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465 lines
13 KiB
Lua
465 lines
13 KiB
Lua
-------------------------------------------------------------------------------
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-- factions Mod by Sapier
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--
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-- License WTFPL
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--
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--! @file chatcommnd.lua
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--! @brief factions chat interface
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--! @copyright Sapier
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--! @author Sapier
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--! @date 2013-05-08
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--
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-- Contact sapier a t gmx net
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-------------------------------------------------------------------------------
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--! @class factions_chat
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--! @brief chat interface class
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factions_chat = {}
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-------------------------------------------------------------------------------
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-- name: init()
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--
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--! @brief initialize chat interface
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--! @memberof factions_chat
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--! @public
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-------------------------------------------------------------------------------
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function factions_chat.init()
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minetest.register_privilege("faction_user",
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{
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description = "this user is allowed to interact with faction mod",
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give_to_singleplayer = true,
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}
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)
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minetest.register_privilege("faction_admin",
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{
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description = "this user is allowed to create or delete factions",
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give_to_singleplayer = true,
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}
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)
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minetest.register_chatcommand("factions",
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{
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params = "<cmd> <parameter 1> .. <parameter n>",
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description = "faction administration functions",
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privs = { faction_user=true },
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func = factions_chat.cmdhandler,
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}
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)
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minetest.register_chatcommand("af",
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{
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params = "text",
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description = "send message to all factions",
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privs = { faction_user=true },
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func = factions_chat.allfactions_chathandler,
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}
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)
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minetest.register_chatcommand("f",
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{
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params = "<factionname> text",
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description = "send message to a specific faction",
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privs = { faction_user=true },
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func = factions_chat.chathandler,
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}
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)
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end
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-------------------------------------------------------------------------------
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-- name: cmdhandler(playername,parameter)
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--
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--! @brief chat command handler
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--! @memberof factions_chat
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--! @private
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--
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--! @param playername name
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--! @param parameter data supplied to command
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-------------------------------------------------------------------------------
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function factions_chat.cmdhandler(playername,parameter)
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local player = minetest.get_player_by_name(playername)
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local params = parameter:split(" ")
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local cmd = params[1]
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--handle common commands
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if parameter == nil or
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parameter == "" then
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local playerfactions = factions.get_factions(player)
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local tosend = "Factions: " .. playername .. " factions:"
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for i,v in ipairs(playerfactions) do
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if i ~= #playerfactions then
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tosend = tosend .. " " .. v .. ","
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else
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tosend = tosend .. " " .. v
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end
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end
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minetest.chat_send_player(playername, tosend, false)
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return
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end
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--list all known factions
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if cmd == "list" then
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local list = factions.get_faction_list()
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local tosend = "Factions: current available factions:"
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for i,v in ipairs(list) do
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if i ~= #list then
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tosend = tosend .. " " .. v .. ","
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else
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tosend = tosend .. " " .. v
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end
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end
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minetest.chat_send_player(playername, tosend, false)
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return
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end
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--show factions mod version
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if cmd == "version" then
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minetest.chat_send_player(playername, "Factions: version " .. factions_version , false)
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return
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end
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--show description of faction
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if cmd == "info" then
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if params[2] ~= nil then
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minetest.chat_send_player(playername,
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"Factions: " .. params[2] .. ": " ..
