mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-05 10:00:26 +01:00
5da1412b29
- Used `default_sand.png`, a static picture, as tile image for `default:sand_source` - Turned alpha of quicksands to 255 (maximum) - Turned post_effect_color to nearly black
2191 lines
64 KiB
Lua
2191 lines
64 KiB
Lua
-- mods/default/nodes.lua
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--[[ Index:
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Stone
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-----
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(1. Material 2. Cobble variant 3. Brick variant [4. Modified forms])
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default:stone
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default:cobble
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default:stonebrick
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default:mossycobble
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default:desert_stone
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default:desert_cobble
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default:desert_stonebrick
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default:sandstone
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default:sandstonebrick
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default:obsidian
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default:obsidianbrick
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Soft / Non-Stone
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----------------
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(1. Material [2. Modified forms])
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default:dirt
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default:dirt_with_grass
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default:dirt_with_grass_footsteps
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default:dirt_with_snow
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default:sand
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default:desert_sand
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default:gravel
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default:clay
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default:snow
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default:snowblock
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default:ice
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Trees
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-----
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(1. Trunk 2. Fabricated trunk 3. Leaves 4. Sapling [5. Fruits])
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default:tree
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default:wood
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default:leaves
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default:sapling
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default:apple
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default:jungletree
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default:junglewood
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default:jungleleaves
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default:junglesapling
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default:pinetree
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default:pinewood
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default:pine_needles
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default:pine_sapling
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Ores
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----
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(1. In stone 2. Block)
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default:stone_with_coal
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default:coalblock
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default:stone_with_iron
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default:steelblock
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default:stone_with_copper
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default:copperblock
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default:bronzeblock
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default:stone_with_gold
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default:goldblock
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default:stone_with_mese
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default:mese
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default:stone_with_diamond
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default:diamondblock
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Plantlife (non-cubic)
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---------------------
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default:cactus
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default:papyrus
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default:dry_shrub
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default:junglegrass
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default:grass_1
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default:grass_2
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default:grass_3
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default:grass_4
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default:grass_5
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Liquids
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-------
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(1. Source 2. Flowing)
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default:water_source
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default:water_flowing
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default:river_water_source
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default:river_water_flowing
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default:lava_source
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default:lava_flowing
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Tools / "Advanced" crafting / Non-"natural"
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-------------------------------------------
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default:torch
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default:chest
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default:chest_locked
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default:bookshelf
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default:sign_wall
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default:ladder
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default:fence_wood
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default:glass
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default:obsidian_glass
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default:rail
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default:brick
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default:meselamp
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Misc
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----
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default:cloud
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default:nyancat
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default:nyancat_rainbow
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--]]
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--
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-- Stone
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--
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minetest.register_node("default:stone", {
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description = "Stone",
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tiles = {"default_stone.png"},
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is_ground_content = true,
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groups = {cracky = 3, stone = 1},
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drop = {
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items = {
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{items = {"default:cobble"}},
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{items = {"maptools:copper_coin"}, rarity = 30},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_stone", {
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description = "Desert Stone",
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tiles = {"default_desert_stone.png"},
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is_ground_content = true,
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groups = {crumbly = 1, cracky = 3, stone = 1},
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drop = {
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items = {
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{items = {"default:desert_cobble"}},
