mirror of
https://github.com/sys4-fr/server-nalc.git
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961 lines
37 KiB
Plaintext
Executable File
961 lines
37 KiB
Plaintext
Executable File
xof 0303txt 0032
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template XSkinMeshHeader {
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<3cf169ce-ff7c-44ab-93c0-f78f62d172e2>
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WORD nMaxSkinWeightsPerVertex;
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WORD nMaxSkinWeightsPerFace;
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WORD nBones;
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}
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template SkinWeights {
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<6f0d123b-bad2-4167-a0d0-80224f25fabb>
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STRING transformNodeName;
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DWORD nWeights;
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array DWORD vertexIndices[nWeights];
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array float weights[nWeights];
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Matrix4x4 matrixOffset;
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}
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Frame Root {
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FrameTransformMatrix {
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1.000000, 0.000000, 0.000000, 0.000000,
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0.000000,-0.000000,-1.000000, 0.000000,
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0.000000, 1.000000,-0.000000, 0.000000,
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0.000000, 0.000000, 0.000000, 1.000000;;
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}
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Frame Armature {
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FrameTransformMatrix {
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1.000000, 0.000000, 0.000000, 0.000000,
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0.000000,-0.000000, 1.000000, 0.000000,
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0.000000,-1.000000,-0.000000, 0.000000,
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0.000000, 0.513737,-0.313566, 1.000000;;
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}
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Frame Armature_Bone {
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FrameTransformMatrix {
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1.000000, 0.000000, 0.000000, 0.000000,
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0.000000, 0.000000, 1.000000, 0.000000,
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0.000000,-1.000000, 0.000000, 0.000000,
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0.000000, 0.000000, 0.000000, 1.000000;;
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}
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} //End of Armature_Bone
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Frame Armature_Bone_001 {
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FrameTransformMatrix {
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1.000000, 0.000000, 0.000000, 0.000000,
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0.000000, 0.000000, 1.000000, 0.000000,
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0.000000,-1.000000, 0.000000, 0.000000,
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0.007313, 0.786015,-0.491447, 1.000000;;
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}
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} //End of Armature_Bone_001
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Frame Cube {
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FrameTransformMatrix {
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1.000000, 0.000000, 0.000000, 0.000000,
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0.000000,-0.000000,-1.000000, 0.000000,
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0.000000, 1.000000,-0.000000, 0.000000,
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0.000000, 0.313566, 0.513737, 1.000000;;
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}
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Mesh { //Cube_001 Mesh
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48;
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1.000000; 1.000000; 0.472714;,
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1.000000;-1.000000; 0.472714;,
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-1.000000;-1.000000; 0.472714;,
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-1.000000; 1.000000; 0.472714;,
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1.000000; 0.999999; 1.003162;,
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-1.000000; 1.000000; 1.003162;,
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-1.000000;-1.000000; 1.003162;,
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0.999999;-1.000001; 1.003162;,
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1.000000; 1.000000; 0.472714;,
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1.000000; 0.999999; 1.003162;,
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0.999999;-1.000001; 1.003162;,
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1.000000;-1.000000; 0.472714;,
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1.000000;-1.000000; 0.472714;,
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0.999999;-1.000001; 1.003162;,
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-1.000000;-1.000000; 1.003162;,
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-1.000000;-1.000000; 0.472714;,
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-1.000000;-1.000000; 0.472714;,
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-1.000000;-1.000000; 1.003162;,
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-1.000000; 1.000000; 1.003162;,
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-1.000000; 1.000000; 0.472714;,
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1.000000; 0.999999; 1.003162;,
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1.000000; 1.000000; 0.472714;,
