mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-04 17:40:26 +01:00
232b274c55
subgame + mods
196 lines
5.6 KiB
Lua
Executable File
196 lines
5.6 KiB
Lua
Executable File
-- help functions
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local function remove_top(pos)
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local n = minetest.get_node_or_nil(pos)
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if not n then return end
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local dir = minetest.facedir_to_dir(n.param2)
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local p = {x=pos.x+dir.x,y=pos.y,z=pos.z+dir.z}
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local n2 = minetest.get_node(p)
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if minetest.get_item_group(n2.name, "bed") == 2 and n.param2 == n2.param2 then
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minetest.remove_node(p)
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end
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end
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local function add_top(pos)
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local n = minetest.get_node_or_nil(pos)
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if not n or not n.param2 then
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minetest.remove_node(pos)
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return true
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end
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local dir = minetest.facedir_to_dir(n.param2)
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local p = {x=pos.x+dir.x,y=pos.y,z=pos.z+dir.z}
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local n2 = minetest.get_node_or_nil(p)
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local def = minetest.registered_items[n2.name] or nil
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if not n2 or not def or not def.buildable_to then
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minetest.remove_node(pos)
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return true
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end
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minetest.set_node(p, {name = n.name:gsub("%_bottom", "_top"), param2 = n.param2})
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return false
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end
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-- register nodes
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function beds.register_bed(name, def)
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minetest.register_node(name .. "_bottom", {
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description = def.description,
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inventory_image = def.inventory_image,
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wield_image = def.wield_image,
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drawtype = "nodebox",
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tiles = def.tiles.bottom,
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paramtype = "light",
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paramtype2 = "facedir",
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stack_max = 1,
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groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1},
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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type = "fixed",
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fixed = def.nodebox.bottom,
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},
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selection_box = {
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type = "fixed",
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fixed = def.selectionbox,
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},
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after_place_node = function(pos, placer, itemstack)
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return add_top(pos)
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end,
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on_destruct = function(pos)
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remove_top(pos)
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end,
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on_rightclick = function(pos, node, clicker)
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beds.on_rightclick(pos, clicker)
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end,
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})
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minetest.register_node(name .. "_top", {
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drawtype = "nodebox",
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tiles = def.tiles.top,
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2},
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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type = "fixed",
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fixed = def.nodebox.top,
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},
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selection_box = {
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type = "fixed",
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fixed = {0, 0, 0, 0, 0, 0},
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},
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})
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minetest.register_alias(name, name .. "_bottom")
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-- register recipe
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minetest.register_craft({
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output = name,
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recipe = def.recipe
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})
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end
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-- fancy shaped
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beds.register_bed("beds:fancy_bed", {
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description = "Fancy Bed",
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inventory_image = "beds_bed_fancy.png",
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wield_image = "beds_bed_fancy.png",
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tiles = {
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bottom = {
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"beds_bed_top1.png",
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"default_wood.png",
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"beds_bed_side1.png",
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"beds_bed_side1.png^[transformFX",
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"default_wood.png",
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"beds_bed_foot.png",
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},
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top = {
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"beds_bed_top2.png",
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"default_wood.png",
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"beds_bed_side2.png",
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"beds_bed_side2.png^[transformFX",
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"beds_bed_head.png",
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"default_wood.png",
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}
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},
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nodebox = {
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bottom = {
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{-0.5, -0.5, -0.5, -0.375, -0.065, -0.4375},
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{0.375, -0.5, -0.5, 0.5, -0.065, -0.4375},
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{-0.5, -0.375, -0.5, 0.5, -0.125, -0.4375},
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{-0.5, -0.375, -0.5, -0.4375, -0.125, 0.5},
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{0.4375, -0.375, -0.5, 0.5, -0.125, 0.5},
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{-0.4375, -0.3125, -0.4375, 0.4375, -0.0625, 0.5},
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},
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top = {
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{-0.5, -0.5, 0.4375, -0.375, 0.1875, 0.5},
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{0.375, -0.5, 0.4375, 0.5, 0.1875, 0.5},
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{-0.5, 0, 0.4375, 0.5, 0.125, 0.5},
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{-0.5, -0.375, 0.4375, 0.5, -0.125, 0.5},
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{-0.5, -0.375, -0.5, -0.4375, -0.125, 0.5},
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{0.4375, -0.375, -0.5, 0.5, -0.125, 0.5},
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{-0.4375, -0.3125, -0.5, 0.4375, -0.0625, 0.4375},
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}
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},
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selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5},
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recipe = {
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{"group:wool", "group:wool", "group:stick"},
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{"group:wood", "group:wood", "group:wood"},
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},
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})
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-- simple (default)
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beds.register_bed("beds:bed", {
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description = "Simple Bed",
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inventory_image = "beds_bed.png",
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wield_image = "beds_bed.png",
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tiles = {
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bottom = {
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"beds_bed_top_bottom.png^[transformR90",
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"default_wood.png",
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"beds_bed_side_bottom_r.png",
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"beds_bed_side_bottom_r.png^[transformfx",
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"beds_transparent.png",
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"beds_bed_side_bottom.png"
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},
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top = {
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"beds_bed_top_top.png^[transformR90",
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"default_wood.png",
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"beds_bed_side_top_r.png",
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"beds_bed_side_top_r.png^[transformfx",
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"beds_bed_side_top.png",
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"beds_transparent.png",
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}
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},
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nodebox = {
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bottom = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
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top = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
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},
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selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5},
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recipe = {
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{"group:wool", "group:wool", "group:wool"},
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{"group:wood", "group:wood", "group:wood"}
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},
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})
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-- aliases for PA's beds mod
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minetest.register_alias("beds:bed_bottom_red", "beds:bed_bottom")
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minetest.register_alias("beds:bed_bottom_orange", "beds:bed_bottom")
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minetest.register_alias("beds:bed_bottom_yellow", "beds:bed_bottom")
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minetest.register_alias("beds:bed_bottom_green", "beds:bed_bottom")
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minetest.register_alias("beds:bed_bottom_blue", "beds:bed_bottom")
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minetest.register_alias("beds:bed_bottom_violet", "beds:bed_bottom")
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minetest.register_alias("beds:bed_bottom_black", "beds:bed_bottom")
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minetest.register_alias("beds:bed_bottom_grey", "beds:bed_bottom")
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minetest.register_alias("beds:bed_bottom_white", "beds:bed_bottom")
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minetest.register_alias("beds:bed_top_red", "beds:bed_top")
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minetest.register_alias("beds:bed_top_orange", "beds:bed_top")
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minetest.register_alias("beds:bed_top_yellow", "beds:bed_top")
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minetest.register_alias("beds:bed_top_green", "beds:bed_top")
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minetest.register_alias("beds:bed_top_blue", "beds:bed_top")
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minetest.register_alias("beds:bed_top_violet", "beds:bed_top")
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minetest.register_alias("beds:bed_top_black", "beds:bed_top")
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minetest.register_alias("beds:bed_top_grey", "beds:bed_top")
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minetest.register_alias("beds:bed_top_white", "beds:bed_top")
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