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{items = {"maptools:copper_coin"}, rarity = 20},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_with_coal", {
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description = "Coal Ore",
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tiles = {"default_stone.png^default_mineral_coal.png"},
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is_ground_content = true,
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groups = {cracky = 3},
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drop = {
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items = {
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{items = {"default:cobble"}},
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{items = {"default:coal_lump"}},
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{items = {"maptools:copper_coin"}},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_stone_with_coal", {
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description = "Coal Ore",
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tiles = {"default_desert_stone.png^default_mineral_coal.png"},
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is_ground_content = true,
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groups = {crumbly = 1, cracky = 3},
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drop = {
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items = {
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{items = {"default:desert_cobble"}},
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{items = {"default:coal_lump"}},
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{items = {"maptools:copper_coin"}},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_with_coin", {
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description = "Stone with Coin",
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tiles = {"default_stone.png^maptools_gold_coin.png"},
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is_ground_content = true,
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groups = {cracky = 3},
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drop = {
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items = {
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{items = {"default:cobble"}},
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{items = {"maptools:gold_coin"}},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_with_iron", {
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description = "Iron Ore",
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tiles = {"default_stone.png^default_mineral_iron.png"},
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is_ground_content = true,
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groups = {cracky = 3},
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drop = {
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items = {
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{items = {"default:cobble"}},
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{items = {"default:iron_lump"}},
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{items = {"maptools:copper_coin 3"}},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_with_copper", {
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description = "Copper Ore",
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tiles = {"default_stone.png^default_mineral_copper.png"},
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is_ground_content = true,
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groups = {cracky = 3},
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drop = {
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items = {
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{items = {"default:cobble"}},
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{items = {"default:copper_lump"}},
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{items = {"maptools:copper_coin 3"}},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_stone_with_copper", {
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description = "Copper Ore",
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tiles = {"default_desert_stone.png^default_mineral_copper.png"},
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is_ground_content = true,
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groups = {crumbly = 1, cracky = 3},
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drop = {
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items = {
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{items = {"default:desert_cobble"}},
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{items = {"default:copper_lump"}},
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{items = {"maptools:copper_coin 3"}},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_with_mese", {
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description = "Mese Ore",
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tiles = {"default_stone.png^default_mineral_mese.png"},
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paramtype = "light",
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is_ground_content = true,
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groups = {cracky = 3},
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drop = {
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items = {
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{items = {"default:cobble"}},
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{items = {"default:mese_crystal"}},
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{items = {"maptools:silver_coin 2", rarity = 75}},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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light_source = 1,
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})
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minetest.register_node("default:stone_with_gold", {
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description = "Gold Ore",
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tiles = {"default_stone.png^default_mineral_gold.png"},
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is_ground_content = true,
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groups = {cracky = 3},
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drop = {
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items = {
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{items = {"default:cobble"}},
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{items = {"default:gold_lump"}},
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{items = {"maptools:silver_coin", rarity = 80}},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_with_diamond", {
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description = "Diamond Ore",
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tiles = {"default_stone.png^default_mineral_diamond.png"},
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is_ground_content = true,
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groups = {cracky = 3},
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drop = {
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items = {
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{items = {"default:cobble"}},
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{items = {"default:diamond"}},
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{items = {"maptools:silver_coin 1"}},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stonebrick", {
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description = "Stone Brick",
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tiles = {"default_stone_brick.png"},
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_stonebrick", {
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description = "Desert Stone Brick",
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tiles = {"default_desert_stone_brick.png"},
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:dirt_with_grass", {
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description = "Dirt with Grass",
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tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
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is_ground_content = true,
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groups = {crumbly = 3, soil = 1},
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drop = {
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items = {
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{items = {"default:dirt"}},
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},
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},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.8},
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}),
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})
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minetest.register_node("default:dirt_with_grass_footsteps", {
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description = "Dirt with Grass and Footsteps",
