mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-14 06:20:32 +01:00
32 lines
1.0 KiB
Lua
Executable File
32 lines
1.0 KiB
Lua
Executable File
|
|
local players = {}
|
|
|
|
local function tick(name)
|
|
if players[name] == nil then return end
|
|
if not minetest.get_player_by_name(name) or minetest.check_player_privs(name, {interact=true}) == true then
|
|
players[name] = nil
|
|
return
|
|
end
|
|
if minetest.check_player_privs(name, {shout=true}) then
|
|
minetest.chat_send_player(name, "Hey " .. name .. " ! Pour pouvoir construire et intéragir sur ce serveur, tu dois lire les règles du serveur et les accepter. Tape /rules.")
|
|
minetest.chat_send_player(name, "Hey " .. name .. " ! To build and interact on this server, you have to read the rules of our server and agree them. Type /rules.")
|
|
end
|
|
minetest.after(20, tick, name)
|
|
end
|
|
|
|
|
|
minetest.register_on_joinplayer(function(player)
|
|
local name = player:get_player_name()
|
|
if not minetest.check_player_privs(name, {interact=true}) and players[name] == nil then
|
|
minetest.after(7, tick, name)
|
|
players[name] = true
|
|
end
|
|
end)
|
|
|
|
|
|
minetest.register_on_leaveplayer(function(player)
|
|
local name = player:get_player_name()
|
|
if not name then return end
|
|
players[name] = nil
|
|
end)
|