mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-26 18:50:38 +01:00
130 lines
3.8 KiB
Lua
Executable File
130 lines
3.8 KiB
Lua
Executable File
home = {}
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home.homes_file = {["real"] = minetest.get_worldpath() .. "/realhomes",
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["nether"] = minetest.get_worldpath() .. "/netherhomes"}
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home.homepos = {["real"] = {}, ["nether"] = {}}
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home.time = 20 * 60
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home.sethome = function(name)
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local player = minetest.get_player_by_name(name)
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local pos = player:getpos()
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pos.y = pos.y+1
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local p_status = "real"
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if pos.y < -19600 then
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p_status = "nether"
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end
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local function assign_home()
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home.homepos[p_status][name] = pos
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minetest.chat_send_player(name, "Home set!")
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local output = io.open(home.homes_file[p_status], "w")
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output:write(minetest.serialize(home.homepos[p_status]))
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io.close(output)
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return true
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end
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if not action_timers.api.get_timer("sethome_" .. name) then
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if home.homepos[p_status][name] ~= pos then
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home.homepos[p_status][name] = pos
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end
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action_timers.api.register_timer("sethome_" .. name, home.time)
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return assign_home()
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else
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local res = action_timers.api.do_action("sethome_" .. name, assign_home)
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if tonumber(res) then
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minetest.chat_send_player(name, "Please retry later, you used sethome last time less than ".. home.time .." seconds ago.")
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minetest.chat_send_player(name, "Retry in: ".. math.floor(res) .." seconds.")
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minetest.log("action","Player ".. name .." tried to sethome within forbidden interval.")
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return false
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elseif res == true then
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return res
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end
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end
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end
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home.tohome = function(name)
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local player = minetest.get_player_by_name(name)
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if player == nil then
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-- just a check to prevent the server crashing
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return false
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end
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local p_status = "real"
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if player:getpos().y < -19600 then
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p_status = "nether"
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end
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if home.homepos[p_status][name] then
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local function go_to_home()
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player:setpos(home.homepos[p_status][player:get_player_name()])
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minetest.chat_send_player(name, "Teleported to home!")
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minetest.log("action","Player ".. name .." teleported to home. Next teleportation allowed in ".. home.time .." seconds.")
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return true
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end
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if not action_timers.api.get_timer("home_" .. name) then
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action_timers.api.register_timer("home_" .. name, home.time)
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return go_to_home()
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else
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local res = action_timers.api.do_action("home_" .. name, go_to_home)
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if tonumber(res) then
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minetest.chat_send_player(name, "Please retry later, you used home last time less than ".. home.time .." seconds ago.")
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minetest.chat_send_player(name, "Retry in: ".. math.floor(res) .." seconds.")
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minetest.log("action","Player ".. name .." tried to teleport home within forbidden interval.")
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return false
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elseif res == true then
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return res
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end
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end
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else
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minetest.chat_send_player(name, "Set a home using /sethome")
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return false
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end
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end
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local function loadhomes()
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for key,_ in pairs(home.homes_file) do
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local input = io.open(home.homes_file[key], "r")
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if input then
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-- Old format handler
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local line = input:read()
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input:seek("set",0)
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if line == nil then return end
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if not line:match("return {") then
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repeat
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local x = input:read("*n")
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if x == nil then
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break
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end
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local y = input:read("*n")
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local z = input:read("*n")
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local name = input:read("*l")
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home.homepos[key][name:sub(2)] = {x = x, y = y, z = z}
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until input:read(0) == nil
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else
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home.homepos[key] = minetest.deserialize(input:read())
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end
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io.close(input)
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else
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home.homepos[key] = {}
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end
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end
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end
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loadhomes()
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minetest.register_privilege("home", "Can use /sethome and /home")
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minetest.register_chatcommand("home", {
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description = "Teleport you to your home point",
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privs = {home=true},
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func = home.tohome,
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})
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minetest.register_chatcommand("sethome", {
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description = "Set your home point",
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privs = {home=true},
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func = home.sethome,
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})
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minetest.log("action","[sethome] Loaded.")
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