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server-nalc/mods/runes/amulets.lua
LeMagnesium 9ff9dfd76a
[runes] Undo amulets' mana bonus upon leaveplayer
- Runes: Remove the amulets' mana bonus when a player leaves so that
   mana's maxmana value saved for the player (future basemana) doesn't
   already include an amulet bonus
2017-04-24 13:30:31 +02:00

95 lines
2.8 KiB
Lua
Executable File

-- Amulets
runes.functions.register_amulet("silver_cross", "Silver Cross", 1, 25 )
runes.functions.register_amulet("minotaur_eye", "Minotaur Eye", 1, 50 )
runes.functions.register_amulet("hellfire", "Hellfire Amulet", 1, 75 )
runes.functions.register_amulet("grim_reaper", "Grim Reaper's Amulet", 1, 100)
-- Recipes
minetest.register_craft({
output = "runes:silver_cross_amulet",
recipe = {
{"", "farming:cotton", ""},
{"default:silver_ingot", "default:silver_ingot", "default:silver_ingot"},
{"", "default:silver_ingot", ""},
}
})
minetest.register_craft({
output = "runes:minotaur_eye_amulet",
recipe = {
{"", "darkage:chain", ""},
{"technic:brass_ingot", "mobs:minotaur_eye", "technic:brass_ingot"},
{"", "mesecons_materials:glue", ""},
}
})
minetest.register_craft({
output = "runes:hellfire_amulet",
recipe = {
{"", "darkage:chain", ""},
{"mobs:lava_orb", "default:diamondblock", "mobs:lava_orb"},
{"default:obsidian", "bucket:bucket_lava", "default:obsidian"},
}
})
minetest.register_craft({
output = "runes:grim_reaper_amulet",
recipe = {
{"", "runes:hellfire_amulet", ""},
{"nether:white", "runes:black_magic_block", "nether:white"},
{"", "default:mithrilblock", ""},
}
})
minetest.register_craft({
output = "runes:black_magic_block",
recipe = {
{"nether:white", "runes:hellfire_amulet", "default:obsidian"},
{"default:nyancat", "nether:tree", "default:mese"},
{"default:obsidian", "default:mithrilblock", "nether:white"},
}
})
-- Nodes
minetest.register_node("runes:black_magic_block", {
description = "Black Magic Block",
tiles = {"runes_black_magic_block.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {crumbly=3},
sounds = default.node_sound_sand_defaults(),
})
-- Globalstep checking for the amulets
tmpdata = {}
loop = function()
for _, player in pairs(minetest.get_connected_players()) do
local inv = player:get_inventory()
local pname = player:get_player_name()
local basemana = mana.getmax(pname) - (tmpdata[pname] or 0) -- Baseline mana, without any amulets
local addons = 0
for index, item in pairs(inv:get_list("main")) do
local itemname = item:get_name()
local itemcount = item:get_count()
for name, manadiff in pairs(runes.datas.amulets) do
if itemname == "runes:" .. name .. "_amulet" then
addons = addons + (manadiff * itemcount)
--print("Detected " .. name)
end
end
end
mana.setmax(pname, basemana + addons)
tmpdata[pname] = addons
end
minetest.after(1, loop)
end
minetest.after(0, loop)
minetest.register_on_leaveplayer(function(player)
local pname = player:get_player_name()
mana.setmax(pname, mana.getmax(pname) - tmpdata[pname]) -- Reset
tmpdata[pname] = nil
mana.save_to_file(pname) -- Double class since we aren't sure mana hasn't already saved (it probably did)
end)