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server-nalc/mods/farming/rhubarb.lua
Ombridride 232b274c55 initial commit
subgame + mods
2014-10-28 18:01:32 +01:00

80 lines
2.3 KiB
Lua

--= Rhubarb
minetest.register_craftitem("farming:rhubarb", {
description = "Rhubarb",
inventory_image = "farming_rhubarb.png",
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:rhubarb_1")
end,
on_use = minetest.item_eat(1),
})
minetest.register_craftitem("farming:rhubarb_pie", {
description = "Rhubarb Pie",
inventory_image = "farming_rhubarb_pie.png",
on_use = minetest.item_eat(6),
})
minetest.register_craft({
output = "farming:rhubarb_pie",
recipe = {
{"", "farming:sugar", ""},
{"farming:rhubarb", "farming:rhubarb", "farming:rhubarb"},
{"farming:wheat", "farming:wheat", "farming:wheat"},
}
})
-- Define Rhubarb growth stages
minetest.register_node("farming:rhubarb_1", {
drawtype = "plantlike",
tiles = {"farming_rhubarb_1.png"},
paramtype = "light",
sunlight_propagates = true,
waving = 1,
walkable = false,
buildable_to = true,
drop = "",
selection_box = {type = "fixed",fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},},
groups = {snappy=3,flammable=2,plant=1,not_in_creative_inventory=1,attached_node=1,growing=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:rhubarb_2", {
drawtype = "plantlike",
tiles = {"farming_rhubarb_2.png"},
paramtype = "light",
sunlight_propagates = true,
waving = 1,
walkable = false,
buildable_to = true,
drop = "",
selection_box = {type = "fixed",fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},},
groups = {snappy=3,flammable=2,plant=1,not_in_creative_inventory=1,attached_node=1,growing=1},
sounds = default.node_sound_leaves_defaults(),
})
-- Last stage of Rhubarb growth doesnnot have growing=1 so abm never has to check these
minetest.register_node("farming:rhubarb_3", {
drawtype = "plantlike",
tiles = {"farming_rhubarb_3.png"},
paramtype = "light",
sunlight_propagates = true,
waving = 1,
walkable = false,
buildable_to = true,
is_ground_content = true,
drop = {
items = {
{items = {'farming:rhubarb 2'},rarity=1},
{items = {'farming:rhubarb'},rarity=2},
{items = {'farming:rhubarb'},rarity=3},
}
},
selection_box = {type = "fixed",fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},},
groups = {snappy=3,flammable=2,plant=1,not_in_creative_inventory=1,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
})