1
0
mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-05 01:50:25 +01:00
server-nalc/mods/trm_pyramids/more_trms.lua
Ombridride 95f857c814 Update more_trms.lua
- Now balanced
- More loots
- More comments
- Re-organization of the code
2015-04-06 21:28:31 +02:00

304 lines
25 KiB
Lua
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

-- "fuel" group --
-- total loot chance = 0.85
treasurer.register_treasure("default:coalblock", 0.05, 7, {1,4}, nil, fuel) --rare
treasurer.register_treasure("bucket:bucket_lava", 0.05, 6, 1, nil, fuel) --rare
treasurer.register_treasure("default:tree", 0.075, 3, {10,30}, nil, fuel) --uncommon
treasurer.register_treasure("default:wood", 0.075, 2, {5,40}, nil, fuel) --uncommon
treasurer.register_treasure("default:cactus", 0.1, 2, {1,7}, nil, fuel) --common
treasurer.register_treasure("homedecor:oil_extract", 0.1, 4, {1,20}, nil, fuel) --common
treasurer.register_treasure("default:grass_1", 0.1, 1, {1,30}, nil, fuel) --common
treasurer.register_treasure("default:leaves", 0.1, 1, {1,20}, nil, fuel) --common
treasurer.register_treasure("default:junglegrass", 0.1, 1, {1,20}, nil, fuel) --common
treasurer.register_treasure("default:dry_shrub", 0.1, 1, {1,10}, nil, fuel) --common
-- "food" and "raw_food" group --
-- preciousness = hunger restaured
-- total loot chance = 0.87
-- "food" group --
treasurer.register_treasure("maptools:superapple", 0.01, 10, {1,2}, nil, food) --rare
treasurer.register_treasure("food:bowl", 0.02, 5, {1,5}, nil, food) --common
treasurer.register_treasure("food:milk", 0.02, 5, {1,5}, nil, food) --common
treasurer.register_treasure("bushes:mixed_berry_pie_raw", 0.02, 5, {1,5}, nil, food) --common
treasurer.register_treasure("bushes:blackberry_pie_raw", 0.02, 5, {1,5}, nil, food) --common
treasurer.register_treasure("bushes:blueberry_pie_raw", 0.02, 5, {1,5}, nil, food) --common
treasurer.register_treasure("bushes:strawberry_pie_raw", 0.02, 5, {1,5}, nil, food) --common
treasurer.register_treasure("bushes:raspberry_pie_raw", 0.02, 5, {1,5}, nil, food) --common
treasurer.register_treasure("fishing:fish_raw", 0.02, 5, {1,5}, nil, food) --common
treasurer.register_treasure("maptools:superapple", 0.02, 5, {1,5}, nil, food) --common
treasurer.register_treasure("mobs:chicken_raw", 0.02, 5, {1,5}, nil, food) --common
treasurer.register_treasure("mobs:meat_raw", 0.02, 5, {1,5}, nil, food) --common
treasurer.register_treasure("moretrees:coconut_milk", 0.02, 1, {1,5}, nil, food) --common
treasurer.register_treasure("moretrees:raw_coconut", 0.02, 2, {1,5}, nil, food) --common
treasurer.register_treasure("moretrees:acorn_muffin", 0.02, 3, {1,5}, nil, food) --common
treasurer.register_treasure("moretrees:spruce_nuts", 0.02, 1, {1,5}}, nil, food) --common
treasurer.register_treasure("moretrees:pine_nuts", 0.02, 1, {1,5}, nil, food) --common
treasurer.register_treasure("moretrees:fir_nuts", 0.02, 1, {1,5}, nil, food) --common
treasurer.register_treasure("mushroom:poison", 0.02, 1, {1,5}, nil, food) --common --1 de preciousness exeptionnel car empoisonné
treasurer.register_treasure("farming:bread", 0.02, 5, {1,5}, nil, food) --common
treasurer.register_treasure("farming:potato", 0.02, 1, {1,5}, nil, food) --common
treasurer.register_treasure("farming:baked_potato", 0.02, 5, {1,5}, nil, food) --common
treasurer.register_treasure("farming:cucumber", 0.02, 3, {1,5}, nil, food) --common
treasurer.register_treasure("farming:tomato", 0.02, 3, {1,5}, nil, food) --common
