mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-05 01:50:25 +01:00
232b274c55
subgame + mods
406 lines
10 KiB
Lua
Executable File
406 lines
10 KiB
Lua
Executable File
-- Chat Plus
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-- =========
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-- Advanced chat functionality
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-- =========
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chatplus = {
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log_file = minetest.get_worldpath().."/chat_log.txt",
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_defsettings = {
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log = false, -- Set to true to log chat in a file found in the world directory.
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use_gui = true,
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distance = 0,
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badwords = "" -- Words not allowed to be said in chat, separated by commas. Uncomment the code near the end to make this work.
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}
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}
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function chatplus.init()
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chatplus.load()
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chatplus.clean_players()
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if not chatplus.players then
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chatplus.players = {}
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end
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chatplus.count = 0
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chatplus.loggedin = {}
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chatplus._handlers = {}
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end
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function chatplus.setting(name)
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local get = minetest.setting_get("chatplus_"..name)
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if get then
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return get
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elseif chatplus._defsettings[name]~= nil then
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return chatplus._defsettings[name]
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else
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minetest.log("[chatplus] Setting chatplus_"..name.." not found.")
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return nil
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end
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end
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function chatplus.load()
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-- Initialize the log
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if chatplus.setting("log") then
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chatplus.log_handle = io.open(chatplus.log_file,"a+")
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if not chatplus.log_handle then
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minetest.log("error","Unable to open chatplus log file: "..chatplus.log_file)
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else
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minetest.log("action","Logging chatplus to: "..chatplus.log_file)
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end
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end
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-- Load player data
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minetest.log("[chatplus] Loading data.")
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local file = io.open(minetest.get_worldpath().."/chatplus.txt", "r")
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if file then
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local table = minetest.deserialize(file:read("*all"))
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file:close()
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if type(table) == "table" then
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chatplus.players = table
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return
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end
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end
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end
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function chatplus.save()
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minetest.log("[chatplus] Saving data.")
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local file = io.open(minetest.get_worldpath().."/chatplus.txt", "w")
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if file then
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file:write(minetest.serialize(chatplus.players))
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file:close()
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end
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end
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function chatplus.clean_players()
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if not chatplus.players then
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chatplus.players = {}
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return
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end
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minetest.log("[chatplus] Cleaning player lists.")
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for key,value in pairs(chatplus.players) do
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if value.messages then
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value.inbox = value.messages
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value.messages = nil
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end
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if (
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(not value.inbox or #value.inbox==0) and
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(not value.ignore or #value.ignore==0)
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) then
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minetest.log("Deleting blank player "..key..".")
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value[key] = nil
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end
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end
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chatplus.save()
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minetest.log("[chatplus] Cleaning complete.")
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end
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function chatplus.poke(name,player)
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local function check(name,value)
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if not chatplus.players[name][value] then
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chatplus.players[name][value] = {}
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end
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end
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if not chatplus.players[name] then
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chatplus.players[name] = {}
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end
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check(name,"ignore")
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check(name,"inbox")
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chatplus.players[name].enabled = true
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if player then
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if player=="end" then
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chatplus.players[name].enabled = false
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chatplus.loggedin[name] = nil
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else
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if not chatplus.loggedin[name] then
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chatplus.loggedin[name] = {}
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end
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chatplus.loggedin[name].player = player
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end
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end
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chatplus.save()
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return chatplus.players[name]
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end
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function chatplus.register_handler(func,place)
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if not place then
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table.insert(chatplus._handlers,func)
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else
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table.insert(chatplus._handlers,place,func)
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end
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end
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function chatplus.send(from,msg)
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-- Log chat message
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if chatplus.log_handle ~= nil then
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chatplus.log_handle:write(
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os.date("%Y-%m-%d, %I:%M%p")..
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" | <"..from.."> "..
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msg..
