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server-nalc/mods/mobs/creeper.lua
Ombridride 4fd5ced537 Update monsters
- Tweak the coins drop (only silver and gold now)
- Creeper no longer drop coins
- Fix minotaur mob
- Add and tweak yeti mob (spawn / drops / light damage)
- Update spreadsheet
- many other small tweaks
2015-05-16 22:30:02 +02:00

57 lines
1.4 KiB
Lua
Executable File

-- Creeper by Davedevils (from his subgame MineClone)
mobs:register_mob("mobs:creeper", {
-- animal, monster, npc, barbarian
type = "monster",
-- agressive, does 21 damage to player when explode
passive = false,
attack_type = "explode",
damage = 21,
-- health & armor
hp_min = 30, hp_max = 40, armor = 90,
-- textures and model
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
visual = "mesh",
mesh = "mobs_tree_monster.x",
drawtype = "front",
textures = {
{"mobs_creeper.png"},
},
visual_size = {x=4.5,y=4.5},
blood_texture = "mobs_creeper_inv.png",
-- sounds
makes_footstep_sound = true,
sounds = {
random = "mobs_treemonster",
},
-- speed and jump
walk_velocity = 2,
run_velocity = 4,
jump = true,
view_range = 16,
-- drops mese or diamond when dead
drops = {
{name = "default:torch",
chance = 10, min = 3, max = 5,},
{name = "default:iron_lump",
chance = 5, min = 1, max = 2,},
{name = "default:coal_lump",
chance = 3, min = 1, max = 3,},
},
-- damaged by
water_damage = 2,
lava_damage = 15,
light_damage = 0,
-- model animation
animation = {
stand_start = 0, stand_end = 24,
walk_start = 25, walk_end = 47,
run_start = 48, run_end = 62,
punch_start = 48, punch_end = 62,
speed_normal = 15, speed_run = 15,
},
})
mobs:register_spawn("mobs:creeper", {"default:dirt_with_grass"}, 20, 8, 12000, 1, 31000)
mobs:register_egg("mobs:creeper", "Creeper", "mobs_creeper_inv.png", 1)