empty("src") then
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return false
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end
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return true
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_furnace_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked furnace belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos) .. ".")
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return 0
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end
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return count
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_furnace_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked furnace belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos) .. ".")
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return 0
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end
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return stack:get_count()
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_furnace_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked furnace belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos) .. ".")
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return 0
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end
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return stack:get_count()
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff in locked furnace at "..minetest.pos_to_string(pos) .. ".")
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff to locked furnace at "..minetest.pos_to_string(pos) .. ".")
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from locked furnace at "..minetest.pos_to_string(pos) .. ".")
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end,
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})
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--
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-- ABM
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--
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local function swap_node(pos, name)
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local node = minetest.get_node(pos)
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if node.name == name then
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return
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end
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node.name = name
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minetest.swap_node(pos, node)
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end
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minetest.register_abm({
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nodenames = {"default:furnace", "default:furnace_active"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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--
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-- Inizialize metadata
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--
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local meta = minetest.get_meta(pos)
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local fuel_time = meta:get_float("fuel_time") or 0
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local src_time = meta:get_float("src_time") or 0
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local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
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--
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-- Inizialize inventory
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--
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local inv = meta:get_inventory()
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for listname, size in pairs({
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src = 1,
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fuel = 1,
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dst = 4,
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}) do
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if inv:get_size(listname) ~= size then
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inv:set_size(listname, size)
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end
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end
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local srclist = inv:get_list("src")
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local fuellist = inv:get_list("fuel")
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local dstlist = inv:get_list("dst")
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--
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-- Cooking
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--
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-- Check if we have cookable content
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local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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local cookable = true
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if cooked.time == 0 then
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cookable = false
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end
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-- Check if we have enough fuel to burn
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if fuel_time < fuel_totaltime then
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-- The furnace is currently active and has enough fuel
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fuel_time = fuel_time + 1
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-- If there is a cookable item then check if it is ready yet
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if cookable then
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src_time = src_time + 1
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if src_time >= cooked.time then
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-- Place result in dst list if possible
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if inv:room_for_item("dst", cooked.item) then
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inv:add_item("dst", cooked.item)
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inv:set_stack("src", 1, aftercooked.items[1])
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src_time = 0
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end
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end
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end
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else
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-- Furnace ran out of fuel
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if cookable then
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-- We need to get new fuel
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local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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if fuel.time == 0 then
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-- No valid fuel in fuel list
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fuel_totaltime = 0
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fuel_time = 0
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src_time = 0
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else
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-- Take fuel from fuel list
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inv:set_stack("fuel", 1, afterfuel.items[1])
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fuel_totaltime = fuel.time
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fuel_time = 0
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end
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else
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-- We don't need to get new fuel since there is no cookable item
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fuel_totaltime = 0
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fuel_time = 0
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src_time = 0
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end
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end
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--
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-- Update formspec, infotext and node
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--
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local formspec = inactive_formspec
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local item_state = ""
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local item_percent = 0
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if cookable then
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item_percent = math.floor(src_time / cooked.time * 100)
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item_state = item_percent .. "%"
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else
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if srclist[1]:is_empty() then
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item_state = "Empty"
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else
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item_state = "Not cookable"
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end
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end
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local fuel_state = "Empty"
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local active = "inactive "
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if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then
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active = "active "
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local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
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fuel_state = fuel_percent .. "%"
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formspec = active_formspec(fuel_percent, item_percent)
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swap_node(pos, "default:furnace_active")
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else
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if not fuellist[1]:is_empty() then
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fuel_state = "0%"
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end
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swap_node(pos, "default:furnace")
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end
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local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")"
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--
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-- Set meta values
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--
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meta:set_float("fuel_totaltime", fuel_totaltime)
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meta:set_float("fuel_time", fuel_time)
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meta:set_float("src_time", src_time)
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meta:set_string("formspec", formspec)
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meta:set_string("infotext", infotext)
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end,
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})
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minetest.register_abm({
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nodenames = {"default:furnace_locked","default:furnace_locked_active"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.get_meta(pos)
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for i, name in ipairs({
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"fuel_totaltime",
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"fuel_time",
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"src_totaltime",
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"src_time"
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}) do
|
|
if meta:get_string(name) == "" then
|
|
meta:set_float(name, 0.0)
|
|
end
|
|
end
|
|
|
|
local inv = meta:get_inventory()
|
|
|
|
local srclist = inv:get_list("src")
|
|
local cooked = nil
|
|
|
|
if srclist then
|
|
cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
|
|
end
|
|
|
|
local was_active = false
|
|
|
|
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
|
|
was_active = true
|
|
meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
|
|
meta:set_float("src_time", meta:get_float("src_time") + 1)
|
|
if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
|
|
-- check if there's room for output in "dst" list
|
|
if inv:room_for_item("dst",cooked.item) then
|
|
-- Put result in "dst" list
|
|
inv:add_item("dst", cooked.item)
|
|
-- take stuff from "src" list
|
|
local srcstack = inv:get_stack("src", 1)
|
|
srcstack:take_item()
|
|
inv:set_stack("src", 1, srcstack)
|
|
else
|
|
-- print("Could not insert " .. cooked.item .. ".")
|
|
end
|
|
meta:set_string("src_time", 0)
|
|
end
|
|
end
|
|
|
|
local item_percent = 0
|
|
if cooked then
|
|
item_percent = meta:get_float("src_time") * 100 / cooked.time
|
|
end
|
|
|
|
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
|
|
local percent = math.floor(meta:get_float("fuel_time") /
|
|
meta:get_float("fuel_totaltime") * 100)
|
|
meta:set_string("infotext","Furnace active: " .. percent .. " % (owned by "..meta:get_string("owner") .. ")")
|
|
swap_node(pos,"default:furnace_locked_active")
|
|
meta:set_string("formspec", active_formspec(percent, item_percent))
|
|
return
|
|
end
|
|
|
|
local fuel = nil
|
|
local cooked = nil
|
|
local fuellist = inv:get_list("fuel")
|
|
local srclist = inv:get_list("src")
|
|
|
|
if srclist then
|
|
cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
|
|
end
|
|
if fuellist then
|
|
fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
|
|
end
|
|
|
|
if fuel.time <= 0 then
|
|
meta:set_string("infotext","Locked Furnace is out of fuel (owned by "..meta:get_string("owner")..")")
|
|
swap_node(pos,"default:furnace_locked")
|
|
meta:set_string("formspec", inactive_formspec)
|
|
return
|
|
end
|
|
|
|
if cooked.item:is_empty() then
|
|
if was_active then
|
|
meta:set_string("infotext","Locked Furnace is empty (owned by "..meta:get_string("owner")..")")
|
|
swap_node(pos,"default:furnace_locked")
|
|
meta:set_string("formspec", inactive_formspec)
|
|
end
|
|
return
|
|
end
|
|
|
|
meta:set_string("fuel_totaltime", fuel.time)
|
|
meta:set_string("fuel_time", 0)
|
|
|
|
local stack = inv:get_stack("fuel", 1)
|
|
stack:take_item()
|
|
inv:set_stack("fuel", 1, stack)
|
|
end,
|
|
})
|
|
|