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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-06 02:20:24 +01:00
server-nalc/mods/mobs/bosses.lua
2015-10-04 10:36:49 +02:00

116 lines
2.7 KiB
Lua
Executable File

-- Pumpking by Blert2112
mobs:register_mob("mobs:pumpking", {
type = "monster",
visual = "mesh",
mesh = "mobs_pumpking.x",
textures = {
{"mobs_pumpking.png"}
},
visual_size = {x=3, y=3},
collisionbox = {-0.85, 0.00, -0.85, 0.85, 5.3, 0.85},
animation = {
speed_normal = 15, speed_run = 30,
stand_start = 165, stand_end = 210,
walk_start = 61, walk_end = 110,
run_start = 0, run_end = 50,
punch_start = 150, punch_end = 165
},
makes_footstep_sound = true,
sounds = {
random = "mobs_king"
},
hp_min = 85,
hp_max = 90,
armor = 30,
knock_back = 1,
light_damage = 10,
water_damage = 5,
lava_damage = 5,
fall_damage = 20,
damage = 8,
attack_type = "dogfight",
view_range = 25,
stepheight = 1.1,
drops = {
{name = "farming:jackolantern", chance = 1, min = 1, max = 1}
},
lifetimer = 180, -- 3 minutes
shoot_interval = 135, -- (lifetimer - (lifetimer / 4)), borrowed for do_custom timer
do_custom = function(self)
if self.lifetimer <= self.shoot_interval then
p = self.object:getpos()
p.y = p.y + 1
minetest.add_entity(p, "mobs:pumpboom")
minetest.after(5.0, function(pos, str) minetest.add_entity(pos, str) end,
p, "mobs:pumpboom")
self.shoot_interval = self.shoot_interval - 45
end
end
})
mobs:register_egg("mobs:pumpking", "Pumpkin King", "farming_pumpkin_side.png", 1)
mobs:register_mob("mobs:pumpboom", {
type = "monster",
visual = "mesh",
mesh = "mobs_pumpboom.x",
textures = {
{"mobs_pumpboom.png"}
},
visual_size = {x=3, y=3},
collisionbox = {-0.80, -0.3, -0.80, 0.80, 0.80, 0.80},
rotate = 270,
animation = {
speed_normal = 15, speed_run = 30,
stand_start = 0, stand_end = 30,
walk_start = 81, walk_end = 97,
run_start = 81, run_end = 97,
punch_start = 100, punch_end = 120
},
sounds = {
random = "mobs_pump"
},
hp_min = 2,
hp_max = 5,
armor = 200,
light_damage = 2,
water_damage = 2,
lava_damage = 2,
fall_damage = 3,
damage = 4,
attack_type = "explode",
group_attack = true,
view_range = 15,
walk_velocity = 2,
run_velocity = 4,
drops = {
{name = "farming:pumpkin_seed", chance = 1, min = 1, max = 4}
}
})
minetest.register_node("mobs:pumpking_spawner", {
description = "Pumpkin King Spawner",
tiles = {
"farming_pumpkin_top.png",
"farming_pumpkin_top.png",
"farming_pumpkin_side.png",
"farming_pumpkin_side.png",
"farming_pumpkin_side.png",
"farming_pumpkin_face_on.png"
},
is_ground_content = false,
groups = {cracky=3, stone=1, mob_spawner=1},
sounds = default.node_sound_stone_defaults({
dug = {name="mobs_king", gain=0.25}
})
})
minetest.register_abm({
nodenames = {"mobs:pumpking_spawner"},
interval = 180.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
minetest.add_entity(pos, "mobs:pumpking")
end
})