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-1.000000; 1.000000; 0.472714;,
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-1.000000; 1.000000; 1.003162;,
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1.000000; 1.000000;-1.000000;,
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1.000000;-1.000000;-1.000000;,
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-1.000000;-1.000000;-1.000000;,
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-1.000000; 1.000000;-1.000000;,
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1.000000; 0.999999; 0.473341;,
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-1.000000; 1.000000; 0.473341;,
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-1.000000;-1.000000; 0.473341;,
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0.999999;-1.000001; 0.473341;,
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1.000000; 1.000000;-1.000000;,
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1.000000; 0.999999; 0.473341;,
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0.999999;-1.000001; 0.473341;,
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1.000000;-1.000000;-1.000000;,
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1.000000;-1.000000;-1.000000;,
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0.999999;-1.000001; 0.473341;,
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-1.000000;-1.000000; 0.473341;,
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-1.000000;-1.000000;-1.000000;,
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-1.000000;-1.000000;-1.000000;,
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-1.000000;-1.000000; 0.473341;,
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-1.000000; 1.000000; 0.473341;,
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-1.000000; 1.000000;-1.000000;,
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1.000000; 0.999999; 0.473341;,
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1.000000; 1.000000;-1.000000;,
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-1.000000; 1.000000;-1.000000;,
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-1.000000; 1.000000; 0.473341;;
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12;
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4;0;1;2;3;,
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4;4;5;6;7;,
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4;8;9;10;11;,
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4;12;13;14;15;,
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4;16;17;18;19;,
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4;20;21;22;23;,
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4;24;25;26;27;,
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4;28;29;30;31;,
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4;32;33;34;35;,
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4;36;37;38;39;,
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4;40;41;42;43;,
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4;44;45;46;47;;
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MeshNormals { //Cube_001 Normals
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48;
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0.000000; 0.000000;-1.000000;,
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0.000000; 0.000000;-1.000000;,
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0.000000; 0.000000;-1.000000;,
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0.000000; 0.000000;-1.000000;,
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0.000000;-0.000000; 1.000000;,
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0.000000;-0.000000; 1.000000;,
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0.000000;-0.000000; 1.000000;,
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0.000000;-0.000000; 1.000000;,
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1.000000;-0.000000; 0.000000;,
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1.000000;-0.000000; 0.000000;,
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1.000000;-0.000000; 0.000000;,
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1.000000;-0.000000; 0.000000;,
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-0.000000;-1.000000;-0.000000;,
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-0.000000;-1.000000;-0.000000;,
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-0.000000;-1.000000;-0.000000;,
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-0.000000;-1.000000;-0.000000;,
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-1.000000; 0.000000;-0.000001;,
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-1.000000; 0.000000;-0.000001;,
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-1.000000; 0.000000;-0.000001;,
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-1.000000; 0.000000;-0.000001;,
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0.000000; 1.000000; 0.000001;,
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0.000000; 1.000000; 0.000001;,
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0.000000; 1.000000; 0.000001;,
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0.000000; 1.000000; 0.000001;,
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0.000000; 0.000000;-1.000000;,
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0.000000; 0.000000;-1.000000;,
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0.000000; 0.000000;-1.000000;,
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0.000000; 0.000000;-1.000000;,
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0.000000;-0.000000; 1.000000;,
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0.000000;-0.000000; 1.000000;,
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0.000000;-0.000000; 1.000000;,
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0.000000;-0.000000; 1.000000;,
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1.000000;-0.000000; 0.000000;,
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1.000000;-0.000000; 0.000000;,
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1.000000;-0.000000; 0.000000;,
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1.000000;-0.000000; 0.000000;,
