mirror of
https://github.com/sys4-fr/server-nalc.git
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288 lines
6.4 KiB
Lua
Executable File
288 lines
6.4 KiB
Lua
Executable File
-- FOOD MOD
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-- A mod written by rubenwardy that adds
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-- food to the minetest game
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-- =====================================
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-- >> food_basic/ingredients.lua
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-- Fallback ingredients
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-- =====================================
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S = 0
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if rawget(_G, "intllib") then
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dofile(minetest.get_modpath("intllib").."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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food.module("wheat", function()
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minetest.register_craftitem(":food:wheat", {
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description = S("Wheat"),
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inventory_image = "food_wheat.png",
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groups = {food_wheat=1}
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})
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food.craft({
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output = "food:wheat",
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recipe = {
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{"default:dry_shrub"},
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}
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})
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end, true)
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food.module("flour", function()
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minetest.register_craftitem(":food:flour", {
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description = S("Flour"),
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inventory_image = "food_flour.png",
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groups = {food_flour = 1}
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})
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food.craft({
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output = "food:flour",
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recipe = {
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{"group:food_wheat"},
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{"group:food_wheat"}
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}
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})
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end, true)
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food.module("potato", function()
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minetest.register_craftitem(":food:potato", {
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description = S("Potato"),
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inventory_image = "food_potato.png",
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groups = {food_potato = 1}
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})
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food.craft({
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output = "food:potato",
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recipe = {
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{"default:dirt"},
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{"default:apple"}
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}
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})
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end, true)
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food.module("orange", function()
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minetest.register_craftitem(":food:orange", {
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description = S("Orange"),
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inventory_image = "food_orange.png",
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groups = {food_orange = 1}
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})
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food.craft({
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output = "food:orange",
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recipe = {
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{"", "default:desert_sand", ""},
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{"default:desert_sand", "default:desert_sand", "default:desert_sand"},
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{"", "default:desert_sand", ""}
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}
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})
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end, true)
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food.module("tomato", function()
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minetest.register_craftitem(":food:tomato", {
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description = S("Tomato"),
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inventory_image = "food_tomato.png",
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groups = {food_tomato = 1}
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})
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food.craft({
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output = "food:tomato",
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recipe = {
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{"", "default:desert_sand", ""},
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{"default:desert_sand", "", "default:desert_sand"},
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{"", "default:desert_sand", ""}
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}
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})
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end, true)
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food.module("carrot", function()
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minetest.register_craftitem(":food:carrot", {
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description = S("Carrot"),
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inventory_image = "food_carrot.png",
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groups = {food_carrot=1},
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on_use = food.item_eat(3)
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})
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food.craft({
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output = "food:carrot",
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recipe = {
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{"default:apple", "default:apple", "default:apple"},
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}
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})
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end, true)
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food.module("milk", function()
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minetest.register_craftitem(":food:milk", {
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description = S("Milk"),
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image = "food_milk.png",
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on_use = food.item_eat(1),
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groups = { eatable=1, food_milk = 1 },
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stack_max=10
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})
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food.craft({
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output = "food:milk",
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recipe = {
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{"default:sand"},
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{"bucket:bucket_water"}
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},
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replacements = {{"bucket:bucket_water", "bucket:bucket_empty"}},
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})
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end, true)
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food.module("egg", function()
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minetest.register_craftitem(":food:egg", {
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description = S("Egg"),
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inventory_image = "food_egg.png",
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groups = {food_egg=1}
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})
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food.craft({
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output = "food:egg",
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recipe = {
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{"", "default:sand", ""},
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{"default:sand", "", "default:sand"},
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{"", "default:sand", ""}
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}
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})
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end, true)
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food.module("cocoa", function()
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minetest.register_craftitem(":food:cocoa", {
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description = S("Cocoa Bean"),
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inventory_image = "food_cocoa.png",
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groups = {food_cocoa=1}
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})
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food.craft({
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output = "food:cocoa",
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recipe = {
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{"", "default:apple", ""},
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{"default:apple", "", "default:apple"},
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{"", "default:apple", ""}
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}
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})
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end, true)
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food.module("meat", function()
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minetest.register_craftitem(":food:meat", {
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description = S("Venison"),
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inventory_image = "food_meat.png",
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groups = {food_meat=1, food_chicken=1}
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})
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food.craft({
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type = "cooking",
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output = "food:meat",
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recipe = "group:food_meat_raw",
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cooktime = 30
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})
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if not minetest.get_modpath("animalmaterials") then
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minetest.register_craftitem(":food:meat_raw", {
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description = S("Raw meat"),
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image = "food_meat_raw.png",
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on_use = food.item_eat(1),
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groups = { meat=1, eatable=1, food_meat_raw=1 },
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stack_max=25
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})
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food.craft({
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output = "food:meat_raw",
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recipe = {
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{"default:apple"},
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{"default:dirt"}
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}
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})
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end
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end, true)
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food.module("sugar", function()
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minetest.register_craftitem(":food:sugar", {
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description = S("Sugar"),
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inventory_image = "food_sugar.png",
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groups = {food_sugar=1}
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})
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minetest.register_craft({
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output = "food:sugar 20",
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recipe = {
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{"default:papyrus"},
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}
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})
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end, true)
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food.module("chocolate_powder", function()
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minetest.register_craftitem(":food:chocolate_powder", {
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description = S("Chocolate Powder"),
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inventory_image = "food_chocolate_powder.png",
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groups = {food_choco_powder = 1}
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})
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food.craft({
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output = "food:chocolate_powder 16",
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recipe = {
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{"group:food_cocoa","group:food_cocoa","group:food_cocoa"},
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{"group:food_cocoa","group:food_cocoa","group:food_cocoa"},
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{"group:food_cocoa","group:food_cocoa","group:food_cocoa"}
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}
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})
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end, true)
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food.module("pasta", function()
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minetest.register_craftitem(":food:pasta",{
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description = S("Pasta"),
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inventory_image = "food_pasta.png",
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groups = {food_pasta=1}
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})
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food.craft({
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output = "food:pasta 4",
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type = "shapeless",
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recipe = {"group:food_flour","group:food_egg","group:food_egg"}
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})
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end, true)
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food.module("bowl", function()
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minetest.register_craftitem(":food:bowl",{
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description = S("Bowl"),
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inventory_image = "food_bowl.png",
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groups = {food_bowl=1}
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})
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food.craft({
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output = "food:bowl",
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recipe = {
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{"default:clay_lump","","default:clay_lump"},
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{"","default:clay_lump",""}
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}
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})
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end, true)
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food.module("butter", function()
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minetest.register_craftitem(":food:butter", {
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description = S("Butter"),
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inventory_image = "food_butter.png",
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groups = {food_butter=1}
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})
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food.craft({
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output = "food:butter",
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recipe = {
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{"group:food_milk","group:food_milk"},
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}
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})
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end, true)
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food.module("cheese", function()
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minetest.register_craftitem(":food:cheese", {
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description = S("Cheese"),
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inventory_image = "food_cheese.png",
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on_use = food.item_eat(4),
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groups = {food_cheese=1}
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})
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food.craft({
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output = "food:cheese",
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recipe = {
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{"group:food_butter","group:food_butter"},
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}
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})
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end, true)
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if (minetest.get_modpath("animalmaterials") and not minetest.get_modpath("mobfcooking")) then
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food.craft({
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type = "cooking",
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output = "food:meat",
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recipe = "animalmaterials:meat_raw",
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cooktime = 30
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})
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end
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