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tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
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is_ground_content = true,
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groups = {crumbly = 3, soil = 1, not_in_creative_inventory = 1},
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drop = {
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items = {
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{items = {"default:dirt"}},
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},
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},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.4},
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}),
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})
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minetest.register_node("default:dirt_with_snow", {
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description = "Dirt with Snow",
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tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"},
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is_ground_content = true,
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groups = {crumbly = 3, soil = 1},
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drop = {
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items = {
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{items = {"default:dirt"}},
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{items = {"default:snow"}},
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},
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},
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sounds = default.node_sound_dirt_defaults({footstep = {name = "default_snow_footstep", gain = 0.625}}),
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})
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minetest.register_node("default:dirt", {
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description = "Dirt",
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tiles = {"default_dirt.png"},
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is_ground_content = true,
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drop = {
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items = {
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{items = {"default:dirt"}},
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{items = {"maptools:copper_coin"}, rarity = 32},
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},
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},
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groups = {crumbly = 3, soil = 1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_abm({
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nodenames = {"default:dirt"},
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interval = 30,
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chance = 5,
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action = function(pos, node)
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local above = {x = pos.x, y = pos.y + 1, z = pos.z}
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local name = minetest.get_node(above).name
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local nodedef = minetest.registered_nodes[name]
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if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light")
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and nodedef.liquidtype == "none"
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and pos.y >= 0
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and (minetest.get_node_light(above) or 0) >= 12 then
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if name == "default:snow" or name == "default:snowblock" then
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minetest.set_node(pos, {name = "default:dirt_with_snow"})
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else
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minetest.set_node(pos, {name = "default:dirt_with_grass"})
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end
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end
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end
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})
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minetest.register_abm({
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nodenames = {"default:dirt_with_grass"},
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interval = 30,
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chance = 2,
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action = function(pos, node)
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local above = {x = pos.x, y = pos.y + 1, z = pos.z}
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local name = minetest.get_node(above).name
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local nodedef = minetest.registered_nodes[name]
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if name ~= "ignore" and nodedef
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and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light")
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and nodedef.liquidtype == "none") then
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minetest.set_node(pos, {name = "default:dirt"})
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end
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end
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})
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minetest.register_node("default:sand", {
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description = "Sand",
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tiles = {"default_sand.png"},
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is_ground_content = true,
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drop = {
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items = {
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{items = {"default:sand"}},
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},
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},
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groups = {crumbly = 3, falling_node = 1, sand = 1},
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sounds = default.node_sound_sand_defaults()
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})
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minetest.register_node("default:desert_sand", {
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description = "Desert Sand",
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tiles = {"default_desert_sand.png"},
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is_ground_content = true,
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drop = {
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items = {
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{items = {"default:desert_sand"}},
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},
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},
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groups = {crumbly = 3, falling_node = 1, sand = 1},
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sounds = default.node_sound_sand_defaults()
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})
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minetest.register_node("default:gravel", {
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description = "Gravel",
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tiles = {"default_gravel.png"},
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is_ground_content = true,
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groups = {crumbly = 2, falling_node = 1},
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drop = {
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items = {
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{items = {"default:gravel"}},
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},
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},
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sounds = default.node_sound_gravel_defaults()
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})
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minetest.register_node("default:sandstone", {
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description = "Sandstone",
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tiles = {"default_sandstone.png"},
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is_ground_content = true,
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groups = {crumbly = 1, cracky = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:sandstonebrick", {
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description = "Sandstone Brick",
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tiles = {"default_sandstone_brick.png"},
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is_ground_content = true,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:clay", {
