mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-09 12:00:17 +01:00
825757192c
- Removing old commented code pieces
77 lines
2.2 KiB
Lua
77 lines
2.2 KiB
Lua
local homes_file = {["real"] = minetest.get_worldpath() .. "/realhomes",
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["nether"] = minetest.get_worldpath() .. "/netherhomes"}
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local homepos = {["real"] = {}, ["nether"] = {}}
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local function loadhomes()
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for key,_ in pairs(homes_file) do
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local input = io.open(homes_file[key], "r")
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if input then
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repeat
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local x = input:read("*n")
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if x == nil then
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break
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end
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local y = input:read("*n")
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local z = input:read("*n")
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local name = input:read("*l")
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homepos[key][name:sub(2)] = {x = x, y = y, z = z}
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until input:read(0) == nil
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io.close(input)
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else
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homepos[key] = {}
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end
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end
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end
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loadhomes()
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minetest.register_privilege("home", "Can use /sethome and /home")
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local changed = false
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minetest.register_chatcommand("home", {
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description = "Teleport you to your home point",
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privs = {home=true},
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func = function(name)
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local player = minetest.env:get_player_by_name(name)
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if player == nil then
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-- just a check to prevent the server crashing
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return false
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end
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local p_status = "real"
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if player:getpos().y < -19600 then
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p_status = "nether"
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end
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if homepos[p_status][player:get_player_name()] then
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player:setpos(homepos[p_status][player:get_player_name()])
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minetest.chat_send_player(name, "Teleported to home!")
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else
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minetest.chat_send_player(name, "Set a home using /sethome")
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end
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end,
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})
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minetest.register_chatcommand("sethome", {
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description = "Set your home point",
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privs = {home=true},
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func = function(name)
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local player = minetest.env:get_player_by_name(name)
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local pos = player:getpos()
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local p_status = "real"
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if pos.y < -19600 then
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p_status = "nether"
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end
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homepos[p_status][player:get_player_name()] = pos
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minetest.chat_send_player(name, "Home set!")
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changed = true
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if changed then
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local output = io.open(homes_file[p_status], "w")
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for i, v in pairs(homepos[p_status]) do
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output:write(v.x.." "..v.y.." "..v.z.." "..i.."\n")
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end
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io.close(output)
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changed = false
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end
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end,
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})
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