mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-26 18:50:38 +01:00
168 lines
5.9 KiB
Lua
Executable File
168 lines
5.9 KiB
Lua
Executable File
--[[
|
|
--==============================
|
|
--==========================================================
|
|
LazyJ's Fork of Splizard's "Snow Biomes" Mod
|
|
by LazyJ
|
|
version: Umpteen-hundred and 7/5ths something or another.
|
|
2014_04_12
|
|
|
|
~~~
|
|
|
|
"Snow Biomes" Mod
|
|
By Splizard
|
|
|
|
Download:
|
|
http//forum.minetest.net/viewtopic.php?id=2290
|
|
http://github.com/Splizard/minetest-mod-snow/
|
|
|
|
--==========================================================
|
|
--==============================
|
|
|
|
Snow Biomes
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
|
|
MA 02110-1301, USA.
|
|
]]--
|
|
|
|
|
|
|
|
-- Original Lua Files
|
|
--dofile(minetest.get_modpath("snow").."/util.lua")
|
|
--dofile(minetest.get_modpath("snow").."/mapgen.lua")
|
|
--dofile(minetest.get_modpath("snow").."/sled.lua")
|
|
-- "falling_snow.lua" disabled since weather functions minetest.get_heat(pos) and minetest.get_humidity(pos)
|
|
-- have been removed from Minetest.
|
|
-- Until something else can be figured out, use paramat's "Snowdrift" mod instead.
|
|
-- dofile(minetest.get_modpath("snow").."/falling_snow.lua")
|
|
|
|
-- Original init.lua File Broken into Smaller Files
|
|
dofile(minetest.get_modpath("snow").."/src/abms.lua")
|
|
dofile(minetest.get_modpath("snow").."/src/aliases.lua")
|
|
dofile(minetest.get_modpath("snow").."/src/basic_stairs_slabs.lua")
|
|
dofile(minetest.get_modpath("snow").."/src/crafting.lua")
|
|
dofile(minetest.get_modpath("snow").."/src/snowball.lua")
|
|
|
|
|
|
-- The formspec menu didn't work when util.lua was the very first "dofile" so I moved
|
|
-- it and all the other original "dofiles", in order, to the bottom of the list. ~ LazyJ
|
|
-- Minetest would crash if the mapgen was called upon before the rest of other snow lua files so
|
|
-- I put it lower on the list and that seems to do the trick. ~ LazyJ
|
|
dofile(minetest.get_modpath("snow").."/src/util.lua")
|
|
-- To get Xmas tree saplings, the "christmas_content", true or false, in "util.lua" has to be determined first.
|
|
-- That means "nodes.lua", where the saplings are controlled, has to come after "util.lua". ~ LazyJ
|
|
dofile(minetest.get_modpath("snow").."/src/nodes.lua")
|
|
dofile(minetest.get_modpath("snow").."/src/mapgen.lua")
|
|
dofile(minetest.get_modpath("snow").."/src/sled.lua")
|
|
-- dofile(minetest.get_modpath("snow").."/src/falling_snow.lua")
|
|
|
|
|
|
|
|
-- Check for "MoreBlocks". If not found, skip this next "dofile".
|
|
|
|
if (minetest.get_modpath("moreblocks")) then
|
|
|
|
dofile(minetest.get_modpath("snow").."/src/stairsplus.lua")
|
|
|
|
end
|
|
|
|
--This function places snow checking at the same time for snow level and increasing as needed.
|
|
--This also takes into account sourrounding snow and makes snow even.
|
|
function snow.place(pos)
|
|
if pos.y < -19000 then return end -- Don't put anything in the nether!
|
|
local node = minetest.get_node_or_nil(pos)
|
|
local drawtype = ""
|
|
if node and minetest.registered_nodes[node.name] then
|
|
drawtype = minetest.registered_nodes[node.name].drawtype
|
|
end
|
|
|
|
--Oops, maybe there is no node?
|
|
if node == nil then
|
|
return
|
|
end
|
|
|
|
local bnode = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
|
|
if node.name == "default:snow" and minetest.get_node_level(pos) < 63 then
|
|
if minetest.get_item_group(bnode.name, "leafdecay") == 0 and snow.is_uneven(pos) ~= true then
|
|
minetest.add_node_level(pos, 7)
|
|
end
|
|
elseif node.name == "default:snow" and minetest.get_node_level(pos) == 63 then
|
|
local p = minetest.find_node_near(pos, 10, "default:dirt_with_grass")
|
|
if p and minetest.get_node_light(p, 0.5) == 15 then
|
|
minetest.place_node({x=pos.x,y=pos.y+1,z=pos.z},{name="default:snow"})
|
|
else
|
|
minetest.add_node(pos,{name="default:snowblock"})
|
|
end
|
|
elseif node.name ~= "default:ice" and bnode.name ~= "air" then
|
|
if drawtype == "normal" or drawtype == "allfaces_optional" then
|
|
minetest.place_node({x=pos.x,y=pos.y+1,z=pos.z}, {name="default:snow"})
|
|
elseif drawtype == "plantlike" then
|
|
pos.y = pos.y - 1
|
|
if minetest.get_node(pos).name == "default:dirt_with_grass" then
|
|
minetest.add_node(pos, {name="default:dirt_with_snow"})
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Checks if the snow level is even at any given pos.
|
|
-- Smooth Snow
|
|
local smooth_snow = snow.smooth_snow
|
|
snow.is_uneven = function(pos)
|
|
if smooth_snow then
|
|
local num = minetest.get_node_level(pos)
|
|
local get_node = minetest.get_node
|
|
local add_node = minetest.add_node
|
|
local found
|
|
local foundx
|
|
local foundy
|
|
local foundz
|
|
for x=-1,1 do
|
|
for z=-1,1 do
|
|
local node = get_node({x=pos.x+x,y=pos.y,z=pos.z+z})
|
|
local bnode = get_node({x=pos.x+x,y=pos.y-1,z=pos.z+z})
|
|
local drawtype
|
|
if node and minetest.registered_nodes[node.name] then
|
|
drawtype = minetest.registered_nodes[node.name].drawtype
|
|
end
|
|
|
|
if drawtype == "plantlike" then
|
|
if bnode.name == "default:dirt_with_grass" then
|
|
add_node({x=pos.x+x,y=pos.y-1,z=pos.z+z}, {name="default:dirt_with_snow"})
|
|
return true
|
|
end
|
|
end
|
|
|
|
if (not(x == 0 and y == 0)) and node.name == "default:snow" and minetest.get_node_level({x=pos.x+x,y=pos.y,z=pos.z+z}) < num then
|
|
found = true
|
|
foundx = x
|
|
foundz=z
|
|
elseif node.name == "air" and bnode.name ~= "air" then
|
|
if not (bnode.name == "default:snow") then
|
|
snow.place({x=pos.x+x,y=pos.y-1,z=pos.z+z})
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if found then
|
|
local node = get_node({x=pos.x+foundx,y=pos.y,z=pos.z+foundz})
|
|
if snow.is_uneven({x=pos.x+foundx,y=pos.y,z=pos.z+foundz}) ~= true then
|
|
minetest.add_node_level({x=pos.x+foundx,y=pos.y,z=pos.z+foundz}, 7)
|
|
end
|
|
return true
|
|
end
|
|
end
|
|
end
|