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"\r\n"
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)
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chatplus.log_handle:flush()
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end
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minetest.log("action", "<"..from.."> "..msg)
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-- Loop through senders
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for key,value in pairs(chatplus.loggedin) do
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local res = nil
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for i=1,#chatplus._handlers do
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if chatplus._handlers[i] then
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res = chatplus._handlers[i](from,key,msg)
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if res ~= nil then
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break
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end
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end
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end
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if (res == nil or res == true) and key~=from then
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minetest.chat_send_player(key,"<"..from.."> "..msg,false)
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end
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end
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return true
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end
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-- Minetest callbacks
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minetest.register_on_chat_message(chatplus.send)
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minetest.register_on_joinplayer(function(player)
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local _player = chatplus.poke(player:get_player_name(),player)
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if chatplus.log_handle ~= nil then
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chatplus.log_handle:write(os.date("%Y-%m-%d, %I:%M%p").." O "..player:get_player_name().." joined the game.\r\n")
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chatplus.log_handle:flush()
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end
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-- Inbox stuff.
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if _player.inbox and #_player.inbox>0 then
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minetest.after(10,minetest.chat_send_player,player:get_player_name(),"("..#_player.inbox..") You have mail! Type /inbox to view them.")
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end
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end)
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minetest.register_on_leaveplayer(function(player)
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chatplus.poke(player:get_player_name(),"end")
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if chatplus.log_handle ~= nil then
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chatplus.log_handle:write(os.date("%Y-%m-%d, %I:%M%p").." X "..player:get_player_name().." left the game.\r\n")
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chatplus.log_handle:flush()
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end
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end)
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-- Init
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chatplus.init()
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-- Ignoring
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chatplus.register_handler(function(from,to,msg)
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if chatplus.players[to] and chatplus.players[to].ignore and chatplus.players[to].ignore[from]==true then
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return false
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end
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return nil
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end)
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minetest.register_chatcommand("ignore", {
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params = "<name>",
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description = "Ignore a player",
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func = function(name, param)
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chatplus.poke(name)
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if not chatplus.players[name].ignore[param]==true then
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chatplus.players[name].ignore[param]=true
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minetest.chat_send_player(name,param.." has been ignored.")
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chatplus.save()
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else
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minetest.chat_send_player(name,param.." is already ignored.")
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end
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end
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})
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minetest.register_chatcommand("unignore", {
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params = "<name>",
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description = "Stop ignoring a player",
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func = function(name, param)
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chatplus.poke(name)
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if chatplus.players[name].ignore[param]==true then
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chatplus.players[name].ignore[param]=false
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minetest.chat_send_player(name,param.." has been unignored")
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chatplus.save()
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else
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minetest.chat_send_player(name,param.." is already unignored.")
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end
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end
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})
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-- inbox
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function chatplus.showInbox(name,forcetest)
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if not chatplus.players[name] then
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return false
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end
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local player = chatplus.players[name]
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if not player.inbox or #player.inbox==0 then
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minetest.chat_send_player(name,"Your inbox is empty.")
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return false
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end
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local setting = chatplus.setting("use_gui")
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if (setting == true or setting == "true" or setting == "1") and not forcetest then
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local fs = "size[10,5]textlist[0,0;9.75,5;inbox;"
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for i=1,#player.inbox do
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if i > 1 then
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fs = fs .. ","
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end
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fs = fs .. minetest.formspec_escape(player.inbox[i])
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end
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fs = fs .. "]"
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print(fs)
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minetest.show_formspec(name, "chatplus:inbox", fs)
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else
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minetest.chat_send_player(name,"("..#player.inbox..") You have mail:")
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for i=1,#player.inbox do
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minetest.chat_send_player(name,player.inbox[i],false)
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end
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minetest.chat_send_player(name,"("..#player.inbox..")",false)
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end
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return true
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end
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minetest.register_chatcommand("inbox", {
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params = "[clear]",
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description = "Shows your inbox",
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func = function(name, param)
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if param == "clear" then
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local player = chatplus.poke(name)
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player.inbox = {}
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chatplus.save()
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minetest.chat_send_player(name,"Inbox cleared.")