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-0.000000;-1.000000;-0.000000;,
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-0.000000;-1.000000;-0.000000;,
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-0.000000;-1.000000;-0.000000;,
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-0.000000;-1.000000;-0.000000;,
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-1.000000; 0.000000;-0.000000;,
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-1.000000; 0.000000;-0.000000;,
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-1.000000; 0.000000;-0.000000;,
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-1.000000; 0.000000;-0.000000;,
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0.000000; 1.000000; 0.000000;,
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0.000000; 1.000000; 0.000000;,
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0.000000; 1.000000; 0.000000;,
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0.000000; 1.000000; 0.000000;;
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12;
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4;0;1;2;3;,
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4;4;5;6;7;,
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4;8;9;10;11;,
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4;12;13;14;15;,
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4;16;17;18;19;,
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4;20;21;22;23;,
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4;24;25;26;27;,
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4;28;29;30;31;,
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4;32;33;34;35;,
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4;36;37;38;39;,
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4;40;41;42;43;,
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4;44;45;46;47;;
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} //End of Cube_001 Normals
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MeshMaterialList { //Cube_001 Material List
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1;
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12;
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0;;
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Material Material {
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0.640000; 0.640000; 0.640000; 1.000000;;
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96.078431;
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0.500000; 0.500000; 0.500000;;
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0.000000; 0.000000; 0.000000;;
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}
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} //End of Cube_001 Material List
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MeshTextureCoords { //Cube_001 UV Coordinates
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48;
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0.000000; 1.000000;,
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0.500000; 1.000000;,
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0.500000; 0.500000;,
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0.000000; 0.500000;,
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0.500000; 0.000000;,
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0.000000; 0.000000;,
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0.000000; 0.500000;,
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0.500000; 0.500000;,
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1.000000; 0.671875;,
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1.000000; 0.500000;,
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0.500000; 0.500000;,
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0.500000; 0.671875;,
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1.000000; 0.171875;,
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1.000000; 0.000000;,
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0.500000; 0.000000;,
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0.500000; 0.171875;,
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1.000000; 0.671875;,
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1.000000; 0.500000;,
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0.500000; 0.500000;,
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0.500000; 0.671875;,
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0.500000; 0.500000;,
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0.500000; 0.671875;,
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1.000000; 0.671875;,
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1.000000; 0.500000;,
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0.000000; 0.500000;,
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0.500000; 0.500000;,
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0.500000; 0.000000;,
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0.000000; 0.000000;,
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0.000000; 1.000000;,
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0.500000; 1.000000;,
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0.500000; 0.500000;,
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0.000000; 0.500000;,
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1.000000; 1.000000;,
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1.000000; 0.687500;,
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0.500000; 0.687500;,
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0.500000; 1.000000;,
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1.000000; 0.500000;,
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1.000000; 0.187500;,
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0.500000; 0.187500;,
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0.500000; 0.500000;,
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1.000000; 1.000000;,
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1.000000; 0.687500;,
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0.500000; 0.687500;,
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0.500000; 1.000000;,
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0.500000; 0.687500;,