treasurer.register_treasure("farming:carrot", 0.02, 3, {1,5}, nil, food) --common
treasurer.register_treasure("farming:carrot_gold", 0.02, 3, {1,5}, nil, food) --common
treasurer.register_treasure("farming:corn", 0.02, 3, {1,5}, nil, food) --common
treasurer.register_treasure("farming:corn_cob", 0.02, 5, {1,5}, nil, food) --common
treasurer.register_treasure("farming:melon_slice", 0.02, 2, {1,5}, nil, food) --common
treasurer.register_treasure("farming:pumpkin_slice", 0.02, 1, {1,5}, nil, food) --common
treasurer.register_treasure("farming:pumpkin_bread", 0.02, 7, {1,5}, nil, food) --common
treasurer.register_treasure("farming:coffee_cup", 0.02, 2, {1,5}, nil, food) --common
treasurer.register_treasure("farming:coffee_cup_hot", 0.02, 3, {1,5}, nil, food) --common
treasurer.register_treasure("farming:cookie", 0.02, 2, {1,5}, nil, food) --common
treasurer.register_treasure("farming:chocolate_dark", 0.02, 3, {1,5}, nil, food) --common
treasurer.register_treasure("farming:donut", 0.02, 4, {1,5}, nil, food) --common
treasurer.register_treasure("farming:donut_chocolate", 0.02, 5, {1,5}, nil, food) --common
treasurer.register_treasure("farming:donut_apple", 0.02, 5, {1,5}, nil, food) --common
treasurer.register_treasure("farming:raspberries", 0.02, 1, {1,5}, nil, food) --common
treasurer.register_treasure("farming:blueberries", 0.02, 1, {1,5}, nil, food) --common
treasurer.register_treasure("farming:muffin_blueberry", 0.02, 4, {1,5}, nil, food) --common
treasurer.register_treasure("farming:smoothie_raspberry", 0.02, 2, {1,5}, nil, food) --common
treasurer.register_treasure("farming:rhubarb", 0.02, 1, {1,5}, nil, food) --common
treasurer.register_treasure("farming:rhubarb_pie", 0.02, 5, {1,5}, nil, food) --common
-- "raw_food" group --
treasurer.register_treasure("maptools:superapple", 0.01, 10, {1,2}, nil, raw_food) --rare
treasurer.register_treasure("food:bowl", 0.02, 5, {1,5}, nil, raw_food) --common
treasurer.register_treasure("food:milk", 0.02, 5, {1,5}, nil, raw_food) --common
treasurer.register_treasure("bushes:mixed_berry_pie_raw", 0.02, 5, {1,5}, nil, raw_food) --common
treasurer.register_treasure("bushes:blackberry_pie_raw", 0.02, 5, {1,5}, nil, raw_food) --common
treasurer.register_treasure("bushes:blueberry_pie_raw", 0.02, 5, {1,5}, nil, raw_food) --common
treasurer.register_treasure("bushes:strawberry_pie_raw", 0.02, 5, {1,5}, nil, raw_food) --common
treasurer.register_treasure("bushes:raspberry_pie_raw", 0.02, 5, {1,5}, nil, raw_food) --common
treasurer.register_treasure("fishing:fish_raw", 0.02, 5, {1,5}, nil, raw_food) --common
treasurer.register_treasure("maptools:superapple", 0.02, 5, {1,5}, nil, raw_food) --common
treasurer.register_treasure("mobs:chicken_raw", 0.02, 5, {1,5}, nil, raw_food) --common
treasurer.register_treasure("mobs:meat_raw", 0.02, 5, {1,5}, nil, raw_food) --common
treasurer.register_treasure("moretrees:coconut_milk", 0.02, 1, {1,5}, nil, raw_food) --common
treasurer.register_treasure("moretrees:raw_coconut", 0.02, 2, {1,5}, nil, raw_food) --common
treasurer.register_treasure("moretrees:acorn_muffin", 0.02, 3, {1,5}, nil, raw_food) --common
treasurer.register_treasure("moretrees:spruce_nuts", 0.02, 1, {1,5}}, nil, raw_food) --common
treasurer.register_treasure("moretrees:pine_nuts", 0.02, 1, {1,5}, nil, raw_food) --common
treasurer.register_treasure("moretrees:fir_nuts", 0.02, 1, {1,5}, nil, raw_food) --common
