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2185 lines
58 KiB
Lua
Executable File
2185 lines
58 KiB
Lua
Executable File
-- mods/default/nodes.lua
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--[[ Index:
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Stone
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-----
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(1. Material 2. Cobble variant 3. Brick variant [4. Modified forms])
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default:stone
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default:cobble
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default:stonebrick
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default:mossycobble
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default:desert_stone
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default:desert_cobble
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default:desert_stonebrick
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default:sandstone
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default:sandstonebrick
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default:obsidian
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default:obsidian_cooled
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default:obsidianbrick
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Soft / Non-Stone
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----------------
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(1. Material [2. Modified forms])
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default:dirt
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default:dirt_with_grass
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default:dirt_with_grass_footsteps
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default:dirt_with_snow
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default:sand
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default:desert_sand
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default:gravel
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default:clay
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default:clay_burned
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default:snow
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default:snowblock
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default:ice
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Trees
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-----
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(1. Trunk 2. Fabricated trunk 3. Leaves 4. Sapling [5. Fruits])
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default:tree
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default:wood
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default:leaves
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default:sapling
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default:apple
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default:jungletree
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default:junglewood
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default:jungleleaves
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default:junglesapling
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default:pinetree
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default:pinewood
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default:pine_needles
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default:pine_sapling
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default:cherry_tree
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default:cherry_log
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default:cherry_plank
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default:cherry_blossom_leaves
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default:cherry_leaves_deco
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Ores
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----
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(1. In stone 2. Block)
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default:stone_with_coal
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default:desert_stone_with_coal
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default:coalblock
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default:stone_with_iron
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default:steelblock
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default:stone_with_copper
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default:desert_stone_with_copper
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default:copperblock
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default:bronzeblock
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default:stone_with_gold
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default:goldblock
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default:stone_with_mese
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default:mese
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default:meze
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default:stone_with_diamond
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default:diamondblock
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default:stone_with_coin
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Plantlife (non-cubic)
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---------------------
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default:cactus
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default:papyrus
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default:dry_shrub
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default:junglegrass
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default:grass_1
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default:grass_2
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default:grass_3
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default:grass_4
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default:grass_5
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Liquids
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-------
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(1. Source 2. Flowing)
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default:water_source
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default:water_flowing
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default:river_water_source
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default:river_water_flowing
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default:lava_source
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default:lava_flowing
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default:acid_source
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default:acid_flowing
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default:sand_source
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default:sand_flowing
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Tools / "Advanced" crafting / Non-"natural"
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-------------------------------------------
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default:torch
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default:chest
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default:chest_locked
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default:bookshelf
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default:sign_wall
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default:ladder
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default:ladder_obsidian
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default:fence_wood
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default:fence_cobble
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default:fence_desert_cobble
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default:fence_steelblock
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default:fence_brick
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default:glass
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default:obsidian_glass
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default:rail
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default:brick
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default:meselamp
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Misc
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----
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default:cloud
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default:nyancat
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default:nyancat_rainbow
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--]]
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--
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-- Stone
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--
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minetest.register_node("default:stone", {
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description = "Stone",
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tiles = {"default_stone.png"},
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is_ground_content = true,
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groups = {cracky = 3, stone = 1},
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drop = {
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items = {
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{items = {"default:cobble"}},
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{items = {"maptools:copper_coin"}, rarity = 30},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:cobble", {
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description = "Cobblestone",
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tiles = {"default_cobble.png"},
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is_ground_content = true,
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groups = {cracky=3, stone=2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:cobble_cooled", {
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description = "Cobblestone (cooled)",
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tiles = {"default_cobble.png"},
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is_ground_content = true,
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drop = "default:cobble",
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groups = {cracky = 3, stone = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stonebrick", {
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description = "Stone Brick",
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tiles = {"default_stone_brick.png"},
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:mossycobble", {
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description = "Mossy Cobblestone",
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tiles = {"default_mossycobble.png"},
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is_ground_content = true,
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groups = {cracky=3, stone=1},
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drop = {
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items = {
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{items = {"default:mossycobble"}},
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--{items = {"maptools:silver_coin"}, rarity = 64},
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},
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},
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groups = {cracky = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_stone", {
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description = "Desert Stone",
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tiles = {"default_desert_stone.png"},
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is_ground_content = true,
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groups = {crumbly = 1, cracky = 3, stone = 1},
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drop = {
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items = {
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{items = {"default:desert_cobble"}},
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{items = {"maptools:copper_coin"}, rarity = 20},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_cobble", {
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description = "Desert Cobblestone",
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tiles = {"default_desert_cobble.png"},
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is_ground_content = true,
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groups = {cracky = 3, stone = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_stonebrick", {
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description = "Desert Stone Brick",
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tiles = {"default_desert_stone_brick.png"},
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is_ground_content = false,
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groups = {cracky=2, stone=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:sandstone", {
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description = "Sandstone",