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0.500000; 1.000000;,
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1.000000; 1.000000;,
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1.000000; 0.687500;;
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} //End of Cube_001 UV Coordinates
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XSkinMeshHeader {
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2;
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6;
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2;
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}
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SkinWeights {
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"Armature_Bone";
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24;
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24,
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25,
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26,
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27,
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28,
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|
29,
|
|
30,
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31,
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32,
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33,
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34,
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35,
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36,
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37,
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38,
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39,
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40,
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41,
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42,
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43,
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44,
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45,
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46,
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47;
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1.000000,
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1.000000,
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1.000000,
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1.000000,
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1.000000,
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1.000000,
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1.000000,
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1.000000,
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1.000000,
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1.000000,
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1.000000,
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1.000000,
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1.000000,
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1.000000,
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1.000000,
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1.000000,
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1.000000,
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1.000000,
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1.000000,
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1.000000,
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1.000000,
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1.000000,
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1.000000,
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1.000000;
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1.000000, 0.000000, 0.000000, 0.000000,
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0.000000,-1.000000,-0.000000, 0.000000,
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0.000000, 0.000000,-1.000000, 0.000000,
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0.000000, 0.513737,-0.313566, 1.000000;;
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} //End of Armature_Bone Skin Weights
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SkinWeights {
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"Armature_Bone_001";
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45;
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0,
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1,
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2,
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3,
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4,
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5,
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6,
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7,
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8,
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9,
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10,
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11,
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12,
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13,
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14,
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15,
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16,
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17,
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18,
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19,
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20,
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21,
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22,
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23,
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24,
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25,
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26,
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|
28,
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29,
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|
30,
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31,
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|
32,
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|
33,
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|
34,
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|
