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server-nalc/mods/pmobs/wolf.lua
sys4-fr a22a4e7c3e Fix spawning fregency
Drastically decrease chance to spawn NPCs
2017-12-05 02:14:48 +01:00

72 lines
1.6 KiB
Lua

-- Wolf by KrupnoPavel
mobs:register_mob(
"pmobs:wolf",
{
type = "monster",
passive = false,
pathfinding = false,
reach = 2,
hp_min = 15,
hp_max = 20,
armor = 200,
passive = false,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
visual = "mesh",
mesh = "mobs_wolf.x",
textures = {
{"mobs_wolf.png"},
},
makes_footstep_sound = true,
sounds = {
random = "mobs_wolf",
war_cry = "mobs_wolf_attack",
},
view_range = 7,
walk_velocity = 2,
run_velocity = 3,
stepheight = 1.1,
damage = 3,
attack_type = "dogfight",
drops = {
{name = "mobs:meat_raw",
chance = 1,
min = 2,
max = 3,},
{name = "maptools:silver_coin",
chance = 4, min = 1, max = 1,},
},
drawtype = "front",
water_damage = 0,
lava_damage = 5,
light_damage = 0,
on_rightclick = function(self, clicker)
tool = clicker:get_wielded_item()
if tool:get_name() == "mobs:meat_raw" then
clicker:get_inventory():remove_item("main", "mobs:meat_raw")
minetest.add_entity(self.object:getpos(), "pmobs:dog")
self.object:remove()
end
end,
animation = {
speed_normal = 20,
speed_run = 30,
stand_start = 10,
stand_end = 20,
walk_start = 75,
walk_end = 100,
run_start = 100,
run_end = 130,
punch_start = 135,
punch_end = 155,
},
jump = true,
step = 0.5,
blood_texture = "mobs_blood.png",
})
mobs:register_spawn("pmobs:wolf", {"default:dirt_with_grass","default:dirt","default:snow", "default:snowblock"}, 20, -1, 100000, 1, 31000)
mobs:register_egg("pmobs:wolf", "Wolf", "wool_grey.png", 1)
mobs:alias_mob("mobs:wolf", "pmobs:wolf")