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tiles = {"default_sandstone.png"},
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is_ground_content = true,
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groups = {crumbly=1,cracky=3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:sandstonebrick", {
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description = "Sandstone Brick",
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tiles = {"default_sandstone_brick.png"},
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is_ground_content = true,
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groups = {cracky=2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:obsidian", {
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description = "Obsidian",
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tiles = {"default_obsidian.png"},
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is_ground_content = true,
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky=1,level=2},
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})
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minetest.register_node("default:obsidian_cooled", {
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description = "Obsidian (cooled)",
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tiles = {"default_obsidian.png"},
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is_ground_content = true,
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drop = "default:obsidian",
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky = 1, level = 2},
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})
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minetest.register_node("default:obsidianbrick", {
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description = "Obsidian Brick",
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tiles = {"default_obsidian_brick.png"},
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky=1,level=2},
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})
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--
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-- Soft / Non-Stone
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--
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minetest.register_node("default:dirt", {
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description = "Dirt",
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tiles = {"default_dirt.png"},
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is_ground_content = true,
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groups = {crumbly=3, soil=1},
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drop = {
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items = {
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{items = {"default:dirt"}},
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{items = {"maptools:copper_coin"}, rarity = 32},
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},
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},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("default:dirt_with_grass", {
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description = "Dirt with Grass",
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tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
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is_ground_content = true,
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groups = {crumbly=3,soil=1},
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drop = {
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items = {
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{items = {"default:dirt"}},
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},
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},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.8},
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}),
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})
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minetest.register_node("default:dirt_with_grass_footsteps", {
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description = "Dirt with Grass and Footsteps",
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tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
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is_ground_content = true,
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groups = {crumbly=3,soil=1,not_in_creative_inventory=1},
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drop = {
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items = {
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{items = {"default:dirt"}},
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},
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},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.4},
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}),
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})
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minetest.register_node("default:dirt_with_snow", {
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description = "Dirt with Snow",
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tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"},
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is_ground_content = true,
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groups = {crumbly=3,soil=1},
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drop = {
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items = {
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{items = {"default:dirt"}},
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{items = {"default:snow"}},
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},
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},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_snow_footstep", gain=0.625},
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}),
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})
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minetest.register_node("default:sand", {
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description = "Sand",
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tiles = {"default_sand.png"},
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is_ground_content = true,
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drop = {
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items = {
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{items = {"default:sand"}},
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},
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},
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groups = {crumbly=3, falling_node=1, sand=1},
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sounds = default.node_sound_sand_defaults(),
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})
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minetest.register_node("default:desert_sand", {
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description = "Desert Sand",
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tiles = {"default_desert_sand.png"},
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is_ground_content = true,
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drop = {
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items = {
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{items = {"default:desert_sand"}},
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},
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},
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groups = {crumbly=3, falling_node=1, sand=1},
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sounds = default.node_sound_sand_defaults(),
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})
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minetest.register_node("default:gravel", {
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description = "Gravel",
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tiles = {"default_gravel.png"},
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is_ground_content = true,
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groups = {crumbly=2, falling_node=1},
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drop = {
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items = {
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{items = {"default:gravel"}},
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},
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},
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sounds = default.node_sound_gravel_defaults(),
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})
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minetest.register_node("default:clay", {
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description = "Clay",
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tiles = {"default_clay.png"},
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is_ground_content = true,
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groups = {crumbly=3},
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drop = {
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items = {
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{items = {"default:clay_lump 8"}},
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},
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},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("default:clay_burned", {
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description = "Burned Clay",
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tiles = {"default_clay_burned.png"},
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is_ground_content = true,
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groups = {crumbly = 3},
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drop = {
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items = {
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{items = {"default:clay_lump 8"}},
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},
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},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("default:snow", {
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description = "Snow",
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tiles = {"default_snow.png"},
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inventory_image = "default_snowball.png",
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wield_image = "default_snowball.png",
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is_ground_content = true,
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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leveled = 7,
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drawtype = "nodebox",
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freezemelt = "default:water_flowing",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5},
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},
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},
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groups = {crumbly=3,falling_node=1, melts = 1, float = 1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_snow_footstep", gain=0.25},
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dug = {name="default_snow_footstep", gain=0.75},
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}),
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on_construct = function(pos)
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pos.y = pos.y - 1
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if minetest.get_node(pos).name == "default:dirt_with_grass" then
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minetest.set_node(pos, {name="default:dirt_with_snow"})
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end
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end,
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})
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minetest.register_node("default:snowblock", {
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description = "Snow Block",
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tiles = {"default_snow.png"},
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is_ground_content = true,
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freezemelt = "default:water_source",
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groups = {crumbly=3, melts = 1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_snow_footstep", gain=0.25},
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dug = {name="default_snow_footstep", gain=0.75},
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}),
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})
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minetest.register_node("default:ice", {
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description = "Ice",
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drawtype = "glasslike",
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tiles = {"default_ice.png"},
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is_ground_content = true,
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paramtype = "light",
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use_texture_alpha = true,
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freezemelt = "default:water_source",