35,
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|
36,
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37,
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38,
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39,
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|
40,
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|
41,
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|
42,
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|
44,
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|
45,
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|
47;
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1.000000,
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|
1.000000,
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1.000000,
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|
1.000000,
|
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1.000000,
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|
1.000000,
|
|
1.000000,
|
|
1.000000,
|
|
1.000000,
|
|
1.000000,
|
|
1.000000,
|
|
1.000000,
|
|
1.000000,
|
|
1.000000,
|
|
1.000000,
|
|
1.000000,
|
|
1.000000,
|
|
1.000000,
|
|
1.000000,
|
|
1.000000,
|
|
1.000000,
|
|
1.000000,
|
|
1.000000,
|
|
1.000000,
|
|
0.000000,
|
|
0.000000,
|
|
0.000000,
|
|
0.000000,
|
|
0.000000,
|
|
0.000000,
|
|
0.000000,
|
|
0.000000,
|
|
0.000000,
|
|
0.000000,
|
|
0.000000,
|
|
0.000000,
|
|
0.000000,
|
|
0.000000,
|
|
0.000000,
|
|
0.000000,
|
|
0.000000,
|
|
0.000000,
|
|
0.000000,
|
|
0.000000,
|
|
0.000000;
|
|
1.000000, 0.000000, 0.000000, 0.000000,
|
|
0.000000,-1.000000,-0.000000, 0.000000,
|
|
0.000000, 0.000000,-1.000000, 0.000000,
|
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-0.007313, 1.005184, 0.472449, 1.000000;;
|
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} //End of Armature_Bone_001 Skin Weights
|
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} //End of Cube_001 Mesh
|
|
} //End of Cube
|
|
} //End of Armature
|
|
} //End of Root Frame
|
|
AnimationSet {
|
|
Animation {
|
|
{Armature}
|
|
AnimationKey { //Position
|
|
2;
|
|
40;
|
|
0;3; 0.000000, 0.513737,-0.313566;;,
|
|
1;3; 0.000000, 0.513737,-0.313566;;,
|
|
2;3; 0.000000, 0.513737,-0.313566;;,
|
|
3;3; 0.000000, 0.513737,-0.313566;;,
|
|
4;3; 0.000000, 0.513737,-0.313566;;,
|
|
5;3; 0.000000, 0.513737,-0.313566;;,
|
|
6;3; 0.000000, 0.513737,-0.313566;;,
|
|
7;3; 0.000000, 0.513737,-0.313566;;,
|
|
8;3; 0.000000, 0.513737,-0.313566;;,
|
|
9;3; 0.000000, 0.513737,-0.313566;;,
|
|
10;3; 0.000000, 0.513737,-0.313566;;,
|
|
11;3; 0.000000, 0.513737,-0.313566;;,
|
|
12;3; 0.000000, 0.513737,-0.313566;;,
|
|
13;3; 0.000000, 0.513737,-0.313566;;,
|
|
14;3; 0.000000, 0.513737,-0.313566;;,
|
|
15;3; 0.000000, 0.513737,-0.313566;;,
|
|
16;3; 0.000000, 0.513737,-0.313566;;,
|
|
17;3; 0.000000, 0.513737,-0.313566;;,
|
|
18;3; 0.000000, 0.513737,-0.313566;;,
|
|
19;3; 0.000000, 0.513737,-0.313566;;,
|
|
20;3; 0.000000, 0.513737,-0.313566;;,
|
|
21;3; 0.000000, 0.513737,-0.313566;;,
|
|
22;3; 0.000000, 0.513737,-0.313566;;,
|
|
23;3; 0.000000, 0.513737,-0.313566;;,
|
|
24;3; 0.000000, 0.513737,-0.313566;;,
|
|
25;3; 0.000000, 0.513737,-0.313566;;,
|
|
26;3; 0.000000, 0.513737,-0.313566;;,
|
|
27;3; 0.000000, 0.513737,-0.313566;;,
|
|
28;3; 0.000000, 0.513737,-0.313566;;,
|
|
29;3; 0.000000, 0.513737,-0.313566;;,
|
|
30;3; 0.000000, 0.513737,-0.313566;;,
|
|
31;3; 0.000000, 0.513737,-0.313566;;,
|
|
32;3; 0.000000, 0.513737,-0.313566;;,
|
|
33;3; 0.000000, 0.513737,-0.313566;;,
|
|
34;3; 0.000000, 0.513737,-0.313566;;,
|
|
35;3; 0.000000, 0.513737,-0.313566;;,
|
|
36;3; 0.000000, 0.513737,-0.313566;;,
|
|
37;3; 0.000000, 0.513737,-0.313566;;,
|
|
38;3; 0.000000, 0.513737,-0.313566;;,
|
|
39;3; 0.000000, 0.513737,-0.313566;;;
|
|
}
|
|
AnimationKey { //Rotation
|
|
0;
|
|
40;
|
|
0;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
1;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
2;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
3;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
4;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
5;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
6;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
7;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
8;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
9;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
10;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
11;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
12;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
13;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
14;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
15;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
16;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
17;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
18;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
19;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
20;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
21;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
22;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
23;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
24;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
25;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
26;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
27;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
28;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
29;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
30;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
31;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
32;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
33;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
34;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
35;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
36;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
37;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
38;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
39;4; -0.707107, 0.707107, 0.000000, 0.000000;;;
|
|
}
|
|
AnimationKey { //Scale
|
|
1;
|
|
40;
|
|
0;3; 1.000000, 1.000000, 1.000000;;,
|
|
1;3; 1.000000, 1.000000, 1.000000;;,
|
|
2;3; 1.000000, 1.000000, 1.000000;;,
|
|
3;3; 1.000000, 1.000000, 1.000000;;,