treasurer.register_treasure("mushroom:poison", 0.02, 1, {1,5}, nil, raw_food) --common --1 de preciousness exeptionnel car empoisonné
treasurer.register_treasure("farming:bread", 0.02, 5, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:potato", 0.02, 1, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:baked_potato", 0.02, 5, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:cucumber", 0.02, 3, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:tomato", 0.02, 3, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:carrot", 0.02, 3, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:carrot_gold", 0.02, 3, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:corn", 0.02, 3, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:corn_cob", 0.02, 5, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:melon_slice", 0.02, 2, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:pumpkin_slice", 0.02, 1, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:pumpkin_bread", 0.02, 7, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:coffee_cup", 0.02, 2, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:coffee_cup_hot", 0.02, 3, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:cookie", 0.02, 2, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:chocolate_dark", 0.02, 3, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:donut", 0.02, 4, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:donut_chocolate", 0.02, 5, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:donut_apple", 0.02, 5, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:raspberries", 0.02, 1, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:blueberries", 0.02, 1, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:muffin_blueberry", 0.02, 4, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:smoothie_raspberry", 0.02, 2, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:rhubarb", 0.02, 1, {1,5}, nil, raw_food) --common
treasurer.register_treasure("farming:rhubarb_pie", 0.02, 5, {1,5}, nil, raw_food) --common
-- "melee_weapons" and "ranged_weapon" group --
-- preciousness = weapons damage/durability (look at the .ODS spreedsheat)
-- total loot chance = 0.775
-- "melee_weapons" group --
treasurer.register_treasure("nether:sword_sywtonic", 0.05, 8, 1, nil, melee_weapons) --rare
treasurer.register_treasure("default:sword_nyan", 0.05, 6, nil, melee_weapons) --rare
treasurer.register_treasure("nether:sword_netherrack_blue", 0.075, 6, nil, melee_weapons) --uncommon
treasurer.register_treasure("moreores:sword_silver", 0.075, 5, nil, melee_weapons) --uncommon
treasurer.register_treasure("default:sword_bronze", 0.075, 5, nil, melee_weapons) --uncommon
treasurer.register_treasure("default:sword_steel", 0.15, 4, nil, melee_weapons) --common
treasurer.register_treasure("nether:sword_netherrack", 0.15, nil, melee_weapons) --common
treasurer.register_treasure("default:sword_stone", 0.15, 3, nil, melee_weapons) --common
-- "ranged_weapon" group --
treasurer.register_treasure("nether:sword_sywtonic", 0.1, 8, 1, nil, ranged_weapon) --rare
treasurer.register_treasure("default:sword_nyan", 0.1, 6, 1, nil, ranged_weapon) --rare
treasurer.register_treasure("nether:sword_netherrack_blue", 0.1, 6, 1, nil, ranged_weapon) --uncommon
treasurer.register_treasure("moreores:sword_silver", 0.1, 5, 1, nil, ranged_weapon) --uncommon
treasurer.register_treasure("default:sword_bronze", 0.1, 5, 1, nil, ranged_weapon) --uncommon