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post_effect_color = {a = 120, r = 120, g = 160, b = 180},
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groups = {cracky = 3, melts = 1},
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sounds = default.node_sound_glass_defaults(),
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})
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--
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-- Trees
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--
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minetest.register_node("default:tree", {
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description = "Tree",
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tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
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sounds = default.node_sound_wood_defaults(),
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drop = {
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items = {
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{items = {"default:tree"}},
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},
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},
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on_place = minetest.rotate_node
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})
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minetest.register_node("default:wood", {
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description = "Wooden Planks",
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tiles = {"default_wood.png"},
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is_ground_content = false,
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groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("default:sapling", {
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description = "Sapling",
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drawtype = "plantlike",
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visual_scale = 1.0,
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tiles = {"default_sapling.png"},
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inventory_image = "default_sapling.png",
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wield_image = "default_sapling.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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is_ground_content = true,
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
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},
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groups = {snappy=3,flammable=2,attached_node=1,sapling=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("default:leaves", {
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description = "Leaves",
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drawtype = "allfaces_optional",
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waving = 1,
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visual_scale = 1.3,
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tiles = {"default_leaves.png"},
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paramtype = "light",
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walkable = false,
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is_ground_content = false,
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groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
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drop = {
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max_items = 1,
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items = {
|
|
{
|
|
-- Player will get sapling with 1/18 chance:
|
|
items = {"default:sapling"},
|
|
rarity = 18,
|
|
},
|
|
{
|
|
-- Player will get leaves only if he gets no saplings
|
|
-- this is because max_items is 1
|
|
items = {"default:leaves"},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:apple", {
|
|
description = "Apple",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_apple.png"},
|
|
inventory_image = "default_apple.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
is_ground_content = true,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
|
|
},
|
|
groups = {fleshy=3,dig_immediate=3,flammable=2,leafdecay=3,leafdecay_drop=1},
|
|
on_use = minetest.item_eat(2),
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = function(pos, placer, itemstack)
|
|
if placer:is_player() then
|
|
minetest.set_node(pos, {name="default:apple", param2=1})
|
|
end
|
|
end,
|
|
})
|
|
|
|
|
|
|
|
minetest.register_node("default:jungletree", {
|
|
description = "Jungle Tree",
|
|
tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
drop = {
|
|
items = {
|
|
{items = {"default:jungletree"}},
|
|
},
|
|
},
|
|
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = minetest.rotate_node
|
|
})
|
|
|
|
minetest.register_node("default:junglewood", {
|
|
description = "Junglewood Planks",
|
|
tiles = {"default_junglewood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:jungleleaves", {
|
|
description = "Jungle Leaves",
|
|
drawtype = "allfaces_optional",
|
|
waving = 1,
|
|
tiles = {"default_jungleleaves.png"},
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- Player will get sapling with 1/18 chance:
|
|
items = {"default:junglesapling"},
|
|
rarity = 18,
|
|
},
|
|
{
|
|
-- Player will get leaves only if he gets no saplings,
|
|
-- this is because max_items is 1:
|
|
items = {"default:jungleleaves"},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:junglesapling", {
|
|
description = "Jungle Sapling",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_junglesapling.png"},
|
|
inventory_image = "default_junglesapling.png",
|
|
wield_image = "default_junglesapling.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
|
},
|
|
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
|
|
|
|
minetest.register_node("default:pinetree", {
|
|
description = "Pine Tree",
|
|
tiles = {"default_pinetree_top.png", "default_pinetree_top.png", "default_pinetree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = minetest.rotate_node
|
|
})
|
|
|
|
minetest.register_node("default:pinewood", {
|
|
description = "Pinewood Planks",
|
|
tiles = {"default_pinewood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:pine_needles",{
|
|
description = "Pine Needles",
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.3,
|
|
tiles = {"default_pine_needles.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/20 chance
|
|
items = {"default:pine_sapling"},
|
|
rarity = 20,
|
|
},
|
|
{
|
|
-- player will get leaves only if he get no saplings,
|
|
-- this is because max_items is 1
|
|
items = {"default:pine_needles"},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:pine_sapling", {
|
|
description = "Pine Sapling",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_pine_sapling.png"},
|
|
inventory_image = "default_pine_sapling.png",
|
|
wield_image = "default_pine_sapling.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
is_ground_content = true,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
|
},
|
|
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
-- From BFD, cherry tree
|
|
minetest.register_node("default:cherry_tree", {
|
|
description = "Cherry Log",
|
|
tiles = {"default_cherry_top.png", "default_cherry_top.png", "default_cherry_tree.png"},
|
|
is_ground_content = false,
|
|
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
drop = "default:cherry_log"
|
|
})
|
|
|
|
minetest.register_node("default:cherry_log", {
|
|
description = "Cherry Log",
|
|
tiles = {"default_cherry_top.png", "default_cherry_top.png", "default_cherry_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {choppy=2,oddly_breakable_by_hand=1,flammable=2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_place = minetest.rotate_node,
|
|
})
|
|
|
|
minetest.register_node("default:cherry_plank", {
|
|
description = "Cherry Planks",
|
|
tiles = {"default_wood_cherry_planks.png"},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
groups = {oddly_breakable_by_hand=1, flammable=1, choppy=3, wood=1},
|
|
})
|
|
|
|
minetest.register_node("default:cherry_blossom_leaves", {
|
|
description = "Cherry Blossom Leaves",
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.3,
|
|
tiles = {"default_cherry_blossom_leaves.png"},
|
|
paramtype = "light",
|
|
waving = 1,
|
|
is_ground_content = false,
|
|
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
items = {'default:cherry_sapling'},
|
|
rarity = 32,
|
|
},
|
|
{
|
|
items = {'default:cherry_blossom_leaves'},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
-- place a random grass node
|
|
local stack = ItemStack("default:cherry_leaves_deco")
|
|
local ret = minetest.item_place(stack, placer, pointed_thing)
|
|
return ItemStack("default:cherry_blossom_leaves".." "..itemstack:get_count()-(1-ret:get_count()))
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:cherry_leaves_deco", {
|
|
description = "Cherry Leaves",
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.3,
|
|
tiles = {"default_cherry_blossom_leaves.png"},
|
|
paramtype = "light",
|
|
waving=1,
|
|
is_ground_content = false,
|
|
groups = {snappy=3, flammable=2, leaves=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
drop = {'default:cherry_blossom_leaves'},
|
|
})
|
|
|
|
minetest.register_node("default:cherry_sapling", {
|
|
description = "Cherry Sapling",
|
|
waving = 1,
|
|
visual_scale = 1.0,
|
|
inventory_image = "default_cherry_sapling.png",
|
|
wield_image = "default_cherry_sapling.png",
|
|
drawtype = "plantlike",
|
|
paramtype = "light",
|
|
tiles = {"default_cherry_sapling.png"},
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
|
},
|
|
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
--
|
|
-- Ores
|
|
--
|
|
|
|
minetest.register_node("default:stone_with_coal", {
|
|
description = "Coal Ore",
|
|
tiles = {"default_stone.png^default_mineral_coal.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=3},
|
|
drop = {
|
|
items = {
|
|
{items = {"default:cobble"}},
|
|
{items = {"default:coal_lump"}},
|
|
{items = {"maptools:copper_coin"}},
|
|
},
|
|
},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:desert_stone_with_coal", {
|
|
description = "Coal Ore",
|
|
tiles = {"default_desert_stone.png^default_mineral_coal.png"},
|
|
is_ground_content = true,
|
|
groups = {crumbly = 1, cracky = 3},
|
|
drop = {
|
|
items = {
|
|
{items = {"default:desert_cobble"}},
|
|
{items = {"default:coal_lump"}},
|
|
{items = {"maptools:copper_coin"}},
|
|
},
|
|
},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:coalblock", {
|
|
description = "Coal Block",
|
|
tiles = {"default_coal_block.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
|
|
|
|
minetest.register_node("default:stone_with_iron", {
|
|
description = "Iron Ore",
|
|
tiles = {"default_stone.png^default_mineral_iron.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=3},
|
|
drop = {
|
|
items = {
|
|
{items = {"default:cobble"}},
|
|
{items = {"default:iron_lump"}},
|
|
{items = {"maptools:copper_coin 3"}},
|
|
},
|
|
},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:steelblock", {
|
|
description = "Steel Block",
|
|
tiles = {"default_steel_block.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=1,level=2, ingot_block = 1},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
|
|
|
|
minetest.register_node("default:stone_with_copper", {
|
|
description = "Copper Ore",
|
|
tiles = {"default_stone.png^default_mineral_copper.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=3},
|
|
drop = {
|
|
items = {
|
|
{items = {"default:cobble"}},
|
|
{items = {"default:copper_lump"}},
|
|
{items = {"maptools:copper_coin 3"}},
|
|
},
|
|
},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:desert_stone_with_copper", {
|
|
description = "Copper Ore",
|
|
tiles = {"default_desert_stone.png^default_mineral_copper.png"},
|
|
is_ground_content = true,
|
|
groups = {crumbly = 1, cracky = 3},
|
|
drop = {
|
|
items = {
|
|
{items = {"default:desert_cobble"}},
|
|
{items = {"default:copper_lump"}},
|
|
{items = {"maptools:copper_coin 3"}},
|
|
},
|
|
},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:copperblock", {
|
|
description = "Copper Block",
|
|
tiles = {"default_copper_block.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=1,level=2, ingot_block = 1},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:bronzeblock", {
|
|
description = "Bronze Block",
|
|
tiles = {"default_bronze_block.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=1,level=2, ingot_block = 1},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
|
|
|
|
minetest.register_node("default:stone_with_mese", {
|
|
description = "Mese Ore",
|
|
tiles = {"default_stone.png^default_mineral_mese.png"},
|
|
paramtype = "light",
|
|
is_ground_content = true,
|
|
groups = {cracky = 3},
|
|
drop = {
|
|
items = {
|
|
{items = {"default:cobble"}},
|
|
{items = {"default:mese_crystal"}},
|
|
{items = {"maptools:silver_coin 2", rarity = 75}},
|
|
},
|
|
},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
light_source = 1,
|
|
})
|
|
|
|
minetest.register_node("default:mese", {
|
|
description = "Mese Block",
|
|
tiles = {"default_mese_block.png"},
|
|
paramtype = "light",
|
|
is_ground_content = true,
|
|
drop = {
|
|
items = {
|
|
{items = {"default:mese"}},
|
|
-- {items = {"maptools:silver_coin"}, rarity = 32},
|
|
},
|
|
},
|
|
groups = {cracky = 1, level = 2, fall_damage_add_percent = -75},
|
|
sounds = default.node_sound_wood_defaults(), -- Intended.
