mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-29 12:10:34 +01:00
125 lines
3.7 KiB
Lua
Executable File
125 lines
3.7 KiB
Lua
Executable File
|
|
local function reg_ball(color)
|
|
local ball_item_name = "soccer:ball_" .. color .. "_item"
|
|
local ball_ent_name = "soccer:ball_" .. color .. "_entity"
|
|
|
|
minetest.register_entity(ball_ent_name, {
|
|
physical = true,
|
|
hp_max = 32767,
|
|
collide_with_objects = false,
|
|
visual = "mesh",
|
|
visual_size = {x = 1.125, y = 1.125, z = 1.125},
|
|
mesh = "soccer_ball.x",
|
|
groups = {immortal = true},
|
|
textures = {"soccer_ball_" .. color .. ".png"},
|
|
collisionbox = { -0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
|
|
timer = 0,
|
|
|
|
on_step = function(self, dtime)
|
|
self.timer = self.timer + dtime
|
|
if self.timer >= 0.2 then
|
|
self.object:setacceleration({x = 0, y = -14.5, z = 0})
|
|
self.timer = 0
|
|
local vel = self.object:getvelocity()
|
|
local p = self.object:getpos();
|
|
p.y = p.y - 0.5
|
|
if minetest.registered_nodes[minetest.env:get_node(p).name].walkable then
|
|
vel.x = vel.x * 0.9
|
|
if vel.y < 0 then vel.y = vel.y * -0.6 end
|
|
vel.z = vel.z * 0.9
|
|
end
|
|
if (math.abs(vel.x) <= 0.1) and (math.abs(vel.z) <= 0.1) then
|
|
vel.x = 0
|
|
vel.z = 0
|
|
end
|
|
self.object:setvelocity(vel)
|
|
local pos = self.object:getpos()
|
|
local objs = minetest.env:get_objects_inside_radius(pos, 1)
|
|
local player_count = 0
|
|
local final_dir = {x = 0, y = 0, z = 0}
|
|
for _,obj in ipairs(objs) do
|
|
if obj:is_player() then
|
|
local objdir = obj:get_look_dir()
|
|
local mul = 1
|
|
if (obj:get_player_control().sneak) then mul = 2 end
|
|
final_dir.x = final_dir.x + (objdir.x * mul)
|
|
final_dir.y = final_dir.y + (objdir.y * mul)
|
|
final_dir.z = final_dir.z + (objdir.z * mul)
|
|
player_count = player_count + 1
|
|
end
|
|
end
|
|
if final_dir.x ~= 0 or final_dir.y ~= 0 or final_dir.z ~= 0 then
|
|
final_dir.x = (final_dir.x * 7.2) / player_count
|
|
final_dir.y = (final_dir.y * 9.6) / player_count
|
|
final_dir.z = (final_dir.z * 7.2) / player_count
|
|
self.object:setvelocity(final_dir)
|
|
minetest.sound_play("default_dig_oddly_breakable_by_hand", {object = self.object, gain = 0.5})
|
|
end
|
|
end
|
|
end,
|
|
|
|
on_punch = function(self, puncher)
|
|
if puncher and puncher:is_player() then
|
|
local inv = puncher:get_inventory()
|
|
inv:add_item("main", ItemStack(ball_item_name))
|
|
self.object:remove()
|
|
end
|
|
end,
|
|
|
|
is_moving = function(self)
|
|
local v = self.object:getvelocity()
|
|
if (math.abs(v.x) <= 0.1) and (math.abs(v.z) <= 0.1) then
|
|
v.x = 0
|
|
v.z = 0
|
|
self.object:setvelocity(v)
|
|
return false
|
|
end
|
|
return true
|
|
end,
|
|
})
|
|
|
|
minetest.register_craftitem(ball_item_name, {
|
|
description = "Soccer Ball ("..color..")",
|
|
inventory_image = "soccer_ball_"..color.."_inv.png",
|
|
wield_scale = {x = 0.75, y = 0.75, z = 4.5},
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
local pos = pointed_thing.above
|
|
-- pos = { x =pos.x + 0.5, y = pos.y, z = pos.z + 0.5 }
|
|
local ent = minetest.env:add_entity(pos, ball_ent_name)
|
|
minetest.log("action", placer:get_player_name() .. " placed a ball at " .. minetest.pos_to_string(pointed_thing.above) .. ".")
|
|
ent:setvelocity({x = 0, y = -14.5, z = 0})
|
|
if not minetest.setting_getbool("creative_mode") then
|
|
itemstack:take_item()
|
|
end
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
if color == "purple" then
|
|
color = "pink"
|
|
end
|
|
minetest.register_craft({
|
|
output = ball_item_name,
|
|
recipe = {
|
|
{ "", "wool:white", "" },
|
|
{ "wool:white", "wool:" .. color, "wool:white" },
|
|
{ "", "wool:white", "" },
|
|
},
|
|
})
|
|
|
|
end
|
|
|
|
colors = {
|
|
"black", "red", "green", "blue", "yellow", "purple",
|
|
}
|
|
|
|
for _,color in ipairs(colors) do
|
|
reg_ball(color)
|
|
end
|
|
|
|
minetest.register_alias("ball", "soccer:ball_black_item") -- For quickly using the /give command.
|
|
|
|
if minetest.setting_getbool("log_mods") then
|
|
minetest.log("action", "Carbone: [soccer] loaded.")
|
|
end
|