mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-29 12:10:34 +01:00
118 lines
3.8 KiB
Lua
Executable File
118 lines
3.8 KiB
Lua
Executable File
minetest.register_craftitem("throwing:arrow_build", {
|
|
description = "Build Arrow",
|
|
inventory_image = "throwing_arrow_build.png",
|
|
})
|
|
|
|
minetest.register_node("throwing:arrow_build_box", {
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
-- Shaft
|
|
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
|
--Spitze
|
|
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
|
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
|
--Federn
|
|
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
|
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
|
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
|
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
|
|
|
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
|
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
|
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
|
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
|
}
|
|
},
|
|
tiles = {"throwing_arrow_build.png", "throwing_arrow_build.png", "throwing_arrow_build_back.png", "throwing_arrow_build_front.png", "throwing_arrow_build_2.png", "throwing_arrow_build.png"},
|
|
groups = {not_in_creative_inventory=1},
|
|
})
|
|
|
|
local THROWING_ARROW_ENTITY={
|
|
physical = false,
|
|
timer=0,
|
|
visual = "wielditem",
|
|
visual_size = {x=0.1, y=0.1},
|
|
textures = {"throwing:arrow_build_box"},
|
|
lastpos={},
|
|
collisionbox = {0,0,0,0,0,0},
|
|
node = "",
|
|
player = "",
|
|
inventory = false,
|
|
stack = false,
|
|
bow_damage = 0,
|
|
}
|
|
|
|
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
|
self.timer=self.timer+dtime
|
|
local newpos = self.object:getpos()
|
|
if self.lastpos.x ~= nil then
|
|
for _, pos in pairs(throwing_get_trajectoire(self, newpos)) do
|
|
local node = minetest.get_node(pos)
|
|
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 1)
|
|
for k, obj in pairs(objs) do
|
|
if throwing_is_player(self.player, obj) or throwing_is_entity(obj) then
|
|
if self.inventory and self.stack and not minetest.setting_getbool("creative_mode") then
|
|
self.inventory:remove_item("main", {name=self.stack:get_name()})
|
|
end
|
|
if self.stack then
|
|
minetest.add_item(pos, {name=self.stack:get_name()})
|
|
end
|
|
local toughness = 0.95
|
|
if math.random() < toughness then
|
|
minetest.add_item(pos, 'throwing:arrow_build')
|
|
else
|
|
minetest.add_item(pos, 'default:stick')
|
|
end
|
|
self.object:remove()
|
|
return
|
|
end
|
|
end
|
|
|
|
if node.name ~= "air"
|
|
and not string.find(node.name, "water_")
|
|
and not (string.find(node.name, 'grass') and not string.find(node.name, 'dirt'))
|
|
and not (string.find(node.name, 'farming:') and not string.find(node.name, 'soil'))
|
|
and not string.find(node.name, 'flowers:')
|
|
and not string.find(node.name, 'fire:') then
|
|
if node.name ~= "ignore" and self.inventory and self.stack then
|
|
if not minetest.is_protected(self.lastpos, "")
|
|
and not string.find(node.name, "lava")
|
|
and not string.find(node.name, "torch")
|
|
and self.stack:get_definition().type == "node"
|
|
and self.stack:get_name() ~= "default:torch" then
|
|
minetest.place_node(self.lastpos, {name=self.stack:get_name()})
|
|
else
|
|
minetest.add_item(self.lastpos, {name=self.stack:get_name()})
|
|
end
|
|
if not minetest.setting_getbool("creative_mode") then
|
|
self.inventory:remove_item("main", {name=self.stack:get_name()})
|
|
end
|
|
end
|
|
minetest.add_item(self.lastpos, 'default:shovel_steel')
|
|
self.object:remove()
|
|
return
|
|
end
|
|
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
|
end
|
|
end
|
|
self.lastpos={x=newpos.x, y=newpos.y, z=newpos.z}
|
|
end
|
|
|
|
minetest.register_entity("throwing:arrow_build_entity", THROWING_ARROW_ENTITY)
|
|
|
|
minetest.register_craft({
|
|
output = 'throwing:arrow_build',
|
|
recipe = {
|
|
{'default:stick', 'default:stick', 'default:shovel_steel'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'throwing:arrow_build',
|
|
recipe = {
|
|
{'default:shovel_steel', 'default:stick', 'default:stick'},
|
|
}
|
|
})
|