treasurer.register_treasure("default:sword_steel", 0.1, 4, 1, nil, ranged_weapon) --common
treasurer.register_treasure("nether:sword_netherrack", 0.1, 1, nil, ranged_weapon) --common
treasurer.register_treasure("default:sword_stone", 0.1, 3, 1, nil, ranged_weapon) --common
-- "minetool" group --
-- preciousness = weapons efficacity/durability (look at the .ODS spreedsheat)
-- total loot chance = 0.75
treasurer.register_treasure("default:pick_diamond", 0.025, 7, 1, nil, minetool) --rare
treasurer.register_treasure("default:shovel_mese", 0.025, 6, 1, nil, minetool) --rare
treasurer.register_treasure("farming:hoe_mese", 0.05, 6, 1, nil, minetool) --uncommon
treasurer.register_treasure("default:pick_nyan", 0.05, 6, 1, nil, minetool) --uncommon
treasurer.register_treasure("default:axe_nyan", 0.05, 6, 1, nil, minetool) --uncommon
treasurer.register_treasure("moreores:pick_silver", 0.05, 5, 1, nil, minetool) --uncommon
treasurer.register_treasure("moreores:axe_silver", 0.05, 5, 1, nil, minetool) --uncommon
treasurer.register_treasure("moreores:shovel_silver", 0.05, 5, 1, nil, minetool) --uncommon
treasurer.register_treasure("farming:hoe_bronze", 0.1, 5, 1, nil, minetool) --common
treasurer.register_treasure("default:axe_steel", 0.1, 4, 1, nil, minetool) --common
treasurer.register_treasure("default:shovel_stone", 0.1, 3, 1, nil, minetool) --common
treasurer.register_treasure("farming:hoe_wood", 0.1, 2, 1, nil, minetool) --common
-- "tool" group --
-- preciousness = material/craft cost
-- total loot chance = 0.8
treasurer.register_treasure("fishing:pole", 0.2, 1, nil, tool) --common
treasurer.register_treasure("markers:mark", 0.2, 1, nil, tool) --common
treasurer.register_treasure("screwdriver:screwdriver", 0.2, 1, nil, tool) --common
treasurer.register_treasure("moreblocks:circular_saw", 0.2, 1, nil, tool) --common
-- "deco" group --
-- preciousness = material/craft cost
-- total loot chance = 0.85
treasurer.register_treasure("coloredwood:fence_light_sky_blue", 0.05, 5, {3,6}, nil, deco) --common
treasurer.register_treasure("coloredwood:fence_dark_redviolet", 0.05, 5, {3,6}, nil, deco) --common
treasurer.register_treasure("coloredwood:stick_dark_cyan", 0.05, 5, {5,10}, nil, deco) --common
treasurer.register_treasure("coloredwood:fence_yellow", 0.05, 5, {3,6}, nil, deco) --common
treasurer.register_treasure("darkage:chain", 0.05, 3, {4,8}, nil, deco) --common
treasurer.register_treasure("columnia:column_mid_brick", 0.05, 4, {2,4}, nil, deco) --common
treasurer.register_treasure("darkage:wood_shelves", 0.05, 3, {2,4}, nil, deco) --common
treasurer.register_treasure("default:fence_cobble", 0.05, 2, {3,6}, nil, deco) --common
treasurer.register_treasure("dryplants:grass", 0.05, 1, {4,8}), nil, deco) --common
treasurer.register_treasure("fake_fire:embers", 0.05, 8, {2,4}, nil, deco) --common
treasurer.register_treasure("fence:fencegate", 0.05, 4, {1,2}, nil, deco) --common
treasurer.register_treasure("flowers:potted_tulip", 0.05, 1, {1,2}, nil, deco) --common
treasurer.register_treasure("itemframes:pedestal_junglewood", 0.05, 3, {1,2}, nil, deco) --common
treasurer.register_treasure("moreblocks:plankstone", 0.05, 3, {3,6}, nil, deco) --common
treasurer.register_treasure("moreblocks:iron_check", 0.05, 5, {1,2}, nil, deco) --common
treasurer.register_treasure("stained_glass:2_9", 0.05, 6, {2,4}, nil, deco) --common
treasurer.register_treasure("stained_glass:7_5_6", 0.05, 6, {2,4}, nil, deco) --common
-- "light" group --
