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server-nalc/mods/mobs/warthog.lua
Ombridride 007fa5d7c8 Add Ghoat and update warthog/pumba
- The Ghoat animal is passive, he eats flowers on his way, drop raw_meat if you kill it. But be carful, if you attack him, he will hit you back ! (like cow/warthog and other passive monster who can defend himself)
- Warthogs now spawn on default:dirt and default:junglegrass, this change is made because we move progressively the warthog in jungle
2015-04-28 00:11:08 +02:00

113 lines
2.9 KiB
Lua
Executable File

-- Warthog by KrupnoPavel
mobs:register_mob("mobs:pumba", {
-- animal, monster, npc, barbarian
type = "animal",
-- aggressive, deals 5 damage to player when threatened
passive = false,
attack_type = "dogfight",
damage = 5,
-- health & armor
hp_min = 15,
hp_max = 20,
armor = 200,
-- textures and model
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
visual = "mesh",
mesh = "mobs_pumba.x",
textures = {
{"mobs_pumba.png"},
},
visual_size = {x=1,y=1},
blood_texture = "mobs_blood.png",
-- sounds
makes_footstep_sound = true,
sounds = {
random = "mobs_pig",
attack = "mobs_pig_angry",
},
-- speed and jump
walk_velocity = 2,
run_velocity = 3,
jump = true,
-- follows apple
follow = "default:apple",
view_range = 8,
-- drops raw pork when dead
drops = {
{name = "mobs:pork_raw",
chance = 1, min = 2, max = 3,},
},
-- damaged by
water_damage = 1,
lava_damage = 5,
light_damage = 0,
-- model animation
animation = {
speed_normal = 15,
stand_start = 25, stand_end = 55,
walk_start = 70, walk_end = 100,
punch_start = 70, punch_end = 100,
},
-- can be tamed by feeding 8 wheat (will not attack when tamed)
on_rightclick = function(self, clicker)
local item = clicker:get_wielded_item()
if item:get_name() == "default:apple" then
if not minetest.setting_getbool("creative_mode") then
item:take_item()
clicker:set_wielded_item(item)
end
if self.child == true then
self.hornytimer = self.hornytimer + 10
return
end
self.food = (self.food or 0) + 1
if self.food >= 8 then
self.food = 0
if self.hornytimer == 0 then
self.horny = true
end
self.tamed = true
minetest.sound_play("mobs_pig", {object = self.object,gain = 1.0, max_hear_distance = 32,loop = false,})
end
return
end
if item:get_name() == "mobs:magic_lasso"
and clicker:is_player()
and clicker:get_inventory()
and self.child == false
and clicker:get_inventory():room_for_item("main", "mobs:pumba") then
clicker:get_inventory():add_item("main", "mobs:pumba")
self.object:remove()
item:add_wear(3000) -- 22 uses
clicker:set_wielded_item(item)
end
end,
})
-- spawns on dirt or junglegrass, between 8 and 20 light, 1 in 10000 chance, 1 in area up to 31000 in height
mobs:register_spawn("mobs:pumba", {"default:dirt", "default:junglegrass"}, 20, 8, 10000, 1, 31000)
-- register spawn egg
mobs:register_egg("mobs:pumba", "Warthog", "wool_pink.png", 1)
-- porkchop (raw and cooked)
minetest.register_craftitem("mobs:pork_raw", {
description = "Raw Porkchop",
inventory_image = "mobs_pork_raw.png",
on_use = minetest.item_eat(4),
})
minetest.register_craftitem("mobs:pork_cooked", {
description = "Cooked Porkchop",
inventory_image = "mobs_pork_cooked.png",
on_use = minetest.item_eat(8),
})
minetest.register_craft({
type = "cooking",
output = "mobs:pork_cooked",
recipe = "mobs:pork_raw",
cooktime = 5,
})