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server-nalc/minetestforfun_game/mods/farming/beanpole.lua
2015-10-26 23:43:06 +01:00

239 lines
5.8 KiB
Lua
Executable File

--[[
All textures by
(C) Auke Kok <sofar@foo-projects.org>
CC-BY-SA-3.0
--]]
minetest.register_craftitem("farming:beans", {
description = "Green Beans",
inventory_image = "farming_beans.png",
on_use = minetest.item_eat(1),
on_place = function(itemstack, placer, pointed_thing)
if minetest.is_protected(pointed_thing.above, placer:get_player_name()) then return end
local nod = minetest.get_node_or_nil(pointed_thing.under)
if nod and nod.name == "farming:beanpole" then
minetest.set_node(pointed_thing.under, {name="farming:beanpole_1"})
else
return
end
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
-- check for refill
if itemstack:get_count() == 0 then
minetest.after(0.20,
farming.refill_plant,
placer,
"farming:beans",
placer:get_wield_index()
)
end -- END refill
end
return itemstack
end
})
-- Beans can be used for green dye
minetest.register_craft({
output = "dye:green",
recipe = {
{'farming:beans'},
}
})
-- Beanpole
minetest.register_node("farming:beanpole", {
description = "Bean Pole (place on soil before planting beans)",
drawtype = "plantlike",
tiles = {"farming_beanpole.png"},
inventory_image = "farming_beanpole.png",
visual_scale = 1.45,
paramtype = "light",
walkable = false,
buildable_to = true,
sunlight_propagates = true,
drop = {
items = {
{items = {'farming:beanpole'}, rarity = 1},
}
},
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, attached_node = 1,
not_in_creative_inventory = 1
},
sounds = default.node_sound_leaves_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if minetest.is_protected(pointed_thing.above, placer:get_player_name()) then return end
local nod = minetest.get_node_or_nil(pointed_thing.under)
if nod and minetest.get_item_group(nod.name, "soil") < 2 then
return
end
local top = {
x = pointed_thing.above.x,
y = pointed_thing.above.y + 1,
z = pointed_thing.above.z
}
nod = minetest.get_node_or_nil(top)
if nod and nod.name ~= "air" then return end
minetest.set_node(pointed_thing.above, {name = "farming:beanpole"})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_craft({
output = "farming:beanpole",
recipe = {
{'', '', ''},
{'default:stick', '', 'default:stick'},
{'default:stick', '', 'default:stick'},
}
})
minetest.register_craft({
type = "fuel",
recipe = "farming:beanpole",
burntime = 10,
})
-- Define Green Bean growth stages
minetest.register_node("farming:beanpole_1", {
drawtype = "plantlike",
tiles = {"farming_beanpole_1.png"},
visual_scale = 1.45,
paramtype = "light",
walkable = false,
buildable_to = true,
sunlight_propagates = true,
drop = {
items = {
{items = {'farming:beanpole'}, rarity = 1},
}
},
selection_box = farming.select,
groups = {
snappy = 3, flammable = 3, not_in_creative_inventory = 1,
attached_node = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:beanpole_2", {
drawtype = "plantlike",
tiles = {"farming_beanpole_2.png"},
visual_scale = 1.45,
paramtype = "light",
walkable = false,
buildable_to = true,
sunlight_propagates = true,
drop = {
items = {
{items = {'farming:beanpole'}, rarity = 1},
}
},
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:beanpole_3", {
drawtype = "plantlike",
tiles = {"farming_beanpole_3.png"},
visual_scale = 1.45,
paramtype = "light",
walkable = false,
buildable_to = true,
sunlight_propagates = true,
drop = {
items = {
{items = {'farming:beanpole'}, rarity = 1},
}
},
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:beanpole_4", {
drawtype = "plantlike",
tiles = {"farming_beanpole_4.png"},
visual_scale = 1.45,
paramtype = "light",
walkable = false,
buildable_to = true,
sunlight_propagates = true,
drop = {
items = {
{items = {'farming:beanpole'}, rarity = 1},
}
},
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults(),
})
-- Last stage of growth does not have growing group so abm never checks these
minetest.register_node("farming:beanpole_5", {
drawtype = "plantlike",
tiles = {"farming_beanpole_5.png"},
visual_scale = 1.45,
paramtype = "light",
walkable = false,
buildable_to = true,
sunlight_propagates = true,
drop = {
items = {
{items = {'farming:beanpole'}, rarity = 1},
{items = {'farming:beans 3'}, rarity = 1},
{items = {'farming:beans 2'}, rarity = 2},
{items = {'farming:beans 2'}, rarity = 3},
}
},
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1
},
sounds = default.node_sound_leaves_defaults(),
})
-- Wild Green Bean Bush (this is what you find on the map)
minetest.register_node("farming:beanbush", {
drawtype = "plantlike",
tiles = {"farming_beanbush.png"},
paramtype = "light",
waving = 1,
walkable = false,
buildable_to = true,
sunlight_propagates = true,
drop = {
items = {
{items = {'farming:beans 1'}, rarity = 1},
{items = {'farming:beans 1'}, rarity = 2},
{items = {'farming:beans 1'}, rarity = 3},
}
},
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory=1
},
sounds = default.node_sound_leaves_defaults(),
})