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server-nalc/mods/watershed/nodes.lua
crabman77 d2883676cc remove lava abm, abm already exist in default
remove bucket alias, useless
added moretrees and flowers in depends.txt
2015-07-14 20:34:40 +02:00

121 lines
3.5 KiB
Lua
Executable File

minetest.register_alias("watershed:appleleaf", "default:leaves")
minetest.register_alias("watershed:appling", "default:sapling")
minetest.register_alias("watershed:acaciatree", "moretrees:acacia_trunk")
minetest.register_alias("watershed:acacialeaf", "moretrees:acacia_leaves")
minetest.register_alias("watershed:acacialing", "moretrees:acacia_sapling")
minetest.register_alias("watershed:pinetree", "default:pinetree")
minetest.register_alias("watershed:needles", "default:pine_needles")
minetest.register_alias("watershed:pineling", "default:pine_sapling")
minetest.register_alias("watershed:jungleleaf", "default:jungleleaves")
minetest.register_alias("watershed:jungling", "default:junglesapling")
minetest.register_alias("watershed:dirt", "default:dirt")
minetest.register_alias("watershed:icydirt", "default:dirt_with_grass")
minetest.register_alias("watershed:grass", "default:dirt_with_grass")
minetest.register_alias("watershed:redstone", "default:desert_stone")
minetest.register_alias("watershed:redcobble", "default:desert_cobble")
minetest.register_alias("watershed:stone", "default:stone")
minetest.register_alias("watershed:cactus", "default:cactus")
minetest.register_alias("watershed:goldengrass", "default:dry_shrub")
minetest.register_node("watershed:drygrass", {
description = "Dry Dirt",
tiles = {"watershed_drygrass.png"},
is_ground_content = false,
groups = {crumbly=1,soil=1},
drop = "default:dirt",
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.4},
}),
})
minetest.register_alias("watershed:permafrost", "default:dirt")
minetest.register_alias("watershed:freshice", "default:ice")
minetest.register_alias("watershed:cloud", "default:cloud")
minetest.override_item("default:cloud", {
description = "Cloud",
drawtype = "glasslike",
tiles = {"default_cloud.png"},
paramtype = "light",
is_ground_content = false,
sunlight_propagates = true,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
post_effect_color = {a=23, r=241, g=248, b=255},
groups = {not_in_creative_inventory=1},
})
minetest.register_node("watershed:luxore", {
description = "Lux ore",
tiles = {"watershed_luxore.png"},
paramtype = "light",
light_source = 14,
groups = {cracky=3},
drop = "watershed:luxcrystal",
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("watershed:light", {
description = "Light",
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^watershed_luxcrystal_glass.png", "default_glass_detail.png^watershed_luxcrystal_glass.png"},
paramtype = "light",
light_source = 14,
groups = {cracky=3},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_alias("watershed:acaciawood", "moretrees:acacia_wood")
minetest.register_alias("watershed:pinewood", "default:pinewood")
minetest.register_alias("watershed:freshwater", "default:river_water_source")
minetest.register_alias("watershed:freshwaterflow", "default:river_water_flowing")
minetest.register_alias("watershed:lava", "default:lava_source")
minetest.register_alias("watershed:lavaflow", "default:lava_flowing")
minetest.register_alias("watershed:mixwater", "default:river_water_source")
minetest.register_alias("watershed:mixwaterflow", "default:river_water_flowing")
-- Items
minetest.register_craftitem("watershed:luxcrystal", {
description = "Lux crystal",
inventory_image = "watershed_luxcrystal.png",
})
-- Crafting
minetest.register_craft({
output = "watershed:light",
type = "shapeless",
recipe = {"default:glass", "watershed:luxcrystal"},
})