-- preciousness = material/craft cost and light value
-- total loot chance = 0.85
treasurer.register_treasure("moreblocks:super_glow_glass", 0.005, 10, {1,2}, nil, light) --rare
treasurer.register_treasure("moreblocks:glow_glass", 0.005, 9, {3,5}, nil, light) --rare
treasurer.register_treasure("glow:lamp", 0.01, 7, {1,3}, nil, light) --uncommun
treasurer.register_treasure("glow:stone", 0.01, 7, {1,3}, nil, light) --uncommun
treasurer.register_treasure("bobblocks:blueblock", 0.02, 6, {1,3}, nil, light) --uncommun
treasurer.register_treasure("bobblocks:bluepole", 0.02, 6, {1,3}, nil, light) --uncommun
treasurer.register_treasure("bobblocks:greenblock", 0.02, 6, {1,3}, nil, light) --uncommun
treasurer.register_treasure("bobblocks:greenpole", 0.02, 6, {1,3}, nil, light) --uncommun
treasurer.register_treasure("bobblocks:greyblock", 0.02, 6, {1,3}, nil, light) --uncommun
treasurer.register_treasure("bobblocks:greypole", 0.02, 6, {1,3}, nil, light) --uncommun
treasurer.register_treasure("bobblocks:indigoblock", 0.02, 6, {1,3}, nil, light) --uncommun
treasurer.register_treasure("bobblocks:indigopole", 0.02, 6, {1,3}, nil, light) --uncommun
treasurer.register_treasure("bobblocks:orangeblock", 0.02, 6, {1,3}, nil, light) --uncommun
treasurer.register_treasure("bobblocks:orangepole", 0.02, 6, {1,3}, nil, light) --uncommun
treasurer.register_treasure("bobblocks:redblock", 0.02, 6, {1,3}, nil, light) --uncommun
treasurer.register_treasure("bobblocks:redpole", 0.02, 6, {1,3}, nil, light) --uncommun
treasurer.register_treasure("bobblocks:whiteblock", 0.02, 6, {1,3}, nil, light) --uncommun
treasurer.register_treasure("bobblocks:whitepole", 0.02, 6, {1,3}, nil, light) --uncommun
treasurer.register_treasure("bobblocks:yellowblock", 0.02, 6, {1,3}, nil, light) --uncommun
treasurer.register_treasure("bobblocks:yellowpole", 0.02, 6, {1,3}, nil, light) --uncommun
treasurer.register_treasure("building_blocks:fireplace", 0.02, 6, {1,3}, nil, light) --uncommun
treasurer.register_treasure("sealamps:lantern", 0.02, 6,{1,3}, nil, light) --uncommun
treasurer.register_treasure("sealamps:torch", 0.02, 6,{1,3}, nil, light) --uncommun
treasurer.register_treasure("lavalamp:red", 0.02, 5, 1, nil, light) --commun
treasurer.register_treasure("lavalamp:orange", 0.02, 5, 1, nil, light) --commun
treasurer.register_treasure("lavalamp:green", 0.02, 5, 1, nil, light) --commun
treasurer.register_treasure("lavalamp:blue", 0.02, 5, 1, nil, light) --commun
treasurer.register_treasure("lavalamp:violet", 0.02, 5, 1, nil, light) --commun
treasurer.register_treasure("lavalamp:yellow", 0.02, 5, 1, nil, light) --commun
treasurer.register_treasure("default:torch", 0.1, 5,{5,20}, nil, light) --commun
treasurer.register_treasure("homedecor:torch_wall", 0.05, 3, {1,10}, nil, light) --commun
treasurer.register_treasure("chains:chandelier", 0.025, 3, 1, nil, light) --commun
treasurer.register_treasure("homedecor:standing_lamp_off", 0.01, 4, {1,2}, nil, light) --commun
treasurer.register_treasure("homedecor:table_lamp_off", 0.01, 4, {1,2}, nil, light) --commun
treasurer.register_treasure("homedecor:glowlight_half_white", 0.01, 4, {1,2}, nil, light) --commun
treasurer.register_treasure("homedecor:glowlight_half_yellow", 0.01, 4, {1,2}, nil, light) --commun
treasurer.register_treasure("homedecor:glowlight_quarter_white", 0.01, 4, {1,2}, nil, light) --commun
treasurer.register_treasure("homedecor:glowlight_quarter_yellow", 0.01, 4, {1,2}, nil, light) --commun
