mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-26 02:30:38 +01:00
crabman77
eee9d0a5f9
remove random place bobber remove worms eat on use remove whitespace remove material.lua useless
188 lines
7.0 KiB
Lua
Executable File
188 lines
7.0 KiB
Lua
Executable File
-----------------------------------------------------------------------------------------------
|
|
-- Fishing - crabman77's version - Bobber
|
|
-- Rewrited from original Fishing - Mossmanikin's version - Bobber 0.1.7
|
|
-- License (code & textures): WTFPL
|
|
-- Contains code from: fishing (original), mobs, throwing, volcano
|
|
-- Supports: 3d_armor, animal_clownfish, animal_fish_blue_white, animal_rat, flowers_plus, mobs, seaplants
|
|
-----------------------------------------------------------------------------------------------
|
|
|
|
-- bobber
|
|
minetest.register_node("fishing:bobber_box", {
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
-- { left, bottom, front, right, top , back}
|
|
{-8/16, -8/16, 0, 8/16, 8/16, 0}, -- feathers
|
|
{-2/16, -8/16, -2/16, 2/16, -4/16, 2/16}, -- bobber
|
|
},
|
|
},
|
|
tiles = {
|
|
"fishing_bobber_top.png",
|
|
"fishing_bobber_bottom.png",
|
|
"fishing_bobber.png",
|
|
"fishing_bobber.png",
|
|
"fishing_bobber.png",
|
|
"fishing_bobber.png^[transformFX"
|
|
},
|
|
groups = {not_in_creative_inventory=1},
|
|
})
|
|
|
|
|
|
local FISHING_BOBBER_ENTITY={
|
|
hp_max = 605,
|
|
water_damage = 1,
|
|
physical = true,
|
|
timer = 0,
|
|
env_damage_timer = 0,
|
|
visual = "wielditem",
|
|
visual_size = {x=1/3, y=1/3, z=1/3},
|
|
textures = {"fishing:bobber_box"},
|
|
-- {left ,bottom, front, right, top , back}
|
|
collisionbox = {-2/16, -4/16, -2/16, 2/16, 1/16, 2/16},
|
|
randomtime = 50,
|
|
baitball = 0,
|
|
prize = "",
|
|
bait = "",
|
|
|
|
-- DESTROY BOBBER WHEN PUNCHING IT
|
|
on_punch = function (self, puncher, time_from_last_punch, tool_capabilities, dir)
|
|
if not puncher:is_player() then return end
|
|
local player = puncher:get_player_name()
|
|
if playername ~= self.owner then return end
|
|
if fishing_setting.settings["message"] == true then minetest.chat_send_player(playername, fishing_setting.func.S("You didn't catch anything."), false) end
|
|
if not fishing_setting.is_creative_mode then
|
|
local inv = puncher:get_inventory()
|
|
if inv:room_for_item("main", {name=self.bait, count=1, wear=0, metadata=""}) then
|
|
inv:add_item("main", {name=self.bait, count=1, wear=0, metadata=""})
|
|
if fishing_setting.settings["message"] == true then minetest.chat_send_player(playername, fishing_setting.func.S("The bait is still there."), false) end
|
|
end
|
|
end
|
|
-- make sound and remove bobber
|
|
minetest.sound_play("fishing_bobber1", { pos = self.object:getpos(), gain = 0.5, })
|
|
self.object:remove()
|
|
end,
|
|
|
|
|
|
-- WHEN RIGHTCLICKING THE BOBBER THE FOLLOWING HAPPENS (CLICK AT THE RIGHT TIME WHILE HOLDING A FISHING POLE)
|
|
on_rightclick = function (self, clicker)
|
|
local item = clicker:get_wielded_item()
|
|
local playername = clicker:get_player_name()
|
|
local inv = clicker:get_inventory()
|
|
local pos = self.object:getpos()
|
|
local item_name = item:get_name()
|
|
if string.find(item_name, "fishing:pole_") ~= nil then
|
|
if playername ~= self.owner then return end
|
|
if self.prize ~= "" then
|
|
if math.random(1, 100) <= fishing_setting.settings["escape_chance"] then
|
|
if fishing_setting.settings["message"] == true then minetest.chat_send_player(playername, fishing_setting.func.S("Your fish escaped."), false) end -- fish escaped
|
|
else
|
|
local name = self.prize[1]..":"..self.prize[2]
|
|
local desc = self.prize[4]
|
|
if fishing_setting.settings["message"] == true then minetest.chat_send_player(playername, fishing_setting.func.S("You caught "..desc), false) end
|
|
fishing_setting.func.add_to_trophies(clicker, self.prize[2], desc)
|
|
local wear_value = fishing_setting.func.wear_value(self.prize[3])
|
|
if inv:room_for_item("main", {name=name, count=1, wear=wear_value, metadata=""}) then
|
|
inv:add_item("main", {name=name, count=1, wear=wear_value, metadata=""})
|
|
else
|
|
minetest.spawn_item(clicker:getpos(), {name=name, count=1, wear=wear_value, metadata=""})
|
|
end
|
|
end
|
|
end
|
|
-- weither player has fishing pole or not
|
|
minetest.sound_play("fishing_bobber1", { pos = self.object:getpos(), gain = 0.5, })
|
|
self.object:remove()
|
|
|
|
elseif item_name == "fishing:baitball" then
|
|
if not fishing_setting.is_creative_mode then
|
|
inv:remove_item("main", "fishing:baitball")
|
|
end
|
|
self.baitball = 20
|
|
--addparticle
|
|
minetest.add_particlespawner(30, 0.5, -- for how long (?) -- Particles on splash
|
|
{x=pos.x,y=pos.y-0.0625,z=pos.z}, {x=pos.x,y=pos.y,z=pos.z}, -- position min, pos max
|
|
{x=-2,y=-0.0625,z=-2}, {x=2,y=3,z=2}, -- velocity min, vel max
|
|
{x=0,y=-9.8,z=0}, {x=0,y=-9.8,z=0},
|
|
0.3, 1.2,
|
|
0.25, 0.5, -- min size, max size
|
|
false, "fishing_particle_baitball.png")
|
|
-- add sound
|
|
minetest.sound_play("fishing_baitball", {pos = self.object:getpos(), gain = 0.2, })
|
|
end
|
|
end,
|
|
|
|
|
|
-- AS SOON AS THE BOBBER IS PLACED IT WILL ACT LIKE
|
|
on_step = function(self, dtime)
|
|
local pos = self.object:getpos()
|
|
--remove if no owner, no player, owner no in bobber_view_range
|
|
if self.owner == nil then self.object:remove(); return end
|
|
--remove if not node water
|
|
local node = minetest.get_node_or_nil({x=pos.x, y=pos.y-0.5, z=pos.z})
|
|
if not node or string.find(node.name, "water_source") == nil then
|
|
if fishing_setting.settings["message"] == true then minetest.chat_send_player(self.owner, "Haha, Fishing is prohibited outside water!") end
|
|
self.object:remove()
|
|
return
|
|
end
|
|
local player = minetest.get_player_by_name(self.owner)
|
|
if not player then self.object:remove(); return end
|
|
local p = player:getpos()
|
|
local dist = ((p.x-pos.x)^2 + (p.y-pos.y)^2 + (p.z-pos.z)^2)^0.5
|
|
if dist > fishing_setting.settings["bobber_view_range"] then
|
|
minetest.sound_play("fishing_bobber1", {pos = self.object:getpos(),gain = 0.5,})
|
|
self.object:remove()
|
|
return
|
|
end
|
|
|
|
--rotate bobber
|
|
if math.random(1, 4) == 1 then
|
|
self.object:setyaw(self.object:getyaw()+((math.random(0,360)-180)/2880*math.pi))
|
|
end
|
|
|
|
self.timer = self.timer + 1
|
|
if self.timer < self.randomtime then
|
|
-- if fish or others items, move bobber to simulate fish on the line
|
|
if self.prize ~= "" and math.random(1,3) == 1 then
|
|
if self.old_pos2 == true then
|
|
pos.y = pos.y-0.0280
|
|
self.object:moveto(pos, false)
|
|
self.old_pos2 = false
|
|
else
|
|
pos.y = pos.y+0.0280
|
|
self.object:moveto(pos, false)
|
|
self.old_pos2 = true
|
|
end
|
|
end
|
|
return
|
|
end
|
|
|
|
--change item on line
|
|
self.timer = 0
|
|
self.prize = ""
|
|
self.object:moveto(self.old_pos, false)
|
|
--Once the fish are not hungry :), baitball increase hungry + 20%
|
|
if math.random(1, 100) > fishing_setting.baits[self.bait]["hungry"] + self.baitball then
|
|
--Fish not hungry !(
|
|
self.randomtime = math.random(20,60)*10
|
|
return
|
|
end
|
|
|
|
self.randomtime = math.random(1,5)*10
|
|
if math.random(1, 100) <= fishing_setting.settings["fish_chance"] then
|
|
self.prize = fishing_setting.prizes["fish"][math.random(1,#fishing_setting.prizes["fish"])]
|
|
else
|
|
if math.random(1, 100) <= 10 then
|
|
self.prize = fishing_setting.func.get_loot()
|
|
end
|
|
end
|
|
|
|
if self.prize ~= "" then
|
|
pos.y = self.old_pos.y-0.1
|
|
self.object:moveto(pos, false)
|
|
minetest.sound_play("fishing_bobber1", {pos=pos,gain = 0.5,})
|
|
end
|
|
end,
|
|
}
|
|
|
|
minetest.register_entity("fishing:bobber_fish_entity", FISHING_BOBBER_ENTITY)
|