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factions.get_description(params[2]), false)
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return
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end
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end
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if cmd == "leave" then
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if params[2] ~= nil then
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if params[3] ~= nil then
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local toremove = minetest.get_player_by_name(params[3])
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--allowed if faction_admin, admin of faction or player itself
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if minetest.check_player_privs(playername,{ faction_admin=true }) or
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factions.is_admin(params[2],playername) and
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toremove ~= nil then
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factions.member_remove(params[2],toremove)
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minetest.chat_send_player(playername,
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"Factions: " .. params[3] .. " has been removed from "
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.. params[2], false)
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return
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end
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else
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factions.member_remove(params[2],player)
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minetest.chat_send_player(playername,
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"Factions: You have left " .. params[2], false)
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return
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end
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end
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end
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--handle superadmin only commands
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if minetest.check_player_privs(playername,{ faction_admin=true }) then
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--create new faction
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if cmd == "create" then
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if params[2] ~= nil then
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if factions.add_faction(params[2]) then
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minetest.chat_send_player(playername,
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"Factions: created faction " .. params[2],
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false)
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return
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else
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minetest.chat_send_player(playername,
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"Factions: FAILED to created faction " .. params[2],
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false)
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return
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end
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end
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end
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end
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if cmd == "join" then
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if params[2] ~= nil then
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if params[3] ~= nil and
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minetest.check_player_privs(playername,{ faction_admin=true }) then
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local toadd = minetest.get_player_by_name(params[3])
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if toadd ~= nil then
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if factions.member_add(params[2],toadd) then
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minetest.chat_send_player(playername,
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"Factions: " .. params[3] .. " joined faction " ..
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params[2],
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false)
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return
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end
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end
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minetest.chat_send_player(playername,
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"Factions: " .. params[3] .. " FAILED to join faction " ..
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params[2],
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false)
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return
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else
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--check for invitation
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if factions.is_invited(params[2],playername) then
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if factions.member_add(params[2],player) then
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minetest.chat_send_player(playername,
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"Factions: joined faction " ..
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params[2],
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false)
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return
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else
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minetest.chat_send_player(playername,
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"Factions: FAILED to join faction " ..
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params[2],
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false)
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return
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end
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else
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minetest.chat_send_player(playername,
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"Factions: you are not allowed to join " .. params[2],
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false)
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return
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end
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end
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end
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end
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--all following commands require at least two parameters
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if params[2] ~= nil then
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if minetest.check_player_privs(playername,{ faction_admin=true }) or
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factions.is_admin(params[2],playername) then
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--delete faction
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if cmd == "delete" then
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if factions.delete_faction(params[2]) then
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minetest.chat_send_player(playername,
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"Factions: deleted faction " .. params[2],
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false)
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return
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else
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minetest.chat_send_player(playername,
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"Factions: FAILED to deleted faction " .. params[2],
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false)
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return
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end
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end
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if cmd == "set_free" then
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if params[3] ~= nil and
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(params[3] == "true" or params[3] == "false")then
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local value = false
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if params[3] == "true" then
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value = true
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end
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if factions.set_free(params[2],value) then
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minetest.chat_send_player(playername,
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"Factions: free to join for " .. params[2] ..
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" has been set to " .. params[3],
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false)
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else
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minetest.chat_send_player(playername,
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"Factions: FAILED to set free to join for " ..
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params[2],
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false)
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end
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end
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end
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--set player admin status
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if cmd == "admin" then
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if params[3] ~= nil and params[4] ~= nil and
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(params[4] == "true" or params[4] == "false") then
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local value = false
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if params[4] == "true" then
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value = true
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end
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if factions.set_admin(params[2],params[3],value) then
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minetest.chat_send_player(playername,
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"Factions: adminstate of " .. params[3] ..
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" has been set to " .. params[4],
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false)
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else
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minetest.chat_send_player(playername,
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"Factions: FAILED to set admin privileges for " ..
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params[3],
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false)
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end
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end
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return
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end
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if cmd == "description" and
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params[2] ~= nil and
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params[3] ~= nil then
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local desc = params[3]
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for i=4, #params, 1 do
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desc = desc .. " " .. params[i]
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end
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if factions.set_description(params[2],desc) then
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minetest.chat_send_player(playername,
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"Factions: updated description of faction " ..
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params[2],
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false)
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return
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else
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minetest.chat_send_player(playername,
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"Factions: FAILED to update description of faction " ..
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params[2],
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false)
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return
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end
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end
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if cmd == "invite" and
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params[2] ~= nil and
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params[3] ~= nil then
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if factions.member_invite(params[2],params[3]) then
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minetest.chat_send_player(params[3],
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"Factions: " .. params[3] ..
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" you have been invited to join faction " .. params[2],
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false)
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minetest.chat_send_player(playername,
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"Factions: " .. params[3] ..