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description = "Clay",
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tiles = {"default_clay.png"},
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is_ground_content = true,
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groups = {crumbly = 3},
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drop = {
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items = {
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{items = {"default:clay_lump 8"}},
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},
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},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("default:clay_burned", {
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description = "Burned Clay",
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tiles = {"default_clay_burned.png"},
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is_ground_content = true,
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groups = {crumbly = 3},
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drop = {
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items = {
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{items = {"default:clay_lump 8"}},
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},
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},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("default:brick", {
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description = "Brick Block",
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tiles = {"default_brick.png"},
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is_ground_content = false,
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groups = {cracky = 3},
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drop = "default:clay_brick 9",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:meselamp", {
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description = "Mese Lamp",
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drawtype = "glasslike",
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tiles = {"default_meselamp.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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sounds = default.node_sound_glass_defaults(),
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light_source = 12,
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})
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minetest.register_node("default:tree", {
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description = "Tree",
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tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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drop = {
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items = {
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{items = {"default:tree"}},
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},
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},
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groups = {tree = 1,choppy = 2,oddly_breakable_by_hand = 1, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node
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})
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minetest.register_node("default:jungletree", {
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description = "Jungle Tree",
|
|
tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
drop = {
|
|
items = {
|
|
{items = {"default:jungletree"}},
|
|
},
|
|
},
|
|
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_place = minetest.rotate_node
|
|
})
|
|
|
|
minetest.register_node("default:junglewood", {
|
|
description = "Junglewood Planks",
|
|
tiles = {"default_junglewood.png"},
|
|
groups = {choppy = 2,oddly_breakable_by_hand = 2, flammable = 3,wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:jungleleaves", {
|
|
description = "Jungle Leaves",
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"default_jungleleaves.png"},
|
|
paramtype = "light",
|
|
waving = 1,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- Player will get sapling with 1/18 chance:
|
|
items = {"default:junglesapling"},
|
|
rarity = 18,
|
|
},
|
|
{
|
|
-- Player will get leaves only if he gets no saplings, this is because max_items is 1:
|
|
items = {"default:jungleleaves"},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:junglesapling", {
|
|
description = "Jungle Sapling",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_junglesapling.png"},
|
|
inventory_image = "default_junglesapling.png",
|
|
wield_image = "default_junglesapling.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
|
},
|
|
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:junglegrass", {
|
|
description = "Jungle Grass",
|
|
drawtype = "plantlike",
|
|
tiles = {"default_junglegrass.png"},
|
|
inventory_image = "default_junglegrass.png",
|
|
wield_image = "default_junglegrass.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
buildable_to = true,
|
|
is_ground_content = true,
|
|
groups = {snappy = 3, flammable = 2, flora = 1, attached_node = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:leaves", {
|
|
description = "Leaves",
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.3,
|
|
tiles = {"default_leaves.png"},
|
|
paramtype = "light",
|
|
waving = 1,
|
|
walkable = false,
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- Player will get sapling with 1/18 chance:
|
|
items = {"default:sapling"},
|
|
rarity = 18,
|
|
},
|
|
{
|
|
-- Player will get leaves only if he gets no saplings, this is because max_items is 1:
|
|
items = {"default:leaves"},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:cactus", {
|
|
description = "Cactus",
|
|
tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = true,
|
|
drop = {
|
|
items = {
|
|
{items = {"default:cactus"}},
|
|
},
|
|
},
|
|
groups = {snappy = 1, choppy = 3, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_place = minetest.rotate_node
|
|
})
|
|
|
|
minetest.register_node("default:papyrus", {
|
|
description = "Papyrus",
|
|
drawtype = "plantlike",
|
|
tiles = {"default_papyrus.png"},
|
|
inventory_image = "default_papyrus.png",
|
|
wield_image = "default_papyrus.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
is_ground_content = true,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.375, -0.5, -0.375, 0.375, 0.5, 0.375}
|
|
},
|
|
groups = {snappy = 3, flammable = 2},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
after_dig_node = function(pos, node, metadata, digger)
|
|
default.dig_up(pos, node, digger)
|
|
end,
|
|
})
|
|
|
|
default.bookshelf_formspec =
|
|
"size[8,7;]" ..
|
|
default.gui_slots ..
|
|
"list[context;books;0, 0.3;8,2;]" ..
|
|
"list[current_player;main;0,2.85;8,4;]" ..
|
|
default.get_hotbar_bg(0, 2.85) ..
|
|
default.get_hotbar_bg(0, 3.85)
|
|
|
|
minetest.register_node("default:bookshelf", {
|
|
description = "Bookshelf",
|
|
tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
|
|
is_ground_content = false,
|
|
paramtype2 = "facedir",
|
|
groups = {choppy = 3,oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", default.bookshelf_formspec)
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("books", 8 * 2)
|
|
end,
|
|
can_dig = function(pos,player)
|
|
local meta = minetest.get_meta(pos);
|
|
local inv = meta:get_inventory()
|
|
return inv:is_empty("books")
|
|
end,
|
|
|
|
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
local to_stack = inv:get_stack(listname, index)
|
|
if listname == "books" and to_stack:is_empty()
|
|
and minetest.get_item_group(stack:get_name(), "book") ~= 0 then
|
|
return 1
|
|
else
|
|
return 0
|
|
end
|
|
end,
|
|
|
|
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
local stack = inv:get_stack(from_list, from_index)
|
|
local to_stack = inv:get_stack(to_list, to_index)
|
|
if to_list == "books" then
|
|
if stack:get_name() == "default:book" and to_stack:is_empty() then
|
|
return 1
|
|
else
|
|
return 0
|
|
end
|
|
end
|
|
end,
|
|
|
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff in bookshelf at "..minetest.pos_to_string(pos) .. ".")
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff to bookshelf at "..minetest.pos_to_string(pos) .. ".")
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" takes stuff from bookshelf at "..minetest.pos_to_string(pos) .. ".")
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:glass", {
|
|
description = "Glass",
|
|
drawtype = "glasslike_framed_optional",
|
|
tiles = {"default_glass_frame.png", "default_glass_detail.png"},
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
groups = {cracky = 3,oddly_breakable_by_hand = 3},
|
|
sounds = default.node_sound_glass_defaults(),
|
|
})
|
|
|
|
local fence_wood_texture = "default_fence_overlay.png^default_wood.png^default_fence_overlay.png^[makealpha:255,126,126"
|
|
minetest.register_node("default:fence_wood", {
|
|
description = "Wooden Fence",
|
|
drawtype = "fencelike",
|
|
tiles = {"default_wood.png"},
|
|
inventory_image = fence_wood_texture,
|
|
wield_image = fence_wood_texture,
