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96c5216e26
- Solves #238
205 lines
5.2 KiB
Lua
Executable File
205 lines
5.2 KiB
Lua
Executable File
-- Cotton Seed
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--minetest.register_craftitem("farming:seed_cotton", {
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-- description = "Cotton Seed",
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-- inventory_image = "farming_cotton_seed.png",
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-- on_place = function(itemstack, placer, pointed_thing)
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-- return farming.place_seed(itemstack, placer, pointed_thing, "farming:cotton_1")
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-- end,
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--})
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minetest.register_node("farming:seed_cotton", {
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description = "Cotton Seed",
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tiles = {"farming_cotton_seed.png"},
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inventory_image = "farming_cotton_seed.png",
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wield_image = "farming_cotton_seed.png",
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drawtype = "signlike",
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groups = {seed = 1, snappy = 3, attached_node = 1},
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paramtype = "light",
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paramtype2 = "wallmounted",
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walkable = false,
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sunlight_propagates = true,
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selection_box = farming.select,
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(itemstack, placer, pointed_thing, "farming:cotton_1")
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end,
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})
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-- Cotton
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minetest.register_craftitem("farming:cotton", {
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description = "Cotton",
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inventory_image = "farming_cotton.png",
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})
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minetest.register_alias("farming:string", "farming:cotton")
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-- String to Wool
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minetest.register_craft({
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output = "wool:white",
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recipe = {
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{"farming:string", "farming:string"},
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{"farming:string", "farming:string"},
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}
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})
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-- Define Cotton growth stages
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minetest.register_node("farming:cotton_1", {
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drawtype = "plantlike",
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tiles = {"farming_cotton_1.png"},
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming:cotton_2", {
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drawtype = "plantlike",
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tiles = {"farming_cotton_2.png"},
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming:cotton_3", {
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drawtype = "plantlike",
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tiles = {"farming_cotton_3.png"},
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paramtype = "light",
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sunlight_propagates = true,
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waving = 1,
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming:cotton_4", {
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drawtype = "plantlike",
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tiles = {"farming_cotton_4.png"},
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paramtype = "light",
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sunlight_propagates = true,
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waving = 1,
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming:cotton_5", {
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drawtype = "plantlike",
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tiles = {"farming_cotton_5.png"},
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paramtype = "light",
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sunlight_propagates = true,
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waving = 1,
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walkable = false,
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buildable_to = true,
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drop = {
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items = {
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{items = {"farming:seed_cotton"}, rarity = 1},
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}
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},
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming:cotton_6", {
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drawtype = "plantlike",
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tiles = {"farming_cotton_6.png"},
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paramtype = "light",
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waving = 1,
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walkable = false,
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buildable_to = true,
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drop = {
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items = {
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{items = {"farming:cotton"}, rarity = 1},
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{items = {"farming:cotton"}, rarity = 2},
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}
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},
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming:cotton_7", {
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drawtype = "plantlike",
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tiles = {"farming_cotton_7.png"},
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paramtype = "light",
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waving = 1,
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walkable = false,
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buildable_to = true,
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drop = {
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items = {
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{items = {"farming:cotton"}, rarity = 1},
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{items = {"farming:cotton"}, rarity = 2},
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{items = {"farming:seed_cotton"}, rarity = 1},
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{items = {"farming:seed_cotton"}, rarity = 2},
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}
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},
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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-- Last stage of growth does not have growing group so abm never checks these
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minetest.register_node("farming:cotton_8", {
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drawtype = "plantlike",
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tiles = {"farming_cotton_8.png"},
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paramtype = "light",
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waving = 1,
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walkable = false,
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buildable_to = true,
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drop = {
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items = {
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{items = {"farming:string"}, rarity = 1},
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{items = {"farming:string"}, rarity = 2},
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{items = {"farming:string"}, rarity = 3},
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{items = {"farming:seed_cotton"}, rarity = 1},
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{items = {"farming:seed_cotton"}, rarity = 2},
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{items = {"farming:seed_cotton"}, rarity = 3},
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}
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},
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1
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},
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sounds = default.node_sound_leaves_defaults(),
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}) |