mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-25 18:20:36 +01:00
378 lines
9.9 KiB
Lua
378 lines
9.9 KiB
Lua
minetest.register_alias("watershed:appleleaf", "default:leaves")
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minetest.register_alias("watershed:appling", "default:sapling")
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minetest.register_alias("watershed:acaciatree", "moretrees:acacia_tree")
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minetest.register_alias("watershed:acacialeaf", "moretrees:acacia_sapling")
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minetest.register_alias("watershed:acacialing", "moretrees:acacia_sapling")
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minetest.register_alias("watershed:pinetree", "default:pinetree")
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minetest.register_alias("watershed:needles", "default:pine_needles")
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minetest.register_alias("watershed:pineling", "default:pine_sapling")
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minetest.register_alias("watershed:jungleleaf", "default:jungleleaves")
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minetest.register_alias("watershed:jungling", "default:junglesapling")
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minetest.register_alias("watershed:dirt", "default:dirt")
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minetest.register_node("watershed:icydirt", {
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description = "Icy dirt",
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tiles = {"watershed_icydirt.png"},
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is_ground_content = false,
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groups = {crumbly=1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_snow_footstep", gain=0.15},
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dug = {name="default_snow_footstep", gain=0.45},
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}),
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})
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minetest.register_alias("watershed:grass", "default:dirt_with_grass")
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minetest.register_alias("watershed:redstone", "default:desert_stone")
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minetest.register_alias("watershed:redcobble", "default:desert_cobble")
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minetest.register_alias("watershed:stone", "default:stone")
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minetest.register_alias("watershed:cactus", "default:cactus")
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minetest.register_node("watershed:goldengrass", {
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description = "Golden grass",
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drawtype = "plantlike",
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tiles = {"watershed_goldengrass.png"},
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inventory_image = "watershed_goldengrass.png",
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wield_image = "watershed_goldengrass.png",
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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is_ground_content = false,
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groups = {snappy=3,flammable=3,flora=1,attached_node=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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})
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minetest.register_node("watershed:drygrass", {
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description = "Dry grass",
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tiles = {"watershed_drygrass.png"},
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is_ground_content = false,
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groups = {crumbly=1,soil=1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.4},
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}),
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})
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minetest.register_node("watershed:permafrost", {
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description = "Permafrost",
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tiles = {"watershed_permafrost.png"},
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is_ground_content = false,
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groups = {crumbly=1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("watershed:vine", {
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description = "Jungletree vine",
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drawtype = "airlike",
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paramtype = "light",
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walkable = false,
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climbable = true,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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groups = {not_in_creative_inventory=1},
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})
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minetest.register_node("watershed:freshice", {
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description = "Fresh ice",
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tiles = {"watershed_freshice.png"},
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is_ground_content = false,
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paramtype = "light",
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groups = {cracky=3},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("watershed:cloud", {
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description = "Cloud",
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drawtype = "glasslike",
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tiles = {"watershed_cloud.png"},
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paramtype = "light",
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is_ground_content = false,
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sunlight_propagates = true,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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post_effect_color = {a=23, r=241, g=248, b=255},
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})
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minetest.register_node("watershed:luxore", {
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description = "Lux ore",
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tiles = {"watershed_luxore.png"},
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paramtype = "light",
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light_source = 14,
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groups = {cracky=3},
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drop = "watershed:luxcrystal 8",
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("watershed:light", {
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description = "Light",
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tiles = {"watershed_light.png"},
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paramtype = "light",
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light_source = 14,
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groups = {cracky=3},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_alias("watershed:acaciawood", "moretrees:acacia_wood")
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minetest.register_alias("watershed:pinewood", "default:pinewood")
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minetest.register_node("watershed:freshwater", {
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description = "Freshwater source",
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inventory_image = minetest.inventorycube("watershed_freshwater.png"),
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drawtype = "liquid",
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tiles = {
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{
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name="watershed_freshwateranim.png",
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animation={type="vertical_frames",
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aspect_w=16, aspect_h=16, length=2.0}
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}
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},
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special_tiles = {
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{
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name="watershed_freshwateranim.png",
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animation={type="vertical_frames",
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aspect_w=16, aspect_h=16, length=2.0},
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backface_culling = false,
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}
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},
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alpha = WATER_ALPHA,
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paramtype = "light",
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is_ground_content = false,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drop = "",
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drowning = 1,
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liquidtype = "source",
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liquid_alternative_flowing = "watershed:freshwaterflow",
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liquid_alternative_source = "watershed:freshwater",
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liquid_viscosity = WATER_VISC,
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liquid_renewable = false,
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liquid_range = 2,
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post_effect_color = {a=64, r=100, g=150, b=200},
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groups = {water=3, liquid=3, puts_out_fire=1},
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})
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minetest.register_node("watershed:freshwaterflow", {
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description = "Flowing freshwater",
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inventory_image = minetest.inventorycube("watershed_freshwater.png"),
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drawtype = "flowingliquid",
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tiles = {"watershed_freshwater.png"},
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special_tiles = {
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{
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image="watershed_freshwaterflowanim.png",
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backface_culling=false,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
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},
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{
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image="watershed_freshwaterflowanim.png",
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backface_culling=true,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
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},
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},
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alpha = WATER_ALPHA,