|
|
light_source = 3,
|
|
})
|
|
|
|
local function die_later(digger)
|
|
digger:set_hp(0)
|
|
end
|
|
|
|
minetest.register_node("default:meze", {
|
|
description = "Meze Block",
|
|
tiles = {"default_meze_block.png"},
|
|
is_ground_content = true,
|
|
drop = "",
|
|
groups = {cracky = 1, level = 2, fall_damage_add_percent = -75},
|
|
sounds = default.node_sound_wood_defaults(), -- Intended.
|
|
|
|
on_dig = function(pos, node, digger)
|
|
if digger and minetest.setting_getbool("enable_damage") and not minetest.setting_getbool("creative_mode") then
|
|
minetest.after(3, die_later, digger)
|
|
minetest.chat_send_player(digger:get_player_name(), "You feel like you did a mistake.")
|
|
minetest.node_dig(pos, node, digger)
|
|
elseif digger then
|
|
minetest.node_dig(pos, node, digger)
|
|
end
|
|
end,
|
|
})
|
|
minetest.register_alias("default:meze_block", "default:meze")
|
|
|
|
|
|
|
|
|
|
minetest.register_node("default:stone_with_gold", {
|
|
description = "Gold Ore",
|
|
tiles = {"default_stone.png^default_mineral_gold.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=3},
|
|
drop = {
|
|
items = {
|
|
{items = {"default:cobble"}},
|
|
{items = {"default:gold_lump"}},
|
|
{items = {"maptools:silver_coin", rarity = 80}},
|
|
},
|
|
},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:goldblock", {
|
|
description = "Gold Block",
|
|
tiles = {"default_gold_block.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=1, ingot_block = 1},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
|
|
|
|
minetest.register_node("default:stone_with_diamond", {
|
|
description = "Diamond Ore",
|
|
tiles = {"default_stone.png^default_mineral_diamond.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=3},
|
|
drop = {
|
|
items = {
|
|
{items = {"default:cobble"}},
|
|
{items = {"default:diamond"}},
|
|
{items = {"maptools:silver_coin 1"}},
|
|
},
|
|
},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:diamondblock", {
|
|
description = "Diamond Block",
|
|
tiles = {"default_diamond_block.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=1,level=3},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:stone_with_coin", {
|
|
description = "Stone with Coin",
|
|
tiles = {"default_stone.png^maptools_gold_coin.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky = 3},
|
|
drop = {
|
|
items = {
|
|
{items = {"default:cobble"}},
|
|
{items = {"maptools:gold_coin"}},
|
|
},
|
|
},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
--
|
|
-- Plantlife (non-cubic)
|
|
--
|
|
|
|
minetest.register_node("default:cactus", {
|
|
description = "Cactus",
|
|
tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = true,
|
|
groups = {snappy=1,choppy=3,flammable=2},
|
|
drop = {
|
|
items = {
|
|
{items = {"default:cactus"}},
|
|
},
|
|
},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_place = minetest.rotate_node,
|
|
|
|
after_dig_node = function(pos, node, metadata, digger)
|
|
default.dig_up(pos, node, digger)
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:papyrus", {
|
|
description = "Papyrus",
|
|
drawtype = "plantlike",
|
|
tiles = {"default_papyrus.png"},
|
|
inventory_image = "default_papyrus.png",
|
|
wield_image = "default_papyrus.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
is_ground_content = true,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
|
|
},
|
|
groups = {snappy=3,flammable=2},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_dig_node = function(pos, node, metadata, digger)
|
|
default.dig_up(pos, node, digger)
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:dry_shrub", {
|
|
description = "Dry Shrub",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
visual_scale = 1.0,
|
|
tiles = {"default_dry_shrub.png"},
|
|
inventory_image = "default_dry_shrub.png",
|
|
wield_image = "default_dry_shrub.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
is_ground_content = true,
|
|
buildable_to = true,
|
|
groups = {snappy=3,flammable=3,attached_node=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:junglegrass", {
|
|
description = "Jungle Grass",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"default_junglegrass.png"},
|
|
inventory_image = "default_junglegrass.png",
|
|
wield_image = "default_junglegrass.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
is_ground_content = true,
|
|
groups = {snappy=3,flammable=2,flora=1,attached_node=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:grass_1", {
|
|
description = "Grass",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"default_grass_1.png"},
|
|
-- Use texture of a taller grass stage in inventory
|
|
inventory_image = "default_grass_3.png",
|
|
wield_image = "default_grass_3.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
is_ground_content = true,
|
|
buildable_to = true,
|
|
groups = {snappy=3,flammable=3,flora=1,attached_node=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
|
|
},
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
-- place a random grass node
|
|
local stack = ItemStack("default:grass_"..math.random(1,5))
|
|
local ret = minetest.item_place(stack, placer, pointed_thing)
|
|
return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count()))
|
|
end,
|
|
})
|
|
|
|
for i=2,5 do
|
|
minetest.register_node("default:grass_"..i, {
|
|
description = "Grass",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"default_grass_"..i..".png"},
|
|
inventory_image = "default_grass_"..i..".png",
|
|
wield_image = "default_grass_"..i..".png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
is_ground_content = true,
|
|
drop = "default:grass_1",
|
|
groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
|
},
|
|
})
|
|
end
|
|
|
|
--
|
|
-- Liquids
|
|
--
|
|
|
|
minetest.register_node("default:water_source", {
|
|
description = "Water Source",
|
|
inventory_image = minetest.inventorycube("default_water.png"),
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{
|
|
name = "default_water_source_animated.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 1.5,
|
|
},
|
|
},
|
|
},
|
|
special_tiles = {
|
|
-- New-style water source material (mostly unused)
|
|
