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2e895a7790
Pas mal de changement n’ont pas été pushé sur le github du serveur, voici l’occasion de faire une bonne synchronisation :)
49 lines
1.5 KiB
Bash
49 lines
1.5 KiB
Bash
#!/bin/sh
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# This script is used to generate the previews needed by the mod
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# It requires blender with the latest python API (2.6x is tested)
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# A script that works with older blenders and, maybe, without python, is available in older commits.
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# This script can also use pngcrush and imagemagick to reduce output size,
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# please enable them if you want to push to the git repository of the mod.
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# Pngcrush output will be written to .previews/pngcrush_output
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# Warning: any file in .previews/ and u_skins/textures might be deleted without asking.
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PNGCRUSH=true
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IMAGEMAGICK=true
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cd .previews
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rm ../u_skins/textures/*_preview*.png # Remove all previous previews
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blender -b skin_previews.blend --python-text "Generate previews" > /dev/null
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if $IMAGEMAGICK
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then echo "Stripping metadata from generated files..."
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else echo "Moving files..."
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fi
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rm -rf output # remove my output
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mkdir -p output
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for i in blender_out/character_*_00.png;
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do
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out_name=$(basename $i | sed -e 's/_00.png//g')
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out_file=output/"$out_name"_preview.png
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if $IMAGEMAGICK
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then
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convert -strip $i $out_file
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else
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mv $i $out_file
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fi
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done
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for i in blender_out/character_*_01.png;
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do
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out_name=$(basename $i | sed -e 's/_01.png//g')
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out_file=output/"$out_name"_preview_back.png
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if $IMAGEMAGICK
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then
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convert -strip $i $out_file
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else
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mv $i $out_file
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fi
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done
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if $PNGCRUSH
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then
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echo "Running pngcrush..."
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pngcrush -d ../u_skins/textures/ output/*_preview*.png 2> pngcrush_output
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else mv output/*_preview*.png ../u_skins/textures/
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fi
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echo "Done !"
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