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server-nalc/mods/fishing/fishing.lua
Ombridride 2e895a7790 Merge server with github repository
Pas mal de changement n’ont pas été pushé sur le github du serveur,
voici l’occasion de faire une bonne synchronisation :)
2014-11-16 22:23:16 +01:00

87 lines
2.2 KiB
Lua

-- Raw Fish (Thanks to Altairas for her Fish image on DeviantArt)
minetest.register_craftitem("fishing:fish_raw", {
description = "Raw Fish",
inventory_image = "fish_raw.png",
on_use = minetest.item_eat(2),
})
-- Cooked Fish
minetest.register_craftitem("fishing:fish_cooked", {
description = "Cooked Fish",
inventory_image = "fish_cooked.png",
on_use = minetest.item_eat(5),
})
-- Worm
minetest.register_craftitem("fishing:worm", {
description = "Worm",
inventory_image = "worm.png",
})
-- Fishing Rod
minetest.register_craftitem("fishing:fishing_rod", {
description = "Fishing Rod",
inventory_image = "fishing_rod.png",
stack_max = 1,
liquids_pointable = true,
})
-- Fishing Rod (Baited)
minetest.register_craftitem("fishing:fishing_rod_baited", {
description = "Baited Fishing Rod",
inventory_image = "fishing_rod_baited.png",
wield_image = "fishing_rod_wield.png",
stack_max = 1,
liquids_pointable = true,
on_use = function (itemstack, user, pointed_thing)
if pointed_thing and pointed_thing.under then
local node = minetest.get_node(pointed_thing.under)
if string.find(node.name, "default:water_source") then
if math.random(1, 100) < 5 then
local inv = user:get_inventory()
if inv:room_for_item("main", {name="fishing:fish_raw"}) then
inv:add_item("main", {name="fishing:fish_raw"})
return {name="fishing:fishing_rod"}
else
minetest.chat_send_player(user:get_player_name(), "Your Fish Got Away! Inventory Too Full")
end
end
end
end
end,
})
-- Fishing Rod
minetest.register_craft({
output = "fishing:fishing_rod",
recipe = {
{"","","default:stick"},
{"", "default:stick", "farming:string"},
{"default:stick", "", "farming:string"},
}
})
-- Sift through 4 Dirt Blocks to find Worm
minetest.register_craft({
output = "fishing:worm",
recipe = {
{"default:dirt","default:dirt"},
{"default:dirt","default:dirt"},
}
})
-- Cooking Fish
minetest.register_craft({
type = "cooking",
output = "fishing:fish_cooked",
recipe = "fishing:fish_raw",
cooktime = 2,
})
-- Baiting Fishing Rod
minetest.register_craft({
type = "shapeless",
output = "fishing:fishing_rod_baited",
recipe = {"fishing:fishing_rod", "fishing:worm"},
})