{
|
|
name = "default_water_source_animated.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 1.5,
|
|
},
|
|
backface_culling = false,
|
|
},
|
|
},
|
|
alpha = 160,
|
|
paramtype = "light",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 2,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:water_flowing",
|
|
liquid_alternative_source = "default:water_source",
|
|
liquid_viscosity = 1,
|
|
freezemelt = "default:ice",
|
|
post_effect_color = {a = 120, r = 20, g = 60, b = 80},
|
|
groups = {water=3, liquid=3, puts_out_fire=1, freezes = 1},
|
|
})
|
|
|
|
minetest.register_node("default:water_flowing", {
|
|
description = "Flowing Water",
|
|
inventory_image = minetest.inventorycube("default_water.png"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_water.png"},
|
|
special_tiles = {
|
|
{
|
|
name = "default_water_flowing_animated.png",
|
|
backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 0.6,
|
|
},
|
|
},
|
|
{
|
|
name = "default_water_flowing_animated.png",
|
|
backface_culling = true,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 0.6,
|
|
},
|
|
},
|
|
},
|
|
alpha = 160,
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 2,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:water_flowing",
|
|
liquid_alternative_source = "default:water_source",
|
|
liquid_viscosity = 1,
|
|
freezemelt = "default:snow",
|
|
post_effect_color = {a=120, r=20, g=60, b=80},
|
|
groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes = 1, melt_around = 1},
|
|
})
|
|
|
|
minetest.register_node("default:river_water_source", {
|
|
description = "River Water Source",
|
|
inventory_image = minetest.inventorycube("default_river_water.png"),
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{
|
|
name = "default_river_water_source_animated.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 2.0,
|
|
},
|
|
},
|
|
},
|
|
special_tiles = {
|
|
{
|
|
name = "default_river_water_source_animated.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 2.0,
|
|
},
|
|
backface_culling = false,
|
|
},
|
|
},
|
|
alpha = 160,
|
|
paramtype = "light",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 2,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:river_water_flowing",
|
|
liquid_alternative_source = "default:river_water_source",
|
|
liquid_viscosity = 1,
|
|
liquid_renewable = false,
|
|
liquid_range = 2,
|
|
post_effect_color = {a=64, r=100, g=100, b=200},
|
|
groups = {water=3, liquid=3, puts_out_fire=1},
|
|
})
|
|
|
|
minetest.register_node("default:river_water_flowing", {
|
|
description = "Flowing River Water",
|
|
inventory_image = minetest.inventorycube("default_river_water.png"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_river_water.png"},
|
|
special_tiles = {
|
|
{
|
|
name = "default_river_water_flowing_animated.png",
|
|
backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 0.8,
|
|
},
|
|
},
|
|
{
|
|
name = "default_river_water_flowing_animated.png",
|
|
backface_culling = true,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 0.8,
|
|
},
|
|
},
|
|
},
|
|
alpha = 160,
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 2,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:river_water_flowing",
|
|
liquid_alternative_source = "default:river_water_source",
|
|
liquid_viscosity = 1,
|
|
liquid_renewable = false,
|
|
liquid_range = 2,
|
|
post_effect_color = {a=64, r=100, g=100, b=200},
|
|
groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
|
|
})
|
|
|
|
minetest.register_node("default:lava_source", {
|
|
description = "Lava Source",
|
|
inventory_image = minetest.inventorycube("default_lava.png"),
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{
|
|
name = "default_lava_source_animated.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 3.0,
|
|
},
|
|
},
|
|
},
|
|
special_tiles = {
|
|
-- New-style lava source material (mostly unused)
|
|
{
|
|
name = "default_lava_source_animated.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 3.0,
|
|
},
|
|
backface_culling = false,
|
|
},
|
|
},
|
|
paramtype = "light",
|
|
light_source = default.LIGHT_MAX - 1,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 2,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:lava_flowing",
|
|
liquid_alternative_source = "default:lava_source",
|
|
liquid_viscosity = 7,
|
|
liquid_renewable = false,
|
|
damage_per_second = 4 * 2,
|
|
post_effect_color = {a=220, r=250, g=70, b=20},
|
|
groups = {lava=3, liquid=2, hot=3, igniter=1},
|
|
})
|
|
|
|
minetest.register_node("default:lava_flowing", {
|
|
description = "Flowing Lava",
|
|
inventory_image = minetest.inventorycube("default_lava.png"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_lava.png"},
|
|
special_tiles = {
|
|
{
|
|
name = "default_lava_flowing_animated.png",
|
|
backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 1.5,
|
|
},
|
|
},
|
|
{
|
|
name = "default_lava_flowing_animated.png",
|
|
backface_culling = true,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 1.5,
|
|
},
|
|
},
|
|
},
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
light_source = default.LIGHT_MAX - 1,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 2,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:lava_flowing",
|
|
liquid_alternative_source = "default:lava_source",
|
|
liquid_viscosity = 7,
|
|
liquid_renewable = false,
|
|
damage_per_second = 4 * 2,
|
|
post_effect_color = {a=220, r=250, g=70, b=20},
|
|
groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
|
|
})
|
|
|
|
minetest.register_node("default:acid_source", {
|
|
description = "Acid Source",
|
|
inventory_image = minetest.inventorycube("default_acid.png"),
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{name = "default_acid_source_animated.png", animation={type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1.5}}
|
|
},
|
|
special_tiles = {
|
|
-- New-style acid source material (mostly unused)
|
|
{
|
|
name = "default_acid_source_animated.png",
|
|
animation = {type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 1.5},
|
|
backface_culling = false,
|
|
}
|
|
},
|
|
alpha = 160,
|
|