treasurer.register_treasure("homedecor:glowlight_small_cube_white", 0.01, 4, {1,2}, nil, light) --commun
treasurer.register_treasure("homedecor:glowlight_small_cube_yellow", 0.01, 4, {1,2}, nil, light) --commun
treasurer.register_treasure("homedecor:lattice_lantern_large", 0.02, 3, {1,3}, nil, light) --commun
treasurer.register_treasure("homedecor:lattice_lantern_small", 0.02, 3, {1,3}, nil, light) --commun
treasurer.register_treasure("homedecor:hanging_lantern", 0.02, 3, {1,3}, nil, light) --commun
treasurer.register_treasure("homedecor:ground_lantern", 0.02, 3, {1,3}, nil, light) --commun
treasurer.register_treasure("homedecor:celling_lantern", 0.02, 3, {1,3}, nil, light) --commun
treasurer.register_treasure("homedecor:oil_lamp", 0.02, 3, {1,2}, nil, light) --commun
treasurer.register_treasure("homedecor:candle_thin", 0.02, 3, {1,5}, nil, light) --commun
treasurer.register_treasure("homedecor:candle", 0.02, 3, {1,5}, nil, light) --commun
treasurer.register_treasure("lantern:candle", 0.02, 3, {1,5}, nil, light) --commun
treasurer.register_treasure("christmas_craft:christmas_lights", 0.02, 2, {4,8}, nil, light) --commun
-- "building_block" group --
-- preciousness = material/craft cost
-- total loot chance = 0.7525
treasurer.register_treasure("nether:white", 0.0025, 10, 1, nil, building_block) --rare --siwtonic bloc
treasurer.register_treasure("default:diamondblock", 0.0025, 9, 1, nil, building_block) --rare
treasurer.register_treasure("default:mese", 0.0025, 9, 1, nil, building_block) --rare
treasurer.register_treasure("default:goldblock", 0.005, 8, 1, nil, building_block) --rare
treasurer.register_treasure("default:silverblock", 0.005, 8, 1, nil, building_block) --rare
treasurer.register_treasure("default:bronzeblock", 0.005, 8, 1, nil, building_block) --rare
treasurer.register_treasure("default:copperblock", 0.005, 8, 1, nil, building_block) --rare
treasurer.register_treasure("default:steelblock", 0.005, 8, 1, nil, building_block) --rare
treasurer.register_treasure("default:tinblock", 0.005, 8, 1, nil, building_block) --rare
treasurer.register_treasure("building_blocks:grate", 0.005, 7, {4,8}, nil, building_block) --uncommon
treasurer.register_treasure("moreblocks:iron_stone_bricks", 0.005, 7, {4,8}, nil, building_block) --uncommon
treasurer.register_treasure("moreblocks:coal_stone_bricks", 0.005, 4, {4,8}, nil, building_block) --uncommon
treasurer.register_treasure("moreblocks:all_faces_jungle_tree", 0.005, 6, {4,8}, nil, building_block) --uncommon
treasurer.register_treasure("moreblocks:all_faces_tree", 0.005, 6, {4,8}, nil, building_block) --uncommon
treasurer.register_treasure("building_blocks:marble", 0.01, 6, {4,8}, nil, building_block) --uncommon
treasurer.register_treasure("building_blocks:hardwood", 0.005, 5, {4,8}, nil, building_block) --uncommon
treasurer.register_treasure("darkage:ors_brick", 0.005, 6, {4,8}, nil, building_block) --uncommon
treasurer.register_treasure("darkage:marble", 0.005, 6, {4,8}, nil, building_block) --uncommon
treasurer.register_treasure("darkage:gneiss_cobble", 0.005, 6, {4,8}, nil, building_block) --uncommon
treasurer.register_treasure("darkage:gneiss_brick", 0.005, 6, {4,8}, nil, building_block) --uncommon
treasurer.register_treasure("darkage:gneiss", 0.005, 6, {4,8}, nil, building_block) --uncommon
treasurer.register_treasure("darkage:basalt_cobble", 0.005, 5, {4,8}, nil, building_block) --uncommon