|
|
4;3; 1.000000, 1.000000, 1.000000;;,
|
|
5;3; 1.000000, 1.000000, 1.000000;;,
|
|
6;3; 1.000000, 1.000000, 1.000000;;,
|
|
7;3; 1.000000, 1.000000, 1.000000;;,
|
|
8;3; 1.000000, 1.000000, 1.000000;;,
|
|
9;3; 1.000000, 1.000000, 1.000000;;,
|
|
10;3; 1.000000, 1.000000, 1.000000;;,
|
|
11;3; 1.000000, 1.000000, 1.000000;;,
|
|
12;3; 1.000000, 1.000000, 1.000000;;,
|
|
13;3; 1.000000, 1.000000, 1.000000;;,
|
|
14;3; 1.000000, 1.000000, 1.000000;;,
|
|
15;3; 1.000000, 1.000000, 1.000000;;,
|
|
16;3; 1.000000, 1.000000, 1.000000;;,
|
|
17;3; 1.000000, 1.000000, 1.000000;;,
|
|
18;3; 1.000000, 1.000000, 1.000000;;,
|
|
19;3; 1.000000, 1.000000, 1.000000;;,
|
|
20;3; 1.000000, 1.000000, 1.000000;;,
|
|
21;3; 1.000000, 1.000000, 1.000000;;,
|
|
22;3; 1.000000, 1.000000, 1.000000;;,
|
|
23;3; 1.000000, 1.000000, 1.000000;;,
|
|
24;3; 1.000000, 1.000000, 1.000000;;,
|
|
25;3; 1.000000, 1.000000, 1.000000;;,
|
|
26;3; 1.000000, 1.000000, 1.000000;;,
|
|
27;3; 1.000000, 1.000000, 1.000000;;,
|
|
28;3; 1.000000, 1.000000, 1.000000;;,
|
|
29;3; 1.000000, 1.000000, 1.000000;;,
|
|
30;3; 1.000000, 1.000000, 1.000000;;,
|
|
31;3; 1.000000, 1.000000, 1.000000;;,
|
|
32;3; 1.000000, 1.000000, 1.000000;;,
|
|
33;3; 1.000000, 1.000000, 1.000000;;,
|
|
34;3; 1.000000, 1.000000, 1.000000;;,
|
|
35;3; 1.000000, 1.000000, 1.000000;;,
|
|
36;3; 1.000000, 1.000000, 1.000000;;,
|
|
37;3; 1.000000, 1.000000, 1.000000;;,
|
|
38;3; 1.000000, 1.000000, 1.000000;;,
|
|
39;3; 1.000000, 1.000000, 1.000000;;;
|
|
}
|
|
}
|
|
Animation {
|
|
{Armature_Bone}
|
|
AnimationKey { //Position
|
|
2;
|
|
40;
|
|
0;3; 0.000000, 0.000000, 0.000000;;,
|
|
1;3; 0.000000, 0.000000, 0.000000;;,
|
|
2;3; 0.000000, 0.000000, 0.000000;;,
|
|
3;3; 0.000000, 0.000000, 0.000000;;,
|
|
4;3; 0.000000, 0.000000, 0.000000;;,
|
|
5;3; 0.000000, 0.000000, 0.000000;;,
|
|
6;3; 0.000000, 0.000000, 0.000000;;,
|
|
7;3; 0.000000, 0.000000, 0.000000;;,
|
|
8;3; 0.000000, 0.000000, 0.000000;;,
|
|
9;3; 0.000000, 0.000000, 0.000000;;,
|
|
10;3; 0.000000, 0.000000, 0.000000;;,
|
|
11;3; 0.000000, 0.000000, 0.000000;;,
|
|
12;3; 0.000000, 0.000000, 0.000000;;,
|
|
13;3; 0.000000, 0.000000, 0.000000;;,
|
|
14;3; 0.000000, 0.000000, 0.000000;;,
|
|
15;3; 0.000000, 0.000000, 0.000000;;,
|
|
16;3; 0.000000, 0.000000, 0.000000;;,
|
|
17;3; 0.000000, 0.000000, 0.000000;;,
|
|
18;3; 0.000000, 0.000000, 0.000000;;,
|
|
19;3; 0.000000, 0.000000, 0.000000;;,
|
|
20;3; 0.000000, 0.000000, 0.000000;;,
|
|
21;3; 0.000000, 0.000000, 0.000000;;,
|
|
22;3; 0.000000, 0.000000, 0.000000;;,
|
|
23;3; 0.000000, 0.000000, 0.000000;;,
|
|
24;3; 0.000000, 0.000000, 0.000000;;,
|
|
25;3; 0.000000, 0.000000, 0.000000;;,
|
|
26;3; 0.000000, 0.000000, 0.000000;;,
|
|
27;3; 0.000000, 0.000000, 0.000000;;,
|
|
28;3; 0.000000, 0.000000, 0.000000;;,
|
|
29;3; 0.000000, 0.000000, 0.000000;;,
|
|
30;3; 0.000000, 0.000000, 0.000000;;,
|
|
31;3; 0.000000, 0.000000, 0.000000;;,
|
|
32;3; 0.000000, 0.000000, 0.000000;;,
|
|
33;3; 0.000000, 0.000000, 0.000000;;,
|
|
34;3; 0.000000, 0.000000, 0.000000;;,
|
|
35;3; 0.000000, 0.000000, 0.000000;;,
|
|
36;3; 0.000000, 0.000000, 0.000000;;,
|
|
37;3; 0.000000, 0.000000, 0.000000;;,
|
|
38;3; 0.000000, 0.000000, 0.000000;;,
|
|
39;3; 0.000000, 0.000000, 0.000000;;;
|
|
}
|
|
AnimationKey { //Rotation
|
|
0;
|
|
40;
|
|
0;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
1;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
2;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
3;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
4;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
5;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
6;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
7;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
8;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
9;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
10;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
11;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
12;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
13;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
14;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
15;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
16;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
17;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
18;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
19;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
20;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
21;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
22;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
23;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
24;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
25;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
26;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
27;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
28;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
29;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
30;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
31;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
32;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
33;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
34;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
35;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
36;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
37;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
38;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
39;4; -0.707107, 0.707107, 0.000000, 0.000000;;;
|
|
}
|
|
AnimationKey { //Scale
|
|
1;
|
|
40;
|
|
0;3; 1.000000, 1.000000, 1.000000;;,
|
|
1;3; 1.000000, 1.000000, 1.000000;;,
|
|
2;3; 1.000000, 1.000000, 1.000000;;,
|
|
3;3; 1.000000, 1.000000, 1.000000;;,
|
|
4;3; 1.000000, 1.000000, 1.000000;;,
|
|
5;3; 1.000000, 1.000000, 1.000000;;,
|
|
6;3; 1.000000, 1.000000, 1.000000;;,
|
|
7;3; 1.000000, 1.000000, 1.000000;;,
|
|
8;3; 1.000000, 1.000000, 1.000000;;,
|
|
9;3; 1.000000, 1.000000, 1.000000;;,
|
|
10;3; 1.000000, 1.000000, 1.000000;;,
|
|
11;3; 1.000000, 1.000000, 1.000000;;,
|
|
12;3; 1.000000, 1.000000, 1.000000;;,
|
|
13;3; 1.000000, 1.000000, 1.000000;;,
|
|
14;3; 1.000000, 1.000000, 1.000000;;,
|
|