paramtype = "light",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 2,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:acid_flowing",
|
|
liquid_alternative_source = "default:acid_source",
|
|
liquid_viscosity = 1,
|
|
damage_per_second = 3,
|
|
post_effect_color = {a = 120, r = 50, g = 90, b = 30},
|
|
groups = {water = 3, acid = 3, liquid = 3, puts_out_fire = 1},
|
|
})
|
|
|
|
minetest.register_node("default:acid_flowing", {
|
|
description = "Flowing Acid",
|
|
inventory_image = minetest.inventorycube("default_acid.png"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_acid.png"},
|
|
special_tiles = {
|
|
{
|
|
image = "default_acid_flowing_animated.png",
|
|
backface_culling=false,
|
|
animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.6}
|
|
},
|
|
{
|
|
image = "default_acid_flowing_animated.png",
|
|
backface_culling=true,
|
|
animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.6}
|
|
},
|
|
},
|
|
alpha = 160,
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 2,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:acid_flowing",
|
|
liquid_alternative_source = "default:acid_source",
|
|
liquid_viscosity = 1,
|
|
damage_per_second = 3,
|
|
post_effect_color = {a = 120, r = 50, g = 90, b = 30},
|
|
groups = {water = 3, acid = 3, liquid = 3, puts_out_fire = 1, not_in_creative_inventory = 1},
|
|
})
|
|
|
|
minetest.register_node("default:sand_source", {
|
|
description = "Sand Source",
|
|
inventory_image = minetest.inventorycube("default_sand.png"),
|
|
drawtype = "liquid",
|
|
tiles = {"default_sand.png"},
|
|
special_tiles = {
|
|
-- New-style water source material (mostly unused)
|
|
{
|
|
name = "default_sand_source_animated.png",
|
|
animation = {type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 1.5},
|
|
backface_culling = false,
|
|
}
|
|
},
|
|
alpha = 255,
|
|
paramtype = "light",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 4,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:sand_flowing",
|
|
liquid_alternative_source = "default:sand_source",
|
|
liquid_viscosity = 20,
|
|
liquid_renewable = false,
|
|
post_effect_color = {a = 250, r = 0, g = 0, b = 0},
|
|
groups = {liquid = 3},
|
|
})
|
|
|
|
minetest.register_node("default:sand_flowing", {
|
|
description = "Flowing Sand",
|
|
inventory_image = minetest.inventorycube("default_sand.png"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_sand.png"},
|
|
special_tiles = {
|
|
{
|
|
image = "default_sand_flowing_animated.png",
|
|
backface_culling=false,
|
|
animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.6}
|
|
},
|
|
{
|
|
image = "default_sand_flowing_animated.png",
|
|
backface_culling=true,
|
|
animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.6}
|
|
},
|
|
},
|
|
alpha = 255,
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 4,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:sand_flowing",
|
|
liquid_alternative_source = "default:sand_source",
|
|
liquid_viscosity = 20,
|
|
post_effect_color = {a = 250, r = 0, g = 0, b = 0},
|
|
groups = {liquid = 3, not_in_creative_inventory = 1},
|
|
})
|
|
|
|
--
|
|
-- Tools / "Advanced" crafting / Non-"natural"
|
|
--
|
|
|
|
minetest.register_node("default:torch", {
|
|
description = "Torch",
|
|
drawtype = "nodebox",
|
|
tiles = {
|
|
{
|
|
name = "default_torch_new_top.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 3.0
|
|
},
|
|
},
|
|
{
|
|
name="default_torch_new_bottom.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 3.0
|
|
},
|
|
},
|
|
{
|
|
name="default_torch_new_side.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 3.0
|
|
},
|
|
},
|
|
},
|
|
inventory_image = "default_torch_new_inv.png",
|
|
wield_image = "default_torch_new_inv.png",
|
|
wield_scale = {x = 1, y = 1, z = 1.25},
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
light_source = default.LIGHT_MAX - 1,
|
|
node_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.0625, -0.0625, -0.0625, 0.0625, 0.5 , 0.0625},
|
|
wall_bottom = {-0.0625, -0.5 , -0.0625, 0.0625, 0.0625, 0.0625},
|
|
wall_side = {-0.5 , -0.5 , -0.0625, -0.375, 0.0625, 0.0625},
|
|
},
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.25, -0.0625, -0.25, 0.25, 0.5 , 0.25},
|
|
wall_bottom = {-0.25, -0.5 , -0.25, 0.25, 0.0625, 0.25},
|
|
wall_side = {-0.25, -0.5 , -0.25, -0.5, 0.0625, 0.25},
|
|
},
|
|
groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1, hot = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
local chest_formspec =
|
|
"size[8,9]"..
|
|
default.gui_slots ..
|
|
"list[current_name;main;0,0.3;8,4;]" ..
|
|
"list[current_player;main;0,4.85;8,4;]" ..
|
|
default.get_hotbar_bg(0, 4.85) ..
|
|
default.get_hotbar_bg(0, 5.85)
|
|
|
|
local function get_locked_chest_formspec(pos)
|
|
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
|
|
local formspec =
|
|
"size[8,9]"..
|
|
default.gui_slots..
|
|
"list[nodemeta:".. spos .. ";main;0,0.3;8,4;]"..
|
|
"list[current_player;main;0,4.85;8,4;]"..
|
|
default.get_hotbar_bg(0, 4.85) ..
|
|
default.get_hotbar_bg(0, 5.85)
|
|
return formspec
|
|
end
|
|
|
|
local function has_locked_chest_privilege(meta, player)
|
|
if player:get_player_name() ~= meta:get_string("owner") and player:get_player_name() ~= minetest.setting_get("name") then
|
|
return false
|
|
end
|
|
return true
|
|
end
|
|
|
|
minetest.register_node("default:chest", {
|
|
description = "Chest",
|
|
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
|
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
|
|
paramtype2 = "facedir",
|
|
groups = {choppy=2,oddly_breakable_by_hand=2},
|
|
is_ground_content = false,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", chest_formspec)
|
|
meta:set_string("infotext", "Chest")
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("main", 8*4)
|
|
end,
|
|
can_dig = function(pos,player)
|
|
local meta = minetest.get_meta(pos);
|
|
local inv = meta:get_inventory()
|
|
return inv:is_empty("main")
|
|
end,
|
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff in chest at "..minetest.pos_to_string(pos) .. ".")
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff to chest at "..minetest.pos_to_string(pos) .. ".")