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
|
},
|
|
groups = {choppy = 2,oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
local fence_cobble_texture = "default_fence_overlay.png^default_cobble.png^default_fence_overlay.png^[makealpha:255,126,126"
|
|
minetest.register_node("default:fence_cobble", {
|
|
description = "Cobblestone Fence",
|
|
drawtype = "fencelike",
|
|
tiles = {"default_cobble.png"},
|
|
inventory_image = fence_cobble_texture,
|
|
wield_image = fence_cobble_texture,
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
|
},
|
|
groups = {cracky = 3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
local fence_desert_cobble_texture = "default_fence_overlay.png^default_desert_cobble.png^default_fence_overlay.png^[makealpha:255,126,126"
|
|
minetest.register_node("default:fence_desert_cobble", {
|
|
description = "Desert Cobblestone Fence",
|
|
drawtype = "fencelike",
|
|
tiles = {"default_desert_cobble.png"},
|
|
inventory_image = fence_desert_cobble_texture,
|
|
wield_image = fence_desert_cobble_texture,
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
|
},
|
|
groups = {cracky = 3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
local fence_steelblock_texture = "default_fence_overlay.png^default_steel_block.png^default_fence_overlay.png^[makealpha:255,126,126"
|
|
minetest.register_node("default:fence_steelblock", {
|
|
description = "Steel Block Fence",
|
|
drawtype = "fencelike",
|
|
tiles = {"default_steel_block.png"},
|
|
inventory_image = fence_steelblock_texture,
|
|
wield_image = fence_steelblock_texture,
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
|
},
|
|
groups = {cracky = 1, level = 2},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
local fence_brick_texture = "default_fence_overlay.png^default_brick.png^default_fence_overlay.png^[makealpha:255,126,126"
|
|
minetest.register_node("default:fence_brick", {
|
|
description = "Brick Fence",
|
|
drawtype = "fencelike",
|
|
tiles = {"default_brick.png"},
|
|
inventory_image = fence_brick_texture,
|
|
wield_image = fence_brick_texture,
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
|
},
|
|
groups = {cracky = 3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:ladder", {
|
|
description = "Ladder",
|
|
drawtype = "nodebox",
|
|
tiles = {"default_ladder_new.png"},
|
|
inventory_image = "default_ladder_new_inv.png",
|
|
wield_image = "default_ladder_new_inv.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
paramtype2 = "wallmounted",
|
|
climbable = true,
|
|
node_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.375, 0.4375, -0.5, 0.375, 0.5, 0.5},
|
|
wall_bottom = {-0.375, -0.5, -0.5, 0.375, -0.4375, 0.5},
|
|
wall_side = {-0.5, -0.5, -0.375, -0.4375, 0.5, 0.375},
|
|
},
|
|
selection_box = {type = "wallmounted"},
|
|
groups = {choppy = 2,oddly_breakable_by_hand = 3, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:ladder_obsidian", {
|
|
description = "Ladder Obsidian",
|
|
drawtype = "nodebox",
|
|
tiles = {"default_ladder_obsidian.png"},
|
|
inventory_image = "default_ladder_obsidian_inv.png",
|
|
wield_image = "default_ladder_obsidian_inv.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
paramtype2 = "wallmounted",
|
|
climbable = true,
|
|
node_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.375, 0.4375, -0.5, 0.375, 0.5, 0.5},
|
|
wall_bottom = {-0.375, -0.5, -0.5, 0.375, -0.4375, 0.5},
|
|
wall_side = {-0.5, -0.5, -0.375, -0.4375, 0.5, 0.375},
|
|
},
|
|
selection_box = {type = "wallmounted"},
|
|
groups = {cracky = 1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:wood", {
|
|
description = "Wooden Planks",
|
|
tiles = {"default_wood.png"},
|
|
groups = {choppy = 2,oddly_breakable_by_hand = 2, flammable = 3,wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:cloud", {
|
|
description = "Cloud",
|
|
sunlight_propagates = true,
|
|
tiles = {"default_cloud.png"},
|
|
sounds = default.node_sound_defaults(),
|
|
groups = {not_in_creative_inventory = 1},
|
|
})
|
|
|
|
minetest.register_node("default:water_flowing", {
|
|
description = "Flowing Water",
|
|
inventory_image = minetest.inventorycube("default_water.png"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_water.png"},
|
|
special_tiles = {
|
|
{
|
|
image = "default_water_flowing_animated.png",
|
|
backface_culling=false,
|
|
animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.6}
|
|
},
|
|
{
|
|
image = "default_water_flowing_animated.png",
|
|
backface_culling=true,
|
|
animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.6}
|
|
},
|
|
},
|
|
alpha = 160,
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 2,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:water_flowing",
|
|
liquid_alternative_source = "default:water_source",
|
|
liquid_viscosity = 1,
|
|
freezemelt = "default:snow",
|
|
post_effect_color = {a = 120, r = 20, g = 60, b = 80},
|
|
groups = {water= 3, liquid = 3, puts_out_fire = 1, not_in_creative_inventory = 1, freezes = 1, melt_around = 1},
|
|
})
|
|
|
|
minetest.register_node("default:water_source", {
|
|
description = "Water Source",
|
|
inventory_image = minetest.inventorycube("default_water.png"),
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{name = "default_water_source_animated.png", animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 1.5}}
|
|
},
|
|
special_tiles = {
|
|
-- New-style water source material (mostly unused)
|
|
{
|
|
name = "default_water_source_animated.png",
|
|
animation = {type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 1.5},
|
|
backface_culling = false,
|
|
}
|
|
},
|
|
alpha = 160,
|
|
paramtype = "light",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 2,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:water_flowing",
|
|
liquid_alternative_source = "default:water_source",
|
|
liquid_viscosity = 1,
|
|
freezemelt = "default:ice",
|
|
post_effect_color = {a = 120, r = 20, g = 60, b = 80},
|
|
groups = {water= 3, liquid = 3, puts_out_fire = 1, freezes = 1},
|
|
})
|
|
|
|
minetest.register_node("default:sand_flowing", {
|
|
description = "Flowing Sand",
|
|
inventory_image = minetest.inventorycube("default_sand.png"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_sand.png"},
|
|
special_tiles = {
|
|
{
|
|
image = "default_sand_flowing_animated.png",
|
|
backface_culling=false,
|
|
animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.6}
|
|
},
|
|
{
|
|
image = "default_sand_flowing_animated.png",
|
|
backface_culling=true,
|
|
animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.6}
|
|
},
|
|
},
|
|
alpha = 255,
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 4,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:sand_flowing",
|
|
liquid_alternative_source = "default:sand_source",
|
|
liquid_viscosity = 20,
|
|
post_effect_color = {a = 250, r = 0, g = 0, b = 0},
|
|
groups = {liquid = 3, not_in_creative_inventory = 1},
|
|
})
|
|
|
|
minetest.register_node("default:sand_source", {
|
|
description = "Sand Source",
|
|
inventory_image = minetest.inventorycube("default_sand.png"),
|
|
drawtype = "liquid",
|
|
tiles = {"default_sand.png"},
|
|
special_tiles = {
|
|
-- New-style water source material (mostly unused)
|
|
{
|
|
name = "default_sand_source_animated.png",
|
|
animation = {type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 1.5},
|
|
backface_culling = false,
|
|
}
|
|
},
|
|
alpha = 255,
|
|
paramtype = "light",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 4,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:sand_flowing",
|
|
liquid_alternative_source = "default:sand_source",
|
|
liquid_viscosity = 20,
|
|
liquid_renewable = false,
|
|
post_effect_color = {a = 250, r = 0, g = 0, b = 0},
|
|
groups = {liquid = 3},
|
|
})
|
|
|
|
--[[
|
|
function default.get_water_area_p0p1(pos)
|
|
local p0 = {
|
|
x = math.floor(pos.x / water.D) * water.D,
|
|
y = math.floor(pos.y / water.D) * water.D,
|
|
z = math.floor(pos.z / water.D) * water.D,
|
|
}
|
|
local p1 = {
|
|
x = p0.x + water.D - 1,
|
|
y = p0.y + water.D - 1,
|
|
z = p0.z + water.D - 1
|
|
}
|
|
return p0, p1
|
|
end
|
|
|
|
water = {}
|
|
water.D = 4
|
|
water.sounds = {}
|
|
|
|
function default.update_water_sounds_around(pos)
|
|
local p0, p1 = default.get_water_area_p0p1(pos)
|
|
local cp = {x = (p0.x + p1.x) / 2, y = (p0.y + p1.y) / 2, z = (p0.z + p1.z) / 2}
|
|
local water_p = minetest.find_nodes_in_area(p0, p1, {"default:water_flowing"})
|
|
-- print("number of flames at "..minetest.pos_to_string(p0).."/"
|
|
-- ..minetest.pos_to_string(p1)..": "..#flames_p)
|
|
local should_have_sound = (#water_p >= 20)
|
|
local wanted_sound = nil
|
|
if #water_p >= 20 then
|
|
wanted_sound = {name = "waterfall"}
|
|
end
|
|
local p0_hash = minetest.hash_node_position(p0)
|
|
local sound = water.sounds[p0_hash]
|
|
if not sound then
|
|
if should_have_sound then
|
|
water.sounds[p0_hash] = {
|
|
handle = minetest.sound_play(wanted_sound, {pos = cp, loop = true, max_hear_distance = 16}),
|
|
name = wanted_sound.name,
|
|
}
|
|
end
|
|
else
|
|
if not wanted_sound then
|
|
minetest.sound_stop(sound.handle)
|
|
water.sounds[p0_hash] = nil
|
|
elseif sound.name ~= wanted_sound.name then
