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https://github.com/sys4-fr/server-nalc.git
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50802588f0
Conflicts: mods/WorldEdit/worldedit/init.lua mods/WorldEdit/worldedit/manipulations.lua mods/WorldEdit/worldedit_commands/init.lua mods/WorldEdit/worldedit_commands/safe.lua mods/compassgps/README.md mods/mobs/api.lua mods/mobs/chicken.lua mods/mobs/cow.lua This branch was completly f*cked up, we couldn't find a way to update it without throwing piles of merge conflicts, even with patches. Runes are defaultly disabled. The README.md file will be updated, as well as many files in the repository
68 lines
2.1 KiB
Lua
Executable File
68 lines
2.1 KiB
Lua
Executable File
local safe_region_callback = {}
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local safe_region_param = {}
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local function check_region(name, param)
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local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] --obtain positions
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if pos1 == nil or pos2 == nil then
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worldedit.player_notify(name, "no region selected")
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return nil
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end
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return worldedit.volume(pos1, pos2)
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end
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--`callback` is a callback to run when the user confirms
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--`nodes_needed` is a function accepting `param`, `pos1`, and `pos2` to calculate the number of nodes needed
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local function safe_region(callback, nodes_needed)
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--default node volume calculation
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nodes_needed = nodes_needed or check_region
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return function(name, param)
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--check if the operation applies to a safe number of nodes
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local count = nodes_needed(name, param)
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if count == nil then return end --invalid command
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if count < 10000 then
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return callback(name, param)
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end
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--save callback to call later
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safe_region_callback[name], safe_region_param[name] = callback, param
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worldedit.player_notify(name, "WARNING: this operation could affect up to " .. count .. " nodes; type //y to continue or //n to cancel")
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end
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end
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minetest.register_chatcommand("/y", {
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params = "",
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description = "Confirm a pending operation",
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func = function(name)
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local callback, param = safe_region_callback[name], safe_region_param[name]
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if not callback then
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worldedit.player_notify(name, "no operation pending")
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return
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end
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--obtain positions
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local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
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if pos1 == nil or pos2 == nil then
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worldedit.player_notify(name, "no region selected")
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return
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end
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safe_region_callback[name], safe_region_param[name] = nil, nil --reset pending operation
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callback(name, param, pos1, pos2)
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end,
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})
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minetest.register_chatcommand("/n", {
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params = "",
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description = "Confirm a pending operation",
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func = function(name)
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if not safe_region_callback[name] then
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worldedit.player_notify(name, "no operation pending")
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return
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end
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safe_region_callback[name], safe_region_param[name] = nil, nil
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end,
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})
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return safe_region, check_region
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