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" takes stuff from chest at "..minetest.pos_to_string(pos) .. ".")
|
|
end,
|
|
})
|
|
|
|
|
|
minetest.register_node("default:chest_locked", {
|
|
description = "Locked Chest",
|
|
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
|
"default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
|
|
paramtype2 = "facedir",
|
|
groups = {choppy=2,oddly_breakable_by_hand=2},
|
|
is_ground_content = false,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
after_place_node = function(pos, placer)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("owner", placer:get_player_name() or "")
|
|
meta:set_string("infotext", "Locked Chest (owned by "..
|
|
meta:get_string("owner")..")")
|
|
end,
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("infotext", "Locked Chest")
|
|
meta:set_string("owner", "")
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("main", 8*4)
|
|
end,
|
|
can_dig = function(pos,player)
|
|
local meta = minetest.get_meta(pos);
|
|
local inv = meta:get_inventory()
|
|
return inv:is_empty("main") and has_locked_chest_privilege(meta, player)
|
|
end,
|
|
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
local meta = minetest.get_meta(pos)
|
|
if not has_locked_chest_privilege(meta, player) then
|
|
minetest.log("action", player:get_player_name()..
|
|
" tried to access a locked chest belonging to "..
|
|
meta:get_string("owner").." at "..
|
|
minetest.pos_to_string(pos) .. ".")
|
|
return 0
|
|
end
|
|
return count
|
|
end,
|
|
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
local meta = minetest.get_meta(pos)
|
|
if not has_locked_chest_privilege(meta, player) then
|
|
minetest.log("action", player:get_player_name()..
|
|
" tried to access a locked chest belonging to "..
|
|
meta:get_string("owner").." at "..
|
|
minetest.pos_to_string(pos) .. ".")
|
|
return 0
|
|
end
|
|
return stack:get_count()
|
|
end,
|
|
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
local meta = minetest.get_meta(pos)
|
|
if not has_locked_chest_privilege(meta, player) then
|
|
minetest.log("action", player:get_player_name()..
|
|
" tried to access a locked chest belonging to "..
|
|
meta:get_string("owner").." at "..
|
|
minetest.pos_to_string(pos) .. ".")
|
|
return 0
|
|
end
|
|
return stack:get_count()
|
|
end,
|
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff in locked chest at "..minetest.pos_to_string(pos) .. ".")
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff to locked chest at "..minetest.pos_to_string(pos) .. ".")
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" takes stuff from locked chest at "..minetest.pos_to_string(pos) .. ".")
|
|
end,
|
|
|
|
on_rightclick = function(pos, node, clicker)
|
|
local meta = minetest.get_meta(pos)
|
|
if has_locked_chest_privilege(meta, clicker) then
|
|
minetest.show_formspec(
|
|
clicker:get_player_name(),
|
|
"default:chest_locked",
|
|
get_locked_chest_formspec(pos)
|
|
)
|
|
end
|
|
end,
|
|
|
|
on_blast = function() end,
|
|
})
|
|
|
|
default.bookshelf_formspec =
|
|
"size[8,7;]" ..
|
|
default.gui_slots ..
|
|
"list[context;books;0, 0.3;8,2;]" ..
|
|
"list[current_player;main;0,2.85;8,4;]" ..
|
|
default.get_hotbar_bg(0, 2.85) ..
|
|
default.get_hotbar_bg(0, 3.85)
|
|
|
|
minetest.register_node("default:bookshelf", {
|
|
description = "Bookshelf",
|
|
tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
|
|
is_ground_content = false,
|
|
paramtype2 = "facedir",
|
|
groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", default.bookshelf_formspec)
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("books", 8*2)
|
|
end,
|
|
can_dig = function(pos,player)
|
|
local meta = minetest.get_meta(pos);
|
|
local inv = meta:get_inventory()
|
|
return inv:is_empty("books")
|
|
end,
|
|
|
|
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
local to_stack = inv:get_stack(listname, index)
|
|
if listname == "books" then
|
|
if minetest.get_item_group(stack:get_name(), "book") ~= 0
|
|
and to_stack:is_empty() then
|
|
return 1
|
|
else
|
|
return 0
|
|
end
|
|
end
|
|
end,
|
|
|
|
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
local stack = inv:get_stack(from_list, from_index)
|
|
local to_stack = inv:get_stack(to_list, to_index)
|
|
if to_list == "books" then
|
|
if minetest.get_item_group(stack:get_name(), "book") ~= 0
|
|
and to_stack:is_empty() then
|
|
return 1
|
|
else
|
|
return 0
|
|
end
|
|
end
|
|
end,
|
|
|
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff in bookshelf at "..minetest.pos_to_string(pos) .. ".")
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff to bookshelf at "..minetest.pos_to_string(pos) .. ".")
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" takes stuff from bookshelf at "..minetest.pos_to_string(pos) .. ".")
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:sign_wall", {
|
|
description = "Sign",
|
|
drawtype = "nodebox",
|
|
tiles = {"default_sign_new.png"},
|
|
inventory_image = "default_sign_new_inv.png",
|
|
wield_image = "default_sign_new_inv.png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
node_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
|
|
wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
|
|
wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375},
|
|
},
|
|
selection_box = {type = "wallmounted"},
|
|
groups = {choppy=2,dig_immediate=2,attached_node=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
--local n = minetest.get_node(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", "field[text;;${text}]")
|
|
meta:set_string("infotext", "\"\"")
|
|
end,
|
|
on_receive_fields = function(pos, formname, fields, sender)
|
|
--print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
|
|
if minetest.is_protected(pos, sender:get_player_name()) then
|
|
minetest.record_protection_violation(pos, sender:get_player_name())
|
|
return
|
|
end
|
|
local meta = minetest.get_meta(pos)
|
|
if not fields.text then return end
|
|
minetest.log("action", (sender:get_player_name() or "").." wrote \""..fields.text..
|
|
"\" to sign at "..minetest.pos_to_string(pos) .. ".")