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elseif param == "text" or param == "txt" or param == "t" then
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chatplus.showInbox(name,true)
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else
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chatplus.showInbox(name,false)
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end
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end,
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})
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minetest.register_chatcommand("mail", {
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params = "<name> <message>",
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description = "Add a message to a player's inbox",
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func = function(name, param)
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chatplus.poke(name)
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local to, msg = string.match(param, "([%a%d_]+) (.+)")
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if not to or not msg then
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minetest.chat_send_player(name,"Usage: /mail <player> <message>",false)
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return
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end
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--[[
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minetest.log("To: "..to..", From: "..name..", Message: "..msg)
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if chatplus.log_handle ~= nil then
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chatplus.log_handle:write(os.date("%Y-%m-%d, %I:%M%p").." @ To: "..to..", From: "..name..", Message: "..msg)
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chatplus.log_handle:flush()
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end
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--]]
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if chatplus.players[to] then
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table.insert(chatplus.players[to].inbox,os.date("%Y-%m-%d, %I:%M%p").." | <"..name.."> "..msg)
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minetest.chat_send_player(name,"Message sent.")
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chatplus.save()
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else
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minetest.chat_send_player(name,to.." does not exist.")
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end
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end,
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})
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minetest.register_globalstep(function(dtime)
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chatplus.count = chatplus.count + dtime
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if chatplus.count > 5 then
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chatplus.count = 0
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-- loop through player list
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for key,value in pairs(chatplus.players) do
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if (
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chatplus.loggedin and
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chatplus.loggedin[key] and
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chatplus.loggedin[key].player and
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value and
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value.inbox and
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chatplus.loggedin[key].player.hud_add and
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chatplus.loggedin[key].lastcount ~= #value.inbox
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) then
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if chatplus.loggedin[key].msgicon then
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chatplus.loggedin[key].player:hud_remove(chatplus.loggedin[key].msgicon)
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end
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if chatplus.loggedin[key].msgicon2 then
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chatplus.loggedin[key].player:hud_remove(chatplus.loggedin[key].msgicon2)
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end
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if #value.inbox>0 then
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chatplus.loggedin[key].msgicon = chatplus.loggedin[key].player:hud_add({
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hud_elem_type = "image",
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name = "MailIcon",
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position = {x=0.52, y=0.52},
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text="chatplus_mail.png",
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scale = {x=1,y=1},
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alignment = {x=0.5, y=0.5},
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})
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chatplus.loggedin[key].msgicon2 = chatplus.loggedin[key].player:hud_add({
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hud_elem_type = "text",
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name = "MailText",
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position = {x=0.55, y=0.52},
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text=#value.inbox.." /inbox",
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scale = {x=1,y=1},
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alignment = {x=0.5, y=0.5},
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})
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end
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chatplus.loggedin[key].lastcount = #value.inbox
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end
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end
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end
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end)
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--[[
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chatplus.register_handler(function(from,to,msg)
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if chatplus.setting("distance") <= 0 then
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return nil
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end
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local from_o = minetest.get_player_by_name(from)
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local to_o = minetest.get_player_by_name(to)
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if not from_o or not to_o then
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return nil
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end
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if (
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chatplus.setting("distance") ~= 0 and
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chatplus.setting("distance") ~= nil and
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(vector.distance(from_o:getpos(),to_o:getpos()) > tonumber(chatplus.setting("distance")))
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)then
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return false
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end
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return nil
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end)
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--]]
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--[[
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chatplus.register_handler(function(from,to,msg)
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local words = chatplus.setting("badwords"):split(",")
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for _,v in pairs(words) do
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if (v:trim()~="") and ( msg:find(v:trim(), 1, true) ~= nil ) then
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minetest.chat_send_player(from, "Swearing is not allowed.")
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return false
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end
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end
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return nil
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end)
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--]]
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if minetest.setting_getbool("log_mods") then
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minetest.log("action", "Carbone: [chatplus] loaded.")
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end
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