|
|
minetest.sound_stop(sound.handle)
|
|
water.sounds[p0_hash] = {
|
|
handle = minetest.sound_play(wanted_sound, {pos = cp, loop = true, max_hear_distance = 16}),
|
|
name = wanted_sound.name,
|
|
}
|
|
end
|
|
end
|
|
end
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"default:water_flowing"},
|
|
interval = 2,
|
|
chance = 1,
|
|
action = function(pos, node)
|
|
default.update_water_sounds_around(pos)
|
|
end
|
|
})
|
|
--]]
|
|
|
|
minetest.register_node("default:lava_flowing", {
|
|
description = "Flowing Lava",
|
|
inventory_image = minetest.inventorycube("default_lava.png"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_lava.png"},
|
|
special_tiles = {
|
|
{
|
|
name = "default_lava_flowing_animated.png",
|
|
backface_culling = false,
|
|
animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 1.5}
|
|
},
|
|
{
|
|
name = "default_lava_flowing_animated.png",
|
|
backface_culling = true,
|
|
animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 1.5}
|
|
},
|
|
},
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
light_source = default.LIGHT_MAX - 1,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 2,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:lava_flowing",
|
|
liquid_alternative_source = "default:lava_source",
|
|
liquid_viscosity = 7,
|
|
liquid_renewable = false,
|
|
damage_per_second = 8,
|
|
post_effect_color = {a = 220, r = 250, g = 70, b = 20},
|
|
groups = {lava = 3, liquid = 2, hot = 3, igniter = 1, not_in_creative_inventory = 1},
|
|
})
|
|
|
|
minetest.register_node("default:lava_source", {
|
|
description = "Lava Source",
|
|
inventory_image = minetest.inventorycube("default_lava.png"),
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{name = "default_lava_source_animated.png", animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 3.0}}
|
|
},
|
|
special_tiles = {
|
|
-- New-style lava source material (mostly unused)
|
|
{
|
|
name = "default_lava_source_animated.png",
|
|
animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 3.0},
|
|
backface_culling = false,
|
|
}
|
|
},
|
|
paramtype = "light",
|
|
light_source = default.LIGHT_MAX - 1,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 2,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:lava_flowing",
|
|
liquid_alternative_source = "default:lava_source",
|
|
liquid_viscosity = 7,
|
|
liquid_renewable = false,
|
|
damage_per_second = 8,
|
|
post_effect_color = {a = 220, r = 250, g = 70, b = 20},
|
|
groups = {lava = 3, liquid = 2, hot = 3, igniter = 1},
|
|
})
|
|
|
|
--[[
|
|
function default.get_lava_area_p0p1(pos)
|
|
local p0 = {
|
|
x = math.floor(pos.x / lava.D) * lava.D,
|
|
y = math.floor(pos.y / lava.D) * lava.D,
|
|
z = math.floor(pos.z / lava.D) * lava.D,
|
|
}
|
|
local p1 = {
|
|
x = p0.x + lava.D - 1,
|
|
y = p0.y + lava.D - 1,
|
|
z = p0.z + lava.D - 1
|
|
}
|
|
return p0, p1
|
|
end
|
|
|
|
lava = {}
|
|
lava.D = 4
|
|
lava.sounds = {}
|
|
|
|
function default.update_lava_sounds_around(pos)
|
|
local p0, p1 = default.get_lava_area_p0p1(pos)
|
|
local cp = {x = (p0.x + p1.x) / 2, y = (p0.y + p1.y) / 2, z = (p0.z + p1.z) / 2}
|
|
local lava_p = minetest.find_nodes_in_area(p0, p1, {"default:lava_flowing"})
|
|
-- print("number of flames at "..minetest.pos_to_string(p0).."/"
|
|
-- ..minetest.pos_to_string(p1)..": "..#flames_p)
|
|
local should_have_sound = (#lava_p >= 40)
|
|
local wanted_sound = nil
|
|
if #lava_p >= 40 then
|
|
wanted_sound = {name = "lava"}
|
|
end
|
|
local p0_hash = minetest.hash_node_position(p0)
|
|
local sound = lava.sounds[p0_hash]
|
|
if not sound then
|
|
if should_have_sound then
|
|
lava.sounds[p0_hash] = {
|
|
handle = minetest.sound_play(wanted_sound, {pos = cp, loop = true}),
|
|
name = wanted_sound.name,
|
|
}
|
|
end
|
|
else
|
|
if not wanted_sound then
|
|
minetest.sound_stop(sound.handle)
|
|
lava.sounds[p0_hash] = nil
|
|
elseif sound.name ~= wanted_sound.name then
|
|
minetest.sound_stop(sound.handle)
|
|
lava.sounds[p0_hash] = {
|
|
handle = minetest.sound_play(wanted_sound, {pos = cp, loop = true}),
|
|
name = wanted_sound.name,
|
|
}
|
|
end
|
|
end
|
|
end
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"default:lava_flowing"},
|
|
interval = 2,
|
|
chance = 1,
|
|
action = function(pos, node)
|
|
default.update_lava_sounds_around(pos)
|
|
end
|
|
})
|
|
--]]
|
|
|
|
minetest.register_node("default:acid_flowing", {
|
|
description = "Flowing Acid",
|
|
inventory_image = minetest.inventorycube("default_acid.png"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_acid.png"},
|
|
special_tiles = {
|
|
{
|
|
image = "default_acid_flowing_animated.png",
|
|
backface_culling=false,
|
|
animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.6}
|
|
},
|
|
{
|
|
image = "default_acid_flowing_animated.png",
|
|
backface_culling=true,
|
|
animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.6}
|
|
},
|
|
},
|
|
alpha = 160,
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 2,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:acid_flowing",
|
|
liquid_alternative_source = "default:acid_source",
|
|
liquid_viscosity = 1,
|
|
damage_per_second = 3,
|
|
post_effect_color = {a = 120, r = 50, g = 90, b = 30},
|
|
groups = {water = 3, acid = 3, liquid = 3, puts_out_fire = 1, not_in_creative_inventory = 1},
|
|
})
|
|
|
|
minetest.register_node("default:acid_source", {
|
|
description = "Acid Source",
|
|
inventory_image = minetest.inventorycube("default_acid.png"),
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{name = "default_acid_source_animated.png", animation={type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1.5}}
|
|
},
|
|
special_tiles = {
|
|
-- New-style acid source material (mostly unused)
|
|
{
|
|
name = "default_acid_source_animated.png",
|
|
animation = {type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 1.5},
|
|
backface_culling = false,
|
|
}
|
|
},
|
|
alpha = 160,
|
|
paramtype = "light",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 2,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:acid_flowing",
|
|
liquid_alternative_source = "default:acid_source",
|
|
liquid_viscosity = 1,
|
|
damage_per_second = 3,
|
|
post_effect_color = {a = 120, r = 50, g = 90, b = 30},
|
|
groups = {water = 3, acid = 3, liquid = 3, puts_out_fire = 1},
|
|
})
|
|
|
|
minetest.register_node("default:torch", {
|
|
description = "Torch",
|
|
drawtype = "nodebox",
|
|
tiles = {
|
|
{name = "default_torch_new_top.png", animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.0}},
|
|
{name = "default_torch_new_bottom.png", animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.0}},
|
|
{name = "default_torch_new_side.png", animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.0}},
|
|
},
|
|
inventory_image = "default_torch_new_inv.png",
|
|
wield_image = "default_torch_new_inv.png",
|
|
wield_scale = {x = 1, y = 1, z = 1.25},
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
light_source = default.LIGHT_MAX - 1,
|
|
node_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.0625, -0.0625, -0.0625, 0.0625, 0.5 , 0.0625},
|
|
wall_bottom = {-0.0625, -0.5 , -0.0625, 0.0625, 0.0625, 0.0625},
|
|
wall_side = {-0.5 , -0.5 , -0.0625, -0.375, 0.0625, 0.0625},
|
|
},
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.25, -0.0625, -0.25, 0.25, 0.5 , 0.25},
|
|
wall_bottom = {-0.25, -0.5 , -0.25, 0.25, 0.0625, 0.25},
|
|
wall_side = {-0.25, -0.5 , -0.25, -0.5, 0.0625, 0.25},
|
|
},
|
|
groups = {choppy = 2, dig_immediate = 3, flammable = 1, attached_node = 1, hot = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:sign_wall", {
|
|
description = "Sign",
|
|
drawtype = "nodebox",
|
|
tiles = {"default_sign_new.png"},
|
|
inventory_image = "default_sign_new_inv.png",
|
|
wield_image = "default_sign_new_inv.png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
node_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
|
|
wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
|
|
wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375},
|
|
},
|
|
selection_box = {type = "wallmounted"},
|
|
groups = {choppy = 2, dig_immediate = 2, attached_node = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_construct = function(pos)
|
|
-- local n = minetest.get_node(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", "field[text;;${text}]")
|
|
meta:set_string("infotext", "\"\"")
|
|
end,
|
|
on_receive_fields = function(pos, formname, fields, sender)
|
|
-- print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
|
|
if minetest.is_protected(pos, sender:get_player_name()) then
|
|
minetest.record_protection_violation(pos, sender:get_player_name())
|
|
return
|
|
end
|
|
local meta = minetest.get_meta(pos)
|
|
fields.text = fields.text or ""
|
|
minetest.log("action", (sender:get_player_name() or "").." wrote \""..fields.text..
|
|
"\" to sign at "..minetest.pos_to_string(pos) .. ".")
|
|
meta:set_string("text", fields.text)
|
|
meta:set_string("infotext", "\"" .. fields.text .. "\"")
|
|
end,
|
|
})
|
|
|
|
default.chest_formspec =
|
|
"size[8,9]" ..
|
|
default.gui_slots ..
|
|
"list[current_name;main;0,0.3;8,4;]" ..
|
|
"list[current_player;main;0,4.85;8,4;]" ..
