mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-09 12:00:17 +01:00
e6ea287709
(garde les modifs antérieur sur les « mushrooms » et sur les bugfixs liés au mod « areas »)
73 lines
3.1 KiB
Plaintext
73 lines
3.1 KiB
Plaintext
README file for Plantlife mod, by Vanessa Ezekowitz
|
|
---------------------------------------------------
|
|
|
|
Plantlife is a combined form of my Flowers and Poison Ivy mods and an expanded
|
|
version of the old Bushes mod, now called bushes_classic. The entire package
|
|
has been significantly rewritten and re-organized. This mod supplies all
|
|
three of these components and should be 100% compatible with mods that used
|
|
the old versions.
|
|
|
|
Its purpose is to add various kinds of flowers, cotton plants, water foliage,
|
|
poison ivy, and fruit bushes, obviously. :-) All of these are spawned as
|
|
normal nodes and can be collected and used in any recipes that depend on the
|
|
old mods.
|
|
|
|
Spawning of plants is sensitive to the amount of available light. Flowers,
|
|
cotton, and waterlilies only spawn when there at least a signficant amount of
|
|
light. Seaweed will grow only in dimly-lit areas. Poison ivy also grows only
|
|
in the daytime, but require less light than flowers.
|
|
|
|
Growing of poison ivy will only occur for plants that are on the same surface
|
|
that is necessary for them to spawn on, so they won't grow if placed on e.g.
|
|
cobble or homedecor flower pot, etc. This doesn't affect wall-climbing poison
|
|
ivy, since it uses a different growth pattern.
|
|
|
|
All plants use multiple controls provided by plants_lib, to keep where they
|
|
grow under control - no more random spread of plants! In addition, the density
|
|
of the plants in any region they appear in has been fixed and brought under
|
|
control.
|
|
|
|
Poison ivy is found sparsely among junglegrass, but will not grow near flowers.
|
|
|
|
------------------------------------------------------------------------------
|
|
|
|
Important details:
|
|
|
|
Configuration: Any of the three components of this mod can be disabled
|
|
by just removing their respective directories.
|
|
|
|
Dependencies: Just the game's default stuff.
|
|
|
|
Recommends: Nothing in particular.
|
|
|
|
Conflicts: This mod should not be installed alongside the original, separate
|
|
Poison Ivy, or old Bushes mods. If those exist, delete them, as this mod
|
|
supplies their functionality. If you still use the old Jungle Grass mod
|
|
either as previously supplied with this modpack, or in its standalone form,
|
|
you'll want to delete the "junglegrass" directory from this modpack to get rid
|
|
of the aliases-to-air that it supplies.
|
|
|
|
Software Requirements: This mod requires Minetest 0.4.9 or later. It is
|
|
unlikely to work with old versions.
|
|
|
|
------------------------------------------------------------------------------
|
|
|
|
Crafting:
|
|
|
|
For crafting recipes, please see the forum thread for this modpack:
|
|
|
|
https://forum.minetest.net/viewtopic.php?f=11&t=3898
|
|
|
|
------------------------------------------------------------------------------
|
|
|
|
Notes:
|
|
|
|
Poison Ivy will spawn on grass and in some cases, on vertical surfaces
|
|
including trees and jungle trees where they meet the dirt or grass. Ivy
|
|
previously spawned on the ground taller/thicker or start climbing up said
|
|
vertical surfaces and trees.
|
|
|
|
At present, the poison ivy presents little more than an annoyance - they can
|
|
only be cut down and either re-planted or thrown away. No damage is done by
|
|
harvesting them, yet. ;-)
|