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Add the 'automappercolors' mod wich is the base of the colors.txt auto-generated update the 'world.mt' file for activated this mod --- Remove the dumpnodes mod wich is now useless
51 lines
1.1 KiB
Lua
Executable File
51 lines
1.1 KiB
Lua
Executable File
-- Automappercolors by gravgun
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-- WTFPL
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function amc_dumpnodes()
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local fd, err = io.open(minetest.get_worldpath()..'/amc_nodes.txt', 'wb')
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if not fd then
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return 0, err
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end
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local n = 0
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for name, def in pairs(minetest.registered_nodes) do
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if def.drawtype ~= 'airlike' then
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local tile = def.tiles or def.tile_images
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if type(tile) == 'table' then
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tile = tile[1]
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if type(tile) == 'table' then
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tile = tile.name
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end
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end
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if tile ~= nil then
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tile = (tile .. '^'):match('([a-zA-Z0-9\\._-]-)^')
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fd:write(name .. ' ' .. tile .. '\n')
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n = n + 1
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end
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end
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end
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fd:close()
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return n, "done"
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end
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minetest.register_chatcommand("amcdumpnodes", {
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params = "",
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description = "",
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func = function(plname, param)
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local n, msg = amc_dumpnodes()
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if n == 0 then
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minetest.chat_send_player(plname, 'io.open: ' .. msg)
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else
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minetest.chat_send_player(plname, n .. " nodes dumped.")
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end
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end,
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})
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minetest.after(1, function(args)
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amc_dumpnodes()
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if minetest.setting_getbool("log_mods") then
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minetest.log("action", "[automappercolors] nodes dumped")
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end
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end)
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