|
|
default.get_hotbar_bg(0, 4.85) ..
|
|
default.get_hotbar_bg(0, 5.85)
|
|
|
|
function default.get_locked_chest_formspec(pos)
|
|
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
|
|
local formspec =
|
|
"size[8,9]" ..
|
|
default.gui_slots ..
|
|
"list[nodemeta:".. spos .. ";main;0,0.3;8,4;]" ..
|
|
"list[current_player;main;0,4.85;8,4;]" ..
|
|
default.get_hotbar_bg(0, 4.85) ..
|
|
default.get_hotbar_bg(0, 5.85)
|
|
return formspec
|
|
end
|
|
|
|
|
|
minetest.register_node("default:chest", {
|
|
description = "Chest",
|
|
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
|
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
|
|
paramtype2 = "facedir",
|
|
groups = {choppy = 2,oddly_breakable_by_hand = 2},
|
|
is_ground_content = false,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", default.chest_formspec)
|
|
meta:set_string("infotext", "Chest")
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("main", 8 * 4)
|
|
end,
|
|
can_dig = function(pos,player)
|
|
local meta = minetest.get_meta(pos);
|
|
local inv = meta:get_inventory()
|
|
return inv:is_empty("main")
|
|
end,
|
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff in chest at "..minetest.pos_to_string(pos) .. ".")
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff to chest at "..minetest.pos_to_string(pos) .. ".")
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" takes stuff from chest at "..minetest.pos_to_string(pos) .. ".")
|
|
end,
|
|
})
|
|
|
|
local function has_locked_chest_privilege(meta, player)
|
|
if player:get_player_name() ~= meta:get_string("owner") and player:get_player_name() ~= minetest.setting_get("name") then
|
|
return false
|
|
end
|
|
return true
|
|
end
|
|
|
|
minetest.register_node("default:chest_locked", {
|
|
description = "Locked Chest",
|
|
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
|
"default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
|
|
paramtype2 = "facedir",
|
|
groups = {choppy = 2,oddly_breakable_by_hand = 2},
|
|
is_ground_content = false,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
after_place_node = function(pos, placer)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", default.get_locked_chest_formspec(pos))
|
|
meta:set_string("owner", placer:get_player_name() or "")
|
|
meta:set_string("infotext", "Locked Chest (owned by "..
|
|
meta:get_string("owner")..")")
|
|
end,
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", default.get_locked_chest_formspec(pos))
|
|
meta:set_string("owner", "")
|
|
meta:set_string("infotext", "Locked Chest")
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("main", 8 * 4)
|
|
end,
|
|
can_dig = function(pos,player)
|
|
local meta = minetest.get_meta(pos);
|
|
local inv = meta:get_inventory()
|
|
return inv:is_empty("main") and has_locked_chest_privilege(meta, player)
|
|
end,
|
|
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
local meta = minetest.get_meta(pos)
|
|
if not has_locked_chest_privilege(meta, player) then
|
|
minetest.log("action", player:get_player_name()..
|
|
" tried to access a locked chest belonging to "..
|
|
meta:get_string("owner").." at "..
|
|
minetest.pos_to_string(pos) .. ".")
|
|
return 0
|
|
end
|
|
return count
|
|
end,
|
|
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
local meta = minetest.get_meta(pos)
|
|
if not has_locked_chest_privilege(meta, player) then
|
|
minetest.log("action", player:get_player_name()..
|
|
" tried to access a locked chest belonging to "..
|
|
meta:get_string("owner").." at "..
|
|
minetest.pos_to_string(pos) .. ".")
|
|
return 0
|
|
end
|
|
return stack:get_count()
|
|
end,
|
|
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
local meta = minetest.get_meta(pos)
|
|
if not has_locked_chest_privilege(meta, player) then
|
|
minetest.log("action", player:get_player_name()..
|
|
" tried to access a locked chest belonging to "..
|
|
meta:get_string("owner").." at "..
|
|
minetest.pos_to_string(pos) .. ".")
|
|
return 0
|
|
end
|
|
return stack:get_count()
|
|
end,
|
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff in locked chest at "..minetest.pos_to_string(pos) .. ".")
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff to locked chest at "..minetest.pos_to_string(pos) .. ".")
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" takes stuff from locked chest at "..minetest.pos_to_string(pos) .. ".")
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:cobble", {
|
|
description = "Cobblestone",
|
|
tiles = {"default_cobble.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky = 3, stone = 2},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:cobble_cooled", {
|
|
description = "Cobblestone (cooled)",
|
|
tiles = {"default_cobble.png"},
|
|
is_ground_content = true,
|
|
drop = "default:cobble",
|
|
groups = {cracky = 3, stone = 2},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:desert_cobble", {
|
|
description = "Desert Cobblestone",
|
|
tiles = {"default_desert_cobble.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky = 3, stone = 2},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:mossycobble", {
|
|
description = "Mossy Cobblestone",
|
|
tiles = {"default_mossycobble.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=3, stone=1},
|
|
drop = {
|
|
items = {
|
|
{items = {"default:mossycobble"}},
|
|
--{items = {"maptools:silver_coin"}, rarity = 64},
|
|
},
|
|
},
|
|
groups = {cracky = 3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:coalblock", {
|
|
description = "Coal Block",
|
|
tiles = {"default_coal_block.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky = 3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:steelblock", {
|
|
description = "Steel Block",
|
|
tiles = {"default_steel_block.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky = 1, level = 2, ingot_block = 1},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:copperblock", {
|
|
description = "Copper Block",
|
|
tiles = {"default_copper_block.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky = 1, level = 2, ingot_block = 1},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:bronzeblock", {
|
|
description = "Bronze Block",
|
|
tiles = {"default_bronze_block.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky = 1, level = 2, ingot_block = 1},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:mese", {
|
|
description = "Mese Block",
|
|
tiles = {"default_mese_block.png"},
|
|
paramtype = "light",
|
|
is_ground_content = true,
|
|
drop = {
|
|
items = {
|
|
{items = {"default:mese"}},
|
|
-- {items = {"maptools:silver_coin"}, rarity = 32},
|
|
},
|
|
},
|
|
groups = {cracky = 1, level = 2, fall_damage_add_percent = -75},
|
|
sounds = default.node_sound_wood_defaults(), -- Intended.