15;3; 1.000000, 1.000000, 1.000000;;,
|
|
16;3; 1.000000, 1.000000, 1.000000;;,
|
|
17;3; 1.000000, 1.000000, 1.000000;;,
|
|
18;3; 1.000000, 1.000000, 1.000000;;,
|
|
19;3; 1.000000, 1.000000, 1.000000;;,
|
|
20;3; 1.000000, 1.000000, 1.000000;;,
|
|
21;3; 1.000000, 1.000000, 1.000000;;,
|
|
22;3; 1.000000, 1.000000, 1.000000;;,
|
|
23;3; 1.000000, 1.000000, 1.000000;;,
|
|
24;3; 1.000000, 1.000000, 1.000000;;,
|
|
25;3; 1.000000, 1.000000, 1.000000;;,
|
|
26;3; 1.000000, 1.000000, 1.000000;;,
|
|
27;3; 1.000000, 1.000000, 1.000000;;,
|
|
28;3; 1.000000, 1.000000, 1.000000;;,
|
|
29;3; 1.000000, 1.000000, 1.000000;;,
|
|
30;3; 1.000000, 1.000000, 1.000000;;,
|
|
31;3; 1.000000, 1.000000, 1.000000;;,
|
|
32;3; 1.000000, 1.000000, 1.000000;;,
|
|
33;3; 1.000000, 1.000000, 1.000000;;,
|
|
34;3; 1.000000, 1.000000, 1.000000;;,
|
|
35;3; 1.000000, 1.000000, 1.000000;;,
|
|
36;3; 1.000000, 1.000000, 1.000000;;,
|
|
37;3; 1.000000, 1.000000, 1.000000;;,
|
|
38;3; 1.000000, 1.000000, 1.000000;;,
|
|
39;3; 1.000000, 1.000000, 1.000000;;;
|
|
}
|
|
}
|
|
Animation {
|
|
{Armature_Bone_001}
|
|
AnimationKey { //Position
|
|
2;
|
|
40;
|
|
0;3; 0.007313, 0.786015,-0.491447;;,
|
|
1;3; 0.007313, 0.786015,-0.491447;;,
|
|
2;3; 0.007313, 0.786015,-0.491447;;,
|
|
3;3; 0.007313, 0.786015,-0.491447;;,
|
|
4;3; 0.007313, 0.786015,-0.491447;;,
|
|
5;3; 0.007313, 0.786015,-0.491447;;,
|
|
6;3; 0.007313, 0.786015,-0.491447;;,
|
|
7;3; 0.007313, 0.786015,-0.491447;;,
|
|
8;3; 0.007313, 0.786015,-0.491447;;,
|
|
9;3; 0.007313, 0.786015,-0.491447;;,
|
|
10;3; 0.007313, 0.786015,-0.491447;;,
|
|
11;3; 0.007313, 0.786015,-0.491447;;,
|
|
12;3; 0.007313, 0.786015,-0.491447;;,
|
|
13;3; 0.007313, 0.786015,-0.491447;;,
|
|
14;3; 0.007313, 0.786015,-0.491447;;,
|
|
15;3; 0.007313, 0.786015,-0.491447;;,
|
|
16;3; 0.007313, 0.786015,-0.491447;;,
|
|
17;3; 0.007313, 0.786015,-0.491447;;,
|
|
18;3; 0.007313, 0.786015,-0.491447;;,
|
|
19;3; 0.007313, 0.786015,-0.491447;;,
|
|
20;3; 0.007313, 0.786015,-0.491447;;,
|
|
21;3; 0.007313, 0.786015,-0.491447;;,
|
|
22;3; 0.007313, 0.786015,-0.491447;;,
|
|
23;3; 0.007313, 0.786015,-0.491447;;,
|
|
24;3; 0.007313, 0.786015,-0.491447;;,
|
|
25;3; 0.007313, 0.786015,-0.491447;;,
|
|
26;3; 0.007313, 0.786015,-0.491447;;,
|
|
27;3; 0.007313, 0.786015,-0.491447;;,
|
|
28;3; 0.007313, 0.786015,-0.491447;;,
|
|
29;3; 0.007313, 0.786015,-0.491447;;,
|
|
30;3; 0.007313, 0.786015,-0.491447;;,
|
|
31;3; 0.007313, 0.786015,-0.491447;;,
|
|
32;3; 0.007313, 0.786015,-0.491447;;,
|
|
33;3; 0.007313, 0.786015,-0.491447;;,
|
|
34;3; 0.007313, 0.786015,-0.491447;;,
|
|
35;3; 0.007313, 0.786015,-0.491447;;,
|
|
36;3; 0.007313, 0.786015,-0.491447;;,
|
|
37;3; 0.007313, 0.786015,-0.491447;;,
|
|
38;3; 0.007313, 0.786015,-0.491447;;,
|
|
39;3; 0.007313, 0.786015,-0.491447;;;
|
|
}
|
|
AnimationKey { //Rotation
|
|
0;
|
|
40;
|
|
0;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
1;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
2;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
3;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
4;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
5;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
6;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
7;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
8;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
9;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
10;4; -0.709884, 0.698751, 0.000000, 0.000000;;,
|
|
11;4; -0.718279, 0.673492, 0.000000, 0.000000;;,
|
|
12;4; -0.732244, 0.631466, 0.000000, 0.000000;;,
|
|
13;4; -0.751487, 0.573552, 0.000000, 0.000000;;,
|
|
14;4; -0.775397, 0.501580, 0.000000, 0.000000;;,
|
|
15;4; -0.803008, 0.418461, 0.000000, 0.000000;;,
|
|
16;4; -0.833007, 0.328143, 0.000000, 0.000000;;,
|
|
17;4; -0.863831, 0.235334, 0.000000, 0.000000;;,
|
|
18;4; -0.893822, 0.145025, 0.000000, 0.000000;;,
|
|
19;4; -0.921418, 0.061924, 0.000000, 0.000000;;,
|
|
20;4; -0.945312,-0.010026, 0.000000, 0.000000;;,
|
|
21;4; -0.964537,-0.067917, 0.000000, 0.000000;;,
|
|
22;4; -0.978488,-0.109924, 0.000000, 0.000000;;,
|
|
23;4; -0.986873,-0.135171, 0.000000, 0.000000;;,
|
|
24;4; -0.989647,-0.143522, 0.000000, 0.000000;;,
|
|
25;4; -0.986874,-0.135171, 0.000000, 0.000000;;,
|
|
26;4; -0.978493,-0.109930, 0.000000, 0.000000;;,
|
|
27;4; -0.964552,-0.067937, 0.000000, 0.000000;;,
|
|
28;4; -0.945345,-0.010069, 0.000000, 0.000000;;,
|
|
29;4; -0.921478, 0.061848, 0.000000, 0.000000;;,
|
|
30;4; -0.893910, 0.144911, 0.000000, 0.000000;;,
|
|
31;4; -0.863947, 0.235184, 0.000000, 0.000000;;,
|
|
32;4; -0.833142, 0.327969, 0.000000, 0.000000;;,
|
|
33;4; -0.803146, 0.418283, 0.000000, 0.000000;;,
|
|
34;4; -0.775524, 0.501418, 0.000000, 0.000000;;,
|
|
35;4; -0.751587, 0.573423, 0.000000, 0.000000;;,
|
|
36;4; -0.732311, 0.631380, 0.000000, 0.000000;;,
|
|
37;4; -0.718313, 0.673448, 0.000000, 0.000000;;,
|
|
38;4; -0.709894, 0.698738, 0.000000, 0.000000;;,
|
|
39;4; -0.707107, 0.707107, 0.000000, 0.000000;;;
|
|
}
|
|
AnimationKey { //Scale
|
|
1;
|
|
40;
|
|
0;3; 1.000000, 1.000000, 1.000000;;,
|
|
1;3; 1.000000, 1.000000, 1.000000;;,
|
|
2;3; 1.000000, 1.000000, 1.000000;;,
|
|
3;3; 1.000000, 1.000000, 1.000000;;,
|
|
4;3; 1.000000, 1.000000, 1.000000;;,
|
|
5;3; 1.000000, 1.000000, 1.000000;;,
|
|
6;3; 1.000000, 1.000000, 1.000000;;,
|
|
7;3; 1.000000, 1.000000, 1.000000;;,
|
|
8;3; 1.000000, 1.000000, 1.000000;;,
|
|
9;3; 1.000000, 1.000000, 1.000000;;,
|
|
10;3; 1.000000, 1.000000, 1.000000;;,
|
|
11;3; 1.000000, 1.000000, 1.000000;;,
|
|
12;3; 1.000000, 1.000000, 1.000000;;,
|
|
13;3; 1.000000, 1.000000, 1.000000;;,
|
|
14;3; 1.000000, 1.000000, 1.000000;;,
|
|
15;3; 1.000000, 1.000000, 1.000000;;,
|
|
16;3; 1.000000, 1.000000, 1.000000;;,
|
|
17;3; 1.000000, 1.000000, 1.000000;;,
|
|
18;3; 1.000000, 1.000000, 1.000000;;,
|
|
19;3; 1.000000, 1.000000, 1.000000;;,
|
|
20;3; 1.000000, 1.000000, 1.000000;;,
|
|
21;3; 1.000000, 1.000000, 1.000000;;,
|
|
22;3; 1.000000, 1.000000, 1.000000;;,
|
|
23;3; 1.000000, 1.000000, 1.000000;;,
|
|
24;3; 1.000000, 1.000000, 1.000000;;,
|
|
25;3; 1.000000, 1.000000, 1.000000;;,
|
|
26;3; 1.000000, 1.000000, 1.000000;;,
|
|
27;3; 1.000000, 1.000000, 1.000000;;,
|
|
28;3; 1.000000, 1.000000, 1.000000;;,
|
|
29;3; 1.000000, 1.000000, 1.000000;;,
|
|
30;3; 1.000000, 1.000000, 1.000000;;,
|
|
31;3; 1.000000, 1.000000, 1.000000;;,
|
|
32;3; 1.000000, 1.000000, 1.000000;;,
|
|
33;3; 1.000000, 1.000000, 1.000000;;,
|
|
34;3; 1.000000, 1.000000, 1.000000;;,
|
|
35;3; 1.000000, 1.000000, 1.000000;;,
|
|
36;3; 1.000000, 1.000000, 1.000000;;,
|
|
37;3; 1.000000, 1.000000, 1.000000;;,
|
|
38;3; 1.000000, 1.000000, 1.000000;;,
|
|
39;3; 1.000000, 1.000000, 1.000000;;;
|
|
}
|
|
}
|
|
Animation {
|
|
{Cube}
|
|
AnimationKey { //Position
|
|
2;
|
|
40;
|
|
0;3; 0.000000, 0.313566, 0.513737;;,
|
|
1;3; 0.000000, 0.313566, 0.513737;;,
|
|
2;3; 0.000000, 0.313566, 0.513737;;,
|
|
3;3; 0.000000, 0.313566, 0.513737;;,
|
|
4;3; 0.000000, 0.313566, 0.513737;;,
|
|
5;3; 0.000000, 0.313566, 0.513737;;,
|
|
6;3; 0.000000, 0.313566, 0.513737;;,
|
|
7;3; 0.000000, 0.313566, 0.513737;;,
|
|
8;3; 0.000000, 0.313566, 0.513737;;,
|
|
9;3; 0.000000, 0.313566, 0.513737;;,
|
|
10;3; 0.000000, 0.313566, 0.513737;;,
|
|
11;3; 0.000000, 0.313566, 0.513737;;,
|
|
12;3; 0.000000, 0.313566, 0.513737;;,
|
|
13;3; 0.000000, 0.313566, 0.513737;;,
|
|
14;3; 0.000000, 0.313566, 0.513737;;,
|
|
15;3; 0.000000, 0.313566, 0.513737;;,
|
|
16;3; 0.000000, 0.313566, 0.513737;;,
|
|
17;3; 0.000000, 0.313566, 0.513737;;,
|
|
18;3; 0.000000, 0.313566, 0.513737;;,
|
|
19;3; 0.000000, 0.313566, 0.513737;;,
|
|
20;3; 0.000000, 0.313566, 0.513737;;,
|
|
21;3; 0.000000, 0.313566, 0.513737;;,
|
|
22;3; 0.000000, 0.313566, 0.513737;;,
|
|
23;3; 0.000000, 0.313566, 0.513737;;,
|
|
24;3; 0.000000, 0.313566, 0.513737;;,
|
|
25;3; 0.000000, 0.313566, 0.513737;;,
|
|
26;3; 0.000000, 0.313566, 0.513737;;,
|
|
27;3; 0.000000, 0.313566, 0.513737;;,
|
|
28;3; 0.000000, 0.313566, 0.513737;;,
|
|
29;3; 0.000000, 0.313566, 0.513737;;,
|
|
30;3; 0.000000, 0.313566, 0.513737;;,
|
|
31;3; 0.000000, 0.313566, 0.513737;;,
|
|
32;3; 0.000000, 0.313566, 0.513737;;,
|
|
33;3; 0.000000, 0.313566, 0.513737;;,
|
|
34;3; 0.000000, 0.313566, 0.513737;;,
|
|
35;3; 0.000000, 0.313566, 0.513737;;,
|
|
36;3; 0.000000, 0.313566, 0.513737;;,
|
|
37;3; 0.000000, 0.313566, 0.513737;;,
|
|
38;3; 0.000000, 0.313566, 0.513737;;,
|
|
39;3; 0.000000, 0.313566, 0.513737;;;
|
|
}
|
|
AnimationKey { //Rotation
|
|
0;
|
|
40;
|
|
0;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
1;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
2;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
3;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
4;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
5;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
6;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
7;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
8;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
9;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
10;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
11;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
12;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
13;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
14;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
15;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
16;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
17;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
18;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
19;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
20;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
21;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
22;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
23;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
24;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
25;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
26;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
27;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
28;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
29;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
30;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
31;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
32;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
33;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
34;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
35;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
36;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
37;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
38;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
39;4; -1.000000, 0.000000, 0.000000, 0.000000;;;
|
|
}
|
|
AnimationKey { //Scale
|
|
1;
|
|
40;
|
|
0;3; 1.000000, 1.000000, 1.000000;;,
|
|
1;3; 1.000000, 1.000000, 1.000000;;,
|
|
2;3; 1.000000, 1.000000, 1.000000;;,
|
|
3;3; 1.000000, 1.000000, 1.000000;;,
|
|
4;3; 1.000000, 1.000000, 1.000000;;,
|
|
5;3; 1.000000, 1.000000, 1.000000;;,
|
|
6;3; 1.000000, 1.000000, 1.000000;;,
|
|
7;3; 1.000000, 1.000000, 1.000000;;,
|
|
8;3; 1.000000, 1.000000, 1.000000;;,
|
|
9;3; 1.000000, 1.000000, 1.000000;;,
|
|
10;3; 1.000000, 1.000000, 1.000000;;,
|
|
11;3; 1.000000, 1.000000, 1.000000;;,
|
|
12;3; 1.000000, 1.000000, 1.000000;;,
|
|
13;3; 1.000000, 1.000000, 1.000000;;,
|
|
14;3; 1.000000, 1.000000, 1.000000;;,
|
|
15;3; 1.000000, 1.000000, 1.000000;;,
|
|
16;3; 1.000000, 1.000000, 1.000000;;,
|
|
17;3; 1.000000, 1.000000, 1.000000;;,
|
|
18;3; 1.000000, 1.000000, 1.000000;;,
|
|
19;3; 1.000000, 1.000000, 1.000000;;,
|
|
20;3; 1.000000, 1.000000, 1.000000;;,
|
|
21;3; 1.000000, 1.000000, 1.000000;;,
|
|
22;3; 1.000000, 1.000000, 1.000000;;,
|
|
23;3; 1.000000, 1.000000, 1.000000;;,
|
|
24;3; 1.000000, 1.000000, 1.000000;;,
|
|
25;3; 1.000000, 1.000000, 1.000000;;,
|
|
26;3; 1.000000, 1.000000, 1.000000;;,
|
|
27;3; 1.000000, 1.000000, 1.000000;;,
|
|
28;3; 1.000000, 1.000000, 1.000000;;,
|
|
29;3; 1.000000, 1.000000, 1.000000;;,
|
|
30;3; 1.000000, 1.000000, 1.000000;;,
|
|
31;3; 1.000000, 1.000000, 1.000000;;,
|
|
32;3; 1.000000, 1.000000, 1.000000;;,
|
|
33;3; 1.000000, 1.000000, 1.000000;;,
|
|
34;3; 1.000000, 1.000000, 1.000000;;,
|
|
35;3; 1.000000, 1.000000, 1.000000;;,
|
|
36;3; 1.000000, 1.000000, 1.000000;;,
|
|
37;3; 1.000000, 1.000000, 1.000000;;,
|
|
38;3; 1.000000, 1.000000, 1.000000;;,
|
|
39;3; 1.000000, 1.000000, 1.000000;;;
|
|
}
|
|
}
|
|
} //End of AnimationSet
|