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paramtype = "light",
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paramtype2 = "flowingliquid",
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is_ground_content = false,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drop = "",
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drowning = 1,
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liquidtype = "flowing",
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liquid_alternative_flowing = "watershed:freshwaterflow",
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liquid_alternative_source = "watershed:freshwater",
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liquid_viscosity = WATER_VISC,
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liquid_renewable = false,
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liquid_range = 2,
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post_effect_color = {a=64, r=100, g=150, b=200},
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groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
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})
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minetest.register_alias("watershed:lava", "default:lava_source")
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minetest.register_alias("watershed:lavaflow", "default:lava_flowing")
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minetest.register_node("watershed:mixwater", {
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description = "Mixed water source",
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inventory_image = minetest.inventorycube("watershed_mixwater.png"),
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drawtype = "liquid",
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tiles = {
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{
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name="watershed_mixwateranim.png",
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animation={type="vertical_frames",
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aspect_w=16, aspect_h=16, length=2.0}
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}
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},
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special_tiles = {
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{
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name="watershed_mixwateranim.png",
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animation={type="vertical_frames",
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aspect_w=16, aspect_h=16, length=2.0},
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backface_culling = false,
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}
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},
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alpha = WATER_ALPHA,
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paramtype = "light",
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is_ground_content = false,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drop = "",
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drowning = 1,
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liquidtype = "source",
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liquid_alternative_flowing = "watershed:mixwaterflow",
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liquid_alternative_source = "watershed:mixwater",
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liquid_viscosity = WATER_VISC,
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liquid_renewable = false,
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liquid_range = 2,
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post_effect_color = {a=64, r=100, g=120, b=200},
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groups = {water=3, liquid=3, puts_out_fire=1},
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})
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minetest.register_node("watershed:mixwaterflow", {
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description = "Flowing mixed water",
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inventory_image = minetest.inventorycube("watershed_mixwater.png"),
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drawtype = "flowingliquid",
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tiles = {"watershed_mixwater.png"},
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special_tiles = {
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{
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image="watershed_mixwaterflowanim.png",
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backface_culling=false,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
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},
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{
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image="watershed_mixwaterflowanim.png",
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backface_culling=true,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
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},
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},
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alpha = WATER_ALPHA,
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paramtype = "light",
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paramtype2 = "flowingliquid",
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is_ground_content = false,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drop = "",
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drowning = 1,
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liquidtype = "flowing",
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liquid_alternative_flowing = "watershed:mixwaterflow",
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liquid_alternative_source = "watershed:mixwater",
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liquid_viscosity = WATER_VISC,
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liquid_renewable = false,
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liquid_range = 2,
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post_effect_color = {a=64, r=100, g=120, b=200},
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groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
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})
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-- Items
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minetest.register_craftitem("watershed:luxcrystal", {
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description = "Lux crystal",
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inventory_image = "watershed_luxcrystal.png",
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})
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-- Crafting
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minetest.register_craft({
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type = "cooking",
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output = "default:desert_stone",
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recipe = "watershed:redcobble",
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})
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minetest.register_craft({
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output = "watershed:light 8",
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recipe = {
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{"default:glass", "default:glass", "default:glass"},
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{"default:glass", "watershed:luxcrystal", "default:glass"},
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{"default:glass", "default:glass", "default:glass"},
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},
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})
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minetest.register_craft({
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output = "watershed:acaciawood 4",
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recipe = {
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{"watershed:acaciatree"},
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}
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})
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minetest.register_craft({
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output = "watershed:pinewood 4",
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recipe = {
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{"watershed:pinetree"},
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}
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})
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-- Buckets
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bucket.register_liquid(
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"watershed:freshwater",
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"watershed:freshwaterflow",
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"watershed:bucket_freshwater",
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"watershed_bucketfreshwater.png",
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"WS Fresh Water Bucket"
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)
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bucket.register_liquid(
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"watershed:lava",
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"watershed:lavaflow",
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"watershed:bucket_lava",
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"bucket_lava.png",
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"WS Lava Bucket"
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)
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-- Fuel
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minetest.register_craft({
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type = "fuel",
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recipe = "watershed:bucket_lava",
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burntime = 60,
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replacements = {{"watershed:bucket_lava", "bucket:bucket_empty"}},
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})
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-- Register stairs and slabs
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stairs.register_stair_and_slab("acaciawood", "watershed:acaciawood",
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{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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{"watershed_acaciawood.png"},
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"Acaciawood stair",
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"Acaciawood slab",
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default.node_sound_wood_defaults())
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stairs.register_stair_and_slab("pinewood", "watershed:pinewood",
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{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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{"watershed_pinewood.png"},
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"Pinewood stair",
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"Pinewood slab",
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default.node_sound_wood_defaults())
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