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server-nalc/mods/pipeworks/init.lua
LeMagnesium 547aae51c8 Updated pipeworks : HUD bug apparently fixed
- Automatic systems simulating players now check if the player they imitate exists
2015-03-17 20:50:58 +01:00

149 lines
4.6 KiB
Lua
Executable File

-- Pipeworks mod by Vanessa Ezekowitz - 2013-07-13
--
-- This mod supplies various steel pipes and plastic pneumatic tubes
-- and devices that they can connect to.
--
-- License: WTFPL
--
pipeworks = {}
local DEBUG = false
pipeworks.worldpath = minetest.get_worldpath()
pipeworks.modpath = minetest.get_modpath("pipeworks")
dofile(pipeworks.modpath.."/default_settings.txt")
-- Read the external config file if it exists.
if io.open(pipeworks.worldpath.."/pipeworks_settings.txt","r") then
dofile(pipeworks.worldpath.."/pipeworks_settings.txt")
io.close()
end
-- Random variables
pipeworks.expect_infinite_stacks = true
if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then
pipeworks.expect_infinite_stacks = false
end
pipeworks.meseadjlist={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=1,y=0,z=0},{x=-1,y=0,z=0}}
pipeworks.rules_all = {{x=0, y=0, z=1},{x=0, y=0, z=-1},{x=1, y=0, z=0},{x=-1, y=0, z=0},
{x=0, y=1, z=1},{x=0, y=1, z=-1},{x=1, y=1, z=0},{x=-1, y=1, z=0},
{x=0, y=-1, z=1},{x=0, y=-1, z=-1},{x=1, y=-1, z=0},{x=-1, y=-1, z=0},
{x=0, y=1, z=0}, {x=0, y=-1, z=0}}
pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
pipeworks.liquid_texture = "default_water.png"
-- Helper functions
function pipeworks.fix_image_names(table, replacement)
local outtable={}
for i in ipairs(table) do
outtable[i]=string.gsub(table[i], "_XXXXX", replacement)
end
return outtable
end
function pipeworks.add_node_box(t, b)
if not t or not b then return end
for i in ipairs(b)
do table.insert(t, b[i])
end
end
function pipeworks.may_configure(pos, player)
local name = player:get_player_name()
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
if owner ~= "" then -- wielders and filters
return owner == name
end
return not minetest.is_protected(pos, name)
end
function pipeworks.node_is_owned(pos, placer)
local ownername = false
if type(IsPlayerNodeOwner) == "function" then -- node_ownership mod
if HasOwner(pos, placer) then -- returns true if the node is owned
if not IsPlayerNodeOwner(pos, placer:get_player_name()) then
if type(getLastOwner) == "function" then -- ...is an old version
ownername = getLastOwner(pos)
elseif type(GetNodeOwnerName) == "function" then -- ...is a recent version
ownername = GetNodeOwnerName(pos)
else
ownername = S("someone")
end
end
end
elseif type(isprotect)=="function" then -- glomie's protection mod
if not isprotect(5, pos, placer) then
ownername = S("someone")
end
elseif type(protector)=="table" and type(protector.can_dig)=="function" then -- Zeg9's protection mod
if not protector.can_dig(5, pos, placer) then
ownername = S("someone")
end
end
if ownername ~= false then
minetest.chat_send_player( placer:get_player_name(), S("Sorry, %s owns that spot."):format(ownername) )
return true
else
return false
end
end
function pipeworks.replace_name(tbl,tr,name)
local ntbl={}
for key,i in pairs(tbl) do
if type(i)=="string" then
ntbl[key]=string.gsub(i,tr,name)
elseif type(i)=="table" then
ntbl[key]=pipeworks.replace_name(i,tr,name)
else
ntbl[key]=i
end
end
return ntbl
end
-------------------------------------------
-- Load the various other parts of the mod
dofile(pipeworks.modpath.."/common.lua")
dofile(pipeworks.modpath.."/models.lua")
dofile(pipeworks.modpath.."/autoplace_pipes.lua")
dofile(pipeworks.modpath.."/autoplace_tubes.lua")
dofile(pipeworks.modpath.."/luaentity.lua")
dofile(pipeworks.modpath.."/item_transport.lua")
dofile(pipeworks.modpath.."/flowing_logic.lua")
dofile(pipeworks.modpath.."/crafts.lua")
dofile(pipeworks.modpath.."/tube_registration.lua")
dofile(pipeworks.modpath.."/routing_tubes.lua")
dofile(pipeworks.modpath.."/sorting_tubes.lua")
dofile(pipeworks.modpath.."/vacuum_tubes.lua")
dofile(pipeworks.modpath.."/signal_tubes.lua")
dofile(pipeworks.modpath.."/decorative_tubes.lua")
dofile(pipeworks.modpath.."/filter-injector.lua")
dofile(pipeworks.modpath.."/trashcan.lua")
dofile(pipeworks.modpath.."/wielder.lua")
if pipeworks.enable_pipes then dofile(pipeworks.modpath.."/pipes.lua") end
if pipeworks.enable_teleport_tube then dofile(pipeworks.modpath.."/teleport_tube.lua") end
if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua") end
if pipeworks.enable_redefines then dofile(pipeworks.modpath.."/compat.lua") end
if pipeworks.enable_autocrafter then dofile(pipeworks.modpath.."/autocrafter.lua") end
minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
print("Pipeworks loaded!")