treasurer.register_treasure("colouredstonebricks:grey", 0.01, 5, {3,6}, nil, building_block) --commun
treasurer.register_treasure("colouredstonebricks:red", 0.01, 5, {3,6}, nil, building_block) --commun
treasurer.register_treasure("colouredstonebricks:dark_blue", 0.01, 5, {3,6}, nil, building_block) --commun
treasurer.register_treasure("colouredstonebricks:pink", 0.01, 5, {3,6}, nil, building_block) --commun
treasurer.register_treasure("colouredstonebricks:orange", 0.01, 5, {3,6}, nil, building_block) --commun
treasurer.register_treasure("colouredstonebricks:black", 0.01, 5, {3,6}, nil, building_block) --commun
treasurer.register_treasure("moreblocks:grey_brick", 0.01, 5, {3,6}, nil, building_block) --commun
treasurer.register_treasure("moreblocks:cactus_brick", 0.005, 4, {3,6}, nil, building_block) --commun
treasurer.register_treasure("default:brick", 0.005, 4, {3,6}, nil, building_block) --commun
treasurer.register_treasure("moreblocks:stone_tile", 0.005, 4, {3,6}, nil, building_block) --commun
treasurer.register_treasure("building_blocks:tar", 0.005, 3, {4,8}, nil, building_block) --commun
treasurer.register_treasure("christmas_craft:snowman", 0.005, 3, 1, nil, building_block) --commun
treasurer.register_treasure("default:snowblock", 0.005, 2, {1,2}, nil, building_block) --commun
treasurer.register_treasure("default:mossycobble", 0.005, 2, {10,50}, nil, building_block) --commun
treasurer.register_treasure("default:sandstonebrick", 0.025, 1, {50,99}, nil, building_block) --commun
treasurer.register_treasure("default:cobble", 0.05, 1, {50,99}, nil, building_block) --commun
treasurer.register_treasure("default:desert_sand", 0.05, 1, {50,99}, nil, building_block) --commun
treasurer.register_treasure("default:sand", 0.05, 1, {50,99}, nil, building_block) --commun
treasurer.register_treasure("default:dirt", 0.05, 1, {50,99}, nil, building_block) --commun
-- "seed" group --
-- preciousness = seeds and sapling usefull
-- total loot chance = 0.90
treasurer.register_treasure("farming_seed_wheat", 0.45, 1, {1,20}, nil, seed) --commun
treasurer.register_treasure("farming:seed_cotton", 0.45, 1, {1,20}, nil, seed) --commun
-- "transport_vehicle" group --
-- preciousness = material/craft cost
-- total loot chance = 0.85
treasurer.register_treasure("carts:cart", 0.35, 5, {1,2}, nil, transport_vehicle) --uncommun
treasurer.register_treasure("boats:boat", 0.50, 2, {1,2}, nil, transport_vehicle) --commun
-- "transport_structure" group --
-- preciousness = material/craft cost
-- total loot chance = 0.75
treasurer.register_treasure("carts:rail_power", 0.05, 6, {2,4}, nil, transport_structure) --uncommon
treasurer.register_treasure("carts:rail_brake", 0.05, 5, {2,4}, nil, transport_structure) --uncommon
treasurer.register_treasure("homedecor:fence_brass", 0.1, 3, {3,6}, nil, transport_structure) --commun
treasurer.register_treasure("homedecor:fence_wrought_iron", 0.1, 3, {3,6}, nil, transport_structure) --commun
treasurer.register_treasure("carts:rail_copper", 0.25, 3, {6,12}), nil, transport_structure) --commun
treasurer.register_treasure("default:rail", 0.25, 2, {6,12}, nil, transport_structure) --commun
-- "ladder" group --
-- preciousness = material/craft cost
-- total loot chance = 0.75
treasurer.register_treasure("lavatemple:ladder", 0.25, 1, {2,4}, nil, ladder) --uncommun
treasurer.register_treasure("default:ladder", 0.5, 1, {6,12}, nil, ladder) --commun
-- "default" --
-- This is the group your treasure get assigned to if you dont specify a group.