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" has been invited to join faction " .. params[2],
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false)
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return
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else
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minetest.chat_send_player(playername,
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"Factions: FAILED to invite " .. params[3] ..
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" to join faction " .. params[2],
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false)
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return
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end
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end
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end
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end
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factions_chat.show_help(playername)
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end
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-------------------------------------------------------------------------------
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-- name: allfactions_chathandler(playername,parameter)
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--
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--! @brief chat handler
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--! @memberof factions_chat
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--! @private
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--
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--! @param playername name
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--! @param parameter data supplied to command
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-------------------------------------------------------------------------------
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function factions_chat.allfactions_chathandler(playername,parameter)
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local player = minetest.get_player_by_name(playername)
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if player ~= nil then
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local recipients = {}
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for faction,value in pairs(factions.get_factions(player)) do
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for name,value in pairs(factions.dynamic_data.membertable[faction]) do
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local object_to_check = mientest.env:get_player_by_name(name)
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if object_to_check ~= nil then
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recipients[name] = true
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end
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end
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end
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for recipient,value in pairs(recipients) do
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if recipient ~= playername then
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minetest.chat_send_player(recipient,playername ..": " .. parameter,false)
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end
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end
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return
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end
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factions_chat.show_help(playername)
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end
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-------------------------------------------------------------------------------
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-- name: chathandler(playername,parameter)
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--
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--! @brief chat handler
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--! @memberof factions_chat
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--! @private
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--
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--! @param playername name
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--! @param parameter data supplied to command
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-------------------------------------------------------------------------------
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function factions_chat.chathandler(playername,parameter)
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local player = minetest.get_player_by_name(playername)
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if player ~= nil then
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local line = parameter:split(" ")
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local target_faction = line[1]
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local text = line[2]
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for i=3,#line,1 do
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text = text .. " " .. line[i]
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end
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local valid_faction = false
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for faction,value in pairs(factions.get_factions(player)) do
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if target_faction == faction then
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valid_faction = true
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end
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end
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if faction ~= nil and valid_faction and
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factions.dynamic_data.membertable[faction] ~= nil then
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for name,value in pairs(factions.dynamic_data.membertable[faction]) do
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local object_to_check = mientest.env:get_player_by_name(name)
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factions_chat.show_help(playername)
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if object_to_check ~= nil and
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name ~= playername then
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minetest.chat_send_player(name,playername ..": " .. text,false)
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end
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end
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else
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minetest.chat_send_player(playername,
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"Factions: you're not a member of " .. dump(faction),false)
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end
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return
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end
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factions_chat.show_help(playername)
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end
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-------------------------------------------------------------------------------
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-- name: show_help(playername,parameter)
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--
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--! @brief send help message to player
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--! @memberof factions_chat
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--! @private
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--
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--! @param playername name
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-------------------------------------------------------------------------------
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function factions_chat.show_help(playername)
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local MSG = function(text)
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minetest.chat_send_player(playername,text,false)
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end
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MSG("Factions mod")
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MSG("Usage:")
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MSG("\tUser commands:")
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MSG("\t\t/factions -> info on your current factions")
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MSG("\t\t/factions info <factionname> -> show description of faction")
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MSG("\t\t/factions list -> show list of factions")
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MSG("\t\t/factions leave <factionname> -> leave specified faction")
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MSG("\t\t/factions join <factionname> -> join specified faction")
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MSG("\t\t/factions version -> show version number of mod")
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MSG("\tAdmin commands:")
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MSG("\t\t/factions create <factionname> -> create a new faction")
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MSG("\t\t/factions delete <factionname> -> delete a faction faction")
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MSG("\t\t/factions leave <factionname> <playername> -> remove player from faction")
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MSG("\t\t/factions invite <factionname> <playername> -> invite player to faction")
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MSG("\t\t/factions set_free <factionname> <value> -> set faction free to join")
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MSG("\t\t/factions admin <factionname> <playername> <value> -> make player admin of faction")
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MSG("\t\t/factions description <factionname> <text> -> set description for faction")
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end |