|
|
light_source = 3,
|
|
})
|
|
|
|
local function die_later(digger)
|
|
digger:set_hp(0)
|
|
end
|
|
|
|
minetest.register_node("default:meze", {
|
|
description = "Meze Block",
|
|
tiles = {"default_meze_block.png"},
|
|
is_ground_content = true,
|
|
drop = "",
|
|
groups = {cracky = 1, level = 2, fall_damage_add_percent = -75},
|
|
sounds = default.node_sound_wood_defaults(), -- Intended.
|
|
|
|
on_dig = function(pos, node, digger)
|
|
if digger and minetest.setting_getbool("enable_damage") and not minetest.setting_getbool("creative_mode") then
|
|
minetest.after(3, die_later, digger)
|
|
minetest.chat_send_player(digger:get_player_name(), "You feel like you did a mistake.")
|
|
minetest.node_dig(pos, node, digger)
|
|
elseif digger then
|
|
minetest.node_dig(pos, node, digger)
|
|
end
|
|
end,
|
|
})
|
|
minetest.register_alias("default:meze_block", "default:meze")
|
|
|
|
minetest.register_node("default:goldblock", {
|
|
description = "Gold Block",
|
|
tiles = {"default_gold_block.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky = 1, ingot_block = 1},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:diamondblock", {
|
|
description = "Diamond Block",
|
|
tiles = {"default_diamond_block.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky = 1, level = 3},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:obsidian_glass", {
|
|
description = "Obsidian Glass",
|
|
drawtype = "glasslike_framed_optional",
|
|
tiles = {"default_obsidian_glass_frame.png", "default_obsidian_glass_detail.png"},
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
sunlight_propagates = true,
|
|
sounds = default.node_sound_glass_defaults(),
|
|
groups = {cracky = 3,oddly_breakable_by_hand = 3},
|
|
})
|
|
|
|
minetest.register_node("default:obsidian", {
|
|
description = "Obsidian",
|
|
tiles = {"default_obsidian.png"},
|
|
is_ground_content = true,
|
|
sounds = default.node_sound_stone_defaults(),
|
|
groups = {cracky = 1, level = 2},
|
|
})
|
|
|
|
minetest.register_node("default:obsidian_cooled", {
|
|
description = "Obsidian (cooled)",
|
|
tiles = {"default_obsidian.png"},
|
|
is_ground_content = true,
|
|
drop = "default:obsidian",
|
|
sounds = default.node_sound_stone_defaults(),
|
|
groups = {cracky = 1, level = 2},
|
|
})
|
|
|
|
minetest.register_node("default:obsidianbrick", {
|
|
description = "Obsidian Brick",
|
|
tiles = {"default_obsidian_brick.png"},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
groups = {cracky=1,level=2},
|
|
})
|
|
|
|
minetest.register_node("default:nyancat", {
|
|
description = "Nyan Cat",
|
|
tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
|
|
"default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
light_source = default.LIGHT_MAX - 1,
|
|
groups = {cracky = 2},
|
|
is_ground_content = false,
|
|
post_effect_color = {a = 128, r= 255, g= 128, b= 255},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:nyancat_rainbow", {
|
|
description = "Nyan Cat Rainbow",
|
|
drawtype = "glasslike",
|
|
tiles = {"default_nc_rb.png^[transformR90", "default_nc_rb.png^[transformR90",
|
|
"default_nc_rb.png", "default_nc_rb.png"},
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
light_source = default.LIGHT_MAX - 1,
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
use_texture_alpha = true,
|
|
climbable = true,
|
|
groups = {cracky = 2},
|
|
is_ground_content = false,
|
|
post_effect_color = {a = 128, r= 255, g= 128, b= 255},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:sapling", {
|
|
description = "Sapling",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_sapling.png"},
|
|
inventory_image = "default_sapling.png",
|
|
wield_image = "default_sapling.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
is_ground_content = true,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
|
},
|
|
groups = {snappy = 3, flammable = 2, attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:apple", {
|
|
description = "Apple",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_apple.png"},
|
|
inventory_image = "default_apple.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
is_ground_content = true,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
|
|
},
|
|
groups = {fleshy = 3, dig_immediate = 3, flammable = 2, leafdecay = 3, leafdecay_drop = 1},
|
|
on_use = minetest.item_eat(2),
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
after_place_node = function(pos, placer, itemstack)
|
|
if placer:is_player() then
|
|
minetest.set_node(pos, {name = "default:apple", param2= 1})
|
|
end
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:dry_shrub", {
|
|
description = "Dry Shrub",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_dry_shrub.png"},
|
|
inventory_image = "default_dry_shrub.png",
|
|
wield_image = "default_dry_shrub.png",
|
|
paramtype = "light",
|
|
waving = 1,
|
|
walkable = false,
|
|
is_ground_content = true,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, attached_node = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:grass_1", {
|
|
description = "Grass",
|
|
drawtype = "plantlike",
|
|
tiles = {"default_grass_1.png"},
|
|
inventory_image = "default_grass_3.png", -- Use texture of a taller grass stage in inventory
|
|
wield_image = "default_grass_3.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
is_ground_content = true,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
|
|
},
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
-- Place a random grass node:
|
|
local stack = ItemStack("default:grass_" .. math.random(1, 5))
|
|
local ret = minetest.item_place(stack, placer, pointed_thing)
|
|
return ItemStack("default:grass_1 " .. itemstack:get_count() - (1 - ret:get_count()))
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:grass_2", {
|
|
description = "Grass",
|
|
drawtype = "plantlike",
|
|
tiles = {"default_grass_2.png"},
|
|
inventory_image = "default_grass_2.png",
|
|
wield_image = "default_grass_2.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
buildable_to = true,
|
|
is_ground_content = true,
|
|
drop = "default:grass_1",
|
|
groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1, not_in_creative_inventory = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
|
|
},
|
|
})
|
|
minetest.register_node("default:grass_3", {
|
|
description = "Grass",
|
|
drawtype = "plantlike",
|
|
tiles = {"default_grass_3.png"},
|
|
inