mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-03 17:10:27 +01:00
27836d2835
- All the minetest.env calls removed It took me about 2 hours, but I did it, and it works!
251 lines
5.8 KiB
Lua
Executable File
251 lines
5.8 KiB
Lua
Executable File
minetest.register_node(":default:dirt", {
|
|
description = "Dirt",
|
|
tiles = {"default_dirt.png"},
|
|
is_ground_content = true,
|
|
groups = {crumbly=3, soil=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
items = {'bone:bone', 'default:dirt'},
|
|
rarity = 50,
|
|
},
|
|
{
|
|
items = {'default:dirt'},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_dirt_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node(":default:dirt_with_grass", {
|
|
description = "Dirt with Grass",
|
|
tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
|
|
is_ground_content = true,
|
|
groups = {crumbly=3, soil=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
items = {'bone:bone', 'default:dirt'},
|
|
rarity = 50,
|
|
},
|
|
{
|
|
items = {'default:dirt'},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_dirt_defaults({
|
|
footstep = {name="default_grass_footstep", gain=0.4},
|
|
}),
|
|
})
|
|
|
|
|
|
minetest.register_craftitem("bone:bone", {
|
|
description = "Bone",
|
|
inventory_image = "bone_bone.png",
|
|
})
|
|
|
|
|
|
minetest.register_craft({
|
|
output = 'bone:bonemeal 5',
|
|
recipe = {{'bone:bone'}}
|
|
})
|
|
|
|
local n
|
|
local n2
|
|
local pos
|
|
|
|
function apple_leave()
|
|
if math.random(0, 10) == 3 then
|
|
return {name = "default:apple"}
|
|
else
|
|
return {name = "default:leaves"}
|
|
end
|
|
end
|
|
|
|
function air_leave()
|
|
if math.random(0, 50) == 3 then
|
|
return {name = "air"}
|
|
else
|
|
return {name = "default:leaves"}
|
|
end
|
|
end
|
|
|
|
function generate_tree(pos, trunk, leaves)
|
|
pos.y = pos.y-1
|
|
local nodename = minetest.get_node(pos).name
|
|
|
|
pos.y = pos.y+1
|
|
if not minetest.get_node_light(pos) then
|
|
return
|
|
end
|
|
|
|
node = {name = ""}
|
|
for dy=1,4 do
|
|
pos.y = pos.y+dy
|
|
if minetest.get_node(pos).name ~= "air" then
|
|
return
|
|
end
|
|
pos.y = pos.y-dy
|
|
end
|
|
node = {name = "default:tree"}
|
|
for dy=0,4 do
|
|
pos.y = pos.y+dy
|
|
minetest.set_node(pos, node)
|
|
pos.y = pos.y-dy
|
|
end
|
|
|
|
node = {name = "default:leaves"}
|
|
pos.y = pos.y+3
|
|
local rarity = 0
|
|
if math.random(0, 10) == 3 then
|
|
rarity = 1
|
|
end
|
|
for dx=-2,2 do
|
|
for dz=-2,2 do
|
|
for dy=0,3 do
|
|
pos.x = pos.x+dx
|
|
pos.y = pos.y+dy
|
|
pos.z = pos.z+dz
|
|
|
|
if dx == 0 and dz == 0 and dy==3 then
|
|
if minetest.get_node(pos).name == "air" and math.random(1, 5) <= 4 then
|
|
minetest.set_node(pos, node)
|
|
if rarity == 1 then
|
|
minetest.set_node(pos, apple_leave())
|
|
else
|
|
minetest.set_node(pos, air_leave())
|
|
end
|
|
end
|
|
elseif dx == 0 and dz == 0 and dy==4 then
|
|
if minetest.get_node(pos).name == "air" and math.random(1, 5) <= 4 then
|
|
minetest.set_node(pos, node)
|
|
if rarity == 1 then
|
|
minetest.set_node(pos, apple_leave())
|
|
else
|
|
minetest.set_node(pos, air_leave())
|
|
end
|
|
end
|
|
elseif math.abs(dx) ~= 2 and math.abs(dz) ~= 2 then
|
|
if minetest.get_node(pos).name == "air" then
|
|
minetest.set_node(pos, node)
|
|
if rarity == 1 then
|
|
minetest.set_node(pos, apple_leave())
