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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-12-26 18:50:38 +01:00
server-nalc/minetest.conf
sys4 a55163ae88 * Replace minetestforfun_game by latest minetest_game stable (0.4.16) as a submodule.
- Customizations made by MFF are moved to other mods. This would permit next upgrades to be more easier.
  - Cherry trees moved to cherry_tree mod as a submodule maintained by sys4-fr.
  - Custom MFF beds, boats, buckets, liquid sources, fences, tools, meze and other nodes/craft definitions moved to nalc mod.
  - Move nyancat mod to mods folder because nyancats no longer exist in minetest_game.
* Move colouredstonebricks mod as a submodule
* Move farming redo mod as a submodule
* Move h2omes mod as a submodule
* Add missing mobs_dung and mese_dragon_inv textures
* Move moreblocks mod as a submodule
* Move moreores mod as a submodule
* Move pipeworks mod as a submodule
* Move player_physics mod as a submodule
* Fix unified_inventory mod (depends.txt)
* Remove definitively watershed mod that was never used in NALC
2017-11-25 23:12:26 +01:00

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### GENERAL SETTINGS SERVER ###
###############################
name = sys4
# Logs parameters - 0 = none, 1 = warning, 2 = action, 3 = info, 4 = verbose
debug_log_level = action
# Profiling (mod needed because the minetest cmdline sucks)
profiler.load = true
profilerdumper.interval = 300
# Permet aux vieux client de minetest de ce connecter
strict_protocol_version_checking = false
# Options pour le type du serveur
creative_mode = false
enable_damage = true
disallow_empty_password = true
server_dedicated = true
# 1 day-night cycle lasts 24 minutes instead of 20.
time_speed = 60
# Slightly higher player limit by default.
max_users = 5
# Give basics privileges to new players.
default_privs = home, spawn, faction_user
# If true, actions are recorded for rollback
enable_rollback_recording = true
# Activate fire
disable_fire = false
# Enable TNT
enable_tnt = true
# Si false, les pseudos des joueurs sont cachés à partir d'une distance de 50 blocs
unlimited_player_transfer_distance = false
# Activated the minimap usage if true
enable_minimap = true
# Fix the deleted item when die if your bags/craft grid/inventory is full
max_objects_per_block = 150 # default value is 49
max_forceloaded_blocks = 100
### SERVER SETTINGS FOR IMPROVED PERFORMANCE ###
################################################
max_block_generate_distance = 16 # 4 for better performances
max_block_send_distance = 8 # 6 for better performances
max_simultaneous_block_sends_per_client = 24 # 6 for better performances
max_simultaneous_block_sends_server_total = 500 # 125 for better performances
time_send_interval = 10
active_block_range = 1
server_map_save_interval = 60
sqlite_synchronous = 0
### SERVER AND PUBLIC INFORMATIONS ###
######################################
server_name = NotreAmiLeCube (Survival & PVP) [FR/EN]
server_description = Server hosted by sys4. This server have a class system(Warrior, Hunter, Wizard) and is highly modded, content-rich, good luck to survive and have fun! [This server is a fork from MinetestForFun Classic]
motd = Welcome to "NotreAmiLeCube (Survival & PVP) [EN/FR]" server! / Bienvenue sur le serveur "NotreAmiLeCube (Survie & PVP) [FR/EN]" !
serverlist_url = servers.minetest.net
server_url = http://mff.sys4.fr/
server_announce = false
server_address = 192.168.0.21
port = 30002
# curl default 5sec but timeout, fix to 15sec
curl_timeout = 15000
### MOVEMENT MODIFICATIONS ###
##############################
# Slightly decreased compared to minetest_next.
movement_acceleration_default = 2.4
# Same acceleration in air and on the ground, to fix some movement glitches. Also is easier to play.
movement_acceleration_air = 1.2
# Almost instant acceleration in fast mode for more control.
movement_acceleration_fast = 24
# Walking is 20 % faster than in minetest_game. Makes playing without the "fast" privilege less boring.
movement_speed_walk = 4.8
# Half the speed of walking, just like the animation.
movement_speed_crouch = 2.4
# 5 times faster than walking.
movement_speed_fast = 24
# Makes climbing speed faster than rising in the water. Also makes ladders more useful.
movement_speed_climb = 4.8
# Faster movement in liquids. Jumping at the water surface also speeds up swimming.
movement_liquid_fluidity = 1.6 (default = 1)
# Ralentissement à la surface de l'eau
movement_liquid_fluidity_smooth = 0.5
# Vitesse à laquelle le joueur coule
movement_liquid_sink = 15
# Slightly less gravity.
movement_gravity = 9.5
# Jump height slightly reduced.
movement_speed_jump = 6.5
# Emplacement du static spawn point
static_spawnpoint = 144, 25, 261
# Emplacment du static spawn pour le nether
nether_static_spawnpoint = 43, -20020, -12
# Désactivation de l'anti-cheat qui fait ce téléporter en arrière si l'on va trop vite
disable_anticheat = true
### WORLD MODIFICATIONS ###
###########################
# A chosen map seed for a new map, leave empty for random
#fixed_map_seed = 13107546752813893513
fixed_map_seed = 5841458415838469071
# Enable dungeons on new worlds.
mg_flags = trees, caves, dungeons, decorations
# Enable jungles on new worlds, disable biome blend and mud flow (faster, looks better).
mgv6_spflags = jungles, nobiomeblend, nomudflow
# Less deserts, more beaches.
#mgv6_freq_desert = 0.6
#mgv6_freq_beach = -0.15
# Tweeked "valleys" mapgen
mg_biome_np_heat = 50, 50, (350,350,350), 5349, 3, 0.5, 2.0
mg_biome_np_humidity = 50, 50, (350,350,350), 842, 3, 0.5, 2.0
mg_name = valleys
mg_valleys_spflags = altitude_chill,humid_rivers
mgvalleys_altitude_chill = 90
mgvalleys_large_cave_depth = -33
mgvalleys_lava_features = 0
mgvalleys_massive_cave_depth = -256
mgvalleys_river_depth = 4
mgvalleys_river_size = 5
mgvalleys_water_features = 0
mgvalleys_cave_width = 0.09
### MODS PARAMETERS ###
#######################
# GIVE_INITIAL_STUFF MOD - Equipement pour les nouveaux joueurs : Give 1 axe_wood, 10 torches, 2 saplings, 5 apples. Edit mods/misc/give_initial_stuff.lua to change.
give_initial_stuff = true
# AREAS MOD
areas.self_protection = true
areas.self_protection_max_size = {x=128, y=128, z=128}
areas.self_protection_max_areas = 30
# DROPONDIE MOD - si false, les sacs des joueurs sont vidées à leurs mort
keepInventory = false
# RANDOM_MESSAGES MOD - paramétrage de l'interval entre deux messages, 30min actuellement
random_messages_interval = 1800
# FAIL MOD - permettant failpoints et cookies
fp_pubmsg = true
fp_strict_checking = false
# MESECONS MOD - paramétrage des outils logiques
mesecon.overheat_max = 60
# MAPFIX MOD - Recalculate the flowing liquids and the light of a chunk
mapfix_default_size = 40
mapfix_max_size = 50
mapfix_delay = 5
# TIME REGULATION - turned off by default
disable_time_regulation = true
# Tweak the mapgen chunksize (16 per 16 nodes, default is "5"), will be applied on many mods
chunksize = 3
# Reduce Mesecons "blinky_plant" speed
mesecon.blinky_plant_interval = 7
# Set default mana regeneration to 3
mana_default_regen = 3
# HUDBARS
hudbars_sorting = health=0, mana=1, satiation=2, sprint=3, breath=4, armor=5
hudbars_tick = 0.4
hudbars_start_offset_left_y = -100
hudbars_start_offset_right_y = -100
# Mysql Auth, config file path
#mysql_auth.cfgfile = /home/quentinbd/mysql_auth/mff-classic_config
# CHRISTMAS_CRAFT, active snow when winter(december/january)
is_winter = false
### IRC CHAT ###
################
#irc.server = irc.inchra.chat
#irc.channel = #minetestforfun
#irc.interval = 2.0
#irc.nick = MFF-Bot
#irc.password = #vide car aucun mdp pour le channel
secure.trusted_mods = irc, snow, stacktraceplus
#irc.debug = false
#irc.disable_auto_connect = false
#irc.disable_auto_join = false
#irc.send_join_part = true
## Player Anim ##
player_model_version = default_character_v1