|
|
meta:set_string("text", fields.text)
|
|
meta:set_string("infotext", "\"" .. fields.text .. "\"")
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:ladder", {
|
|
description = "Ladder",
|
|
drawtype = "nodebox",
|
|
tiles = {"default_ladder_new.png"},
|
|
inventory_image = "default_ladder_new_inv.png",
|
|
wield_image = "default_ladder_new_inv.png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
climbable = true,
|
|
node_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.375, 0.4375, -0.5, 0.375, 0.5, 0.5},
|
|
wall_bottom = {-0.375, -0.5, -0.5, 0.375, -0.4375, 0.5},
|
|
wall_side = {-0.5, -0.5, -0.375, -0.4375, 0.5, 0.375},
|
|
},
|
|
selection_box = {type = "wallmounted"},
|
|
groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:ladder_obsidian", {
|
|
description = "Ladder Obsidian",
|
|
drawtype = "nodebox",
|
|
tiles = {"default_ladder_obsidian.png"},
|
|
inventory_image = "default_ladder_obsidian_inv.png",
|
|
wield_image = "default_ladder_obsidian_inv.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
paramtype2 = "wallmounted",
|
|
climbable = true,
|
|
node_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.375, 0.4375, -0.5, 0.375, 0.5, 0.5},
|
|
wall_bottom = {-0.375, -0.5, -0.5, 0.375, -0.4375, 0.5},
|
|
wall_side = {-0.5, -0.5, -0.375, -0.4375, 0.5, 0.375},
|
|
},
|
|
selection_box = {type = "wallmounted"},
|
|
groups = {cracky = 1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
local fence_wood_texture = "default_fence_overlay.png^default_wood.png^default_fence_overlay.png^[makealpha:255,126,126"
|
|
minetest.register_node("default:fence_wood", {
|
|
description = "Wooden Fence",
|
|
drawtype = "fencelike",
|
|
tiles = {"default_wood.png"},
|
|
inventory_image = fence_wood_texture,
|
|
wield_image = fence_wood_texture,
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
|
},
|
|
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
local fence_cobble_texture = "default_fence_overlay.png^default_cobble.png^default_fence_overlay.png^[makealpha:255,126,126"
|
|
minetest.register_node("default:fence_cobble", {
|
|
description = "Cobblestone Fence",
|
|
drawtype = "fencelike",
|
|
tiles = {"default_cobble.png"},
|
|
inventory_image = fence_cobble_texture,
|
|
wield_image = fence_cobble_texture,
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
|
},
|
|
groups = {cracky = 3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
local fence_desert_cobble_texture = "default_fence_overlay.png^default_desert_cobble.png^default_fence_overlay.png^[makealpha:255,126,126"
|
|
minetest.register_node("default:fence_desert_cobble", {
|
|
description = "Desert Cobblestone Fence",
|
|
drawtype = "fencelike",
|
|
tiles = {"default_desert_cobble.png"},
|
|
inventory_image = fence_desert_cobble_texture,
|
|
wield_image = fence_desert_cobble_texture,
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
|
},
|
|
groups = {cracky = 3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
local fence_steelblock_texture = "default_fence_overlay.png^default_steel_block.png^default_fence_overlay.png^[makealpha:255,126,126"
|
|
minetest.register_node("default:fence_steelblock", {
|
|
description = "Steel Block Fence",
|
|
drawtype = "fencelike",
|
|
tiles = {"default_steel_block.png"},
|
|
inventory_image = fence_steelblock_texture,
|
|
wield_image = fence_steelblock_texture,
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
|
},
|
|
groups = {cracky = 1, level = 2},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
local fence_brick_texture = "default_fence_overlay.png^default_brick.png^default_fence_overlay.png^[makealpha:255,126,126"
|
|
minetest.register_node("default:fence_brick", {
|
|
description = "Brick Fence",
|
|
drawtype = "fencelike",
|
|
tiles = {"default_brick.png"},
|
|
inventory_image = fence_brick_texture,
|
|
wield_image = fence_brick_texture,
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
|
},
|
|
groups = {cracky = 3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:glass", {
|
|
description = "Glass",
|
|
drawtype = "glasslike_framed_optional",
|
|
tiles = {"default_glass_frame.png", "default_glass_detail.png"},
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
groups = {cracky=3,oddly_breakable_by_hand=3},
|
|
sounds = default.node_sound_glass_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:obsidian_glass", {
|
|
description = "Obsidian Glass",
|
|
drawtype = "glasslike_framed_optional",
|
|
tiles = {"default_obsidian_glass_frame.png", "default_obsidian_glass_detail.png"},
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
sunlight_propagates = true,
|
|
sounds = default.node_sound_glass_defaults(),
|
|
groups = {cracky=3,oddly_breakable_by_hand=3},
|
|
})
|
|
|
|
|
|
minetest.register_node("default:rail", {
|
|
description = "Rail",
|
|
drawtype = "raillike",
|
|
tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
|
|
inventory_image = "default_rail.png",
|
|
wield_image = "default_rail.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
-- but how to specify the dimensions for curved and sideways rails?
|
|
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
|
},
|
|
groups = {bendy=2,dig_immediate=2,attached_node=1,connect_to_raillike=1}, -- //MFF Temporary fix (Mg|06/21/2015) connect_to_raillike=minetest.raillike_group("rail")},
|
|
})
|
|
|
|
minetest.register_node("default:brick", {
|
|
description = "Brick Block",
|
|
tiles = {"default_brick.png"},
|
|
is_ground_content = false,
|
|
groups = {cracky=3},
|
|
drop = "default:clay_brick 9",
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:meselamp", {
|
|
description = "Mese Lamp",
|
|
drawtype = "glasslike",
|
|
tiles = {"default_meselamp.png"},
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
|
sounds = default.node_sound_glass_defaults(),
|
|
light_source = default.LIGHT_MAX,
|
|
})
|
|
|
|
--
|
|
-- Misc
|
|
--
|
|
|
|
minetest.register_node("default:cloud", {
|
|
description = "Cloud",
|
|
sunlight_propagates = true,
|
|
tiles = {"default_cloud.png"},
|
|
is_ground_content = false,
|
|
sounds = default.node_sound_defaults(),
|
|
groups = {not_in_creative_inventory=1},
|
|
})
|
|
|
|
minetest.register_node("default:nyancat", {
|
|
description = "Nyan Cat",
|
|
tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
|
|
"default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
light_source = default.LIGHT_MAX - 1,
|
|
groups = {cracky=2},
|
|
is_ground_content = false,
|
|
post_effect_color = {a = 128, r= 255, g= 128, b= 255},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:nyancat_rainbow", {
|
|
description = "Nyan Cat Rainbow",
|
|
drawtype = "glasslike",
|
|
tiles = {
|
|
"default_nc_rb.png^[transformR90", "default_nc_rb.png^[transformR90",
|
|
"default_nc_rb.png", "default_nc_rb.png"
|
|
},
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
groups = {cracky=2},
|
|
light_source = default.LIGHT_MAX - 1,
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
use_texture_alpha = true,
|
|
climbable = true,
|
|
is_ground_content = false,
|
|
post_effect_color = {a = 128, r= 255, g= 128, b= 255},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|