|
|
else
|
|
minetest.set_node(pos, air_leave())
|
|
end
|
|
end
|
|
else
|
|
if math.abs(dx) ~= 2 or math.abs(dz) ~= 2 then
|
|
if minetest.get_node(pos).name == "air" and math.random(1, 5) <= 4 then
|
|
minetest.set_node(pos, node)
|
|
if rarity == 1 then
|
|
minetest.set_node(pos, apple_leave())
|
|
else
|
|
minetest.set_node(pos, air_leave())
|
|
end
|
|
end
|
|
end
|
|
end
|
|
pos.x = pos.x-dx
|
|
pos.y = pos.y-dy
|
|
pos.z = pos.z-dz
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local plant_tab = {}
|
|
local rnd_max = 5
|
|
minetest.after(0.5, function()
|
|
plant_tab[0] = "air"
|
|
plant_tab[1] = "default:grass_1"
|
|
plant_tab[2] = "default:grass_2"
|
|
plant_tab[3] = "default:grass_3"
|
|
plant_tab[4] = "default:grass_4"
|
|
plant_tab[5] = "default:grass_5"
|
|
|
|
if minetest.get_modpath("flowers") ~= nil then
|
|
rnd_max = 11
|
|
plant_tab[6] = "flowers:dandelion_white"
|
|
plant_tab[7] = "flowers:dandelion_yellow"
|
|
plant_tab[8] = "flowers:geranium"
|
|
plant_tab[9] = "flowers:rose"
|
|
plant_tab[10] = "flowers:tulip"
|
|
plant_tab[11] = "flowers:viola"
|
|
end
|
|
|
|
end)
|
|
|
|
local function duengen(pointed_thing)
|
|
pos = pointed_thing.under
|
|
n = minetest.get_node(pos)
|
|
if n.name == "" then return end
|
|
local stage = ""
|
|
if n.name == "default:sapling" then
|
|
minetest.set_node(pos, {name="air"})
|
|
generate_tree(pos, "default:tree", "default:leaves")
|
|
elseif string.find(n.name, "farming:wheat_") ~= nil then
|
|
stage = string.sub(n.name, 15)
|
|
if stage == "3" then
|
|
minetest.set_node(pos, {name="farming:wheat"})
|
|
elseif math.random(1,5) < 3 then
|
|
minetest.set_node(pos, {name="farming:wheat"})
|
|
else
|
|
minetest.set_node(pos, {name="farming:wheat_"..math.random(2,3)})
|
|
end
|
|
elseif string.find(n.name, "farming:cotton_") ~= nil then
|
|
stage = tonumber(string.sub(n.name, 16))
|
|
if stage == 1 then
|
|
minetest.set_node(pos, {name="farming:cotton_"..math.random(stage,2)})
|
|
else
|
|
minetest.set_node(pos, {name="farming:cotton"})
|
|
end
|
|
elseif string.find(n.name, "farming:pumpkin_") ~= nil then
|
|
stage = tonumber(string.sub(n.name, 17))
|
|
if stage == 1 then
|
|
minetest.set_node(pos, {name="farming:pumpkin_"..math.random(stage,2)})
|
|
else
|
|
minetest.set_node(pos, {name="farming:pumpkin"})
|
|
end
|
|
|
|
elseif n.name == "default:dirt_with_grass" then
|
|
for i = -2, 3, 1 do
|
|
for j = -3, 2, 1 do
|
|
pos = pointed_thing.above
|
|
pos = {x=pos.x+i, y=pos.y, z=pos.z+j}
|
|
n = minetest.get_node(pos)
|
|
n2 = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z})
|
|
|
|
if n.name ~= "" and n.name == "air" and n2.name == "default:dirt_with_grass" then
|
|
if math.random(0,5) > 3 then
|
|
minetest.set_node(pos, {name=plant_tab[math.random(0, rnd_max)]})
|
|
else
|
|
minetest.set_node(pos, {name=plant_tab[math.random(0, 5)]})
|
|
end
|
|
|
|
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
|
|
minetest.register_craftitem("bone:bonemeal", {
|
|
description = "Bone Meal",
|
|
inventory_image = "bone_bonemeal.png",
|
|
liquids_pointable = false,
|
|
stack_max = 99,
|
|
on_use = function(itemstack, user, pointed_thing)
|
|
if pointed_thing.type == "node" then
|
|
duengen(pointed_thing)
|
|
itemstack:take_item()
|
|
return itemstack
|
|
end
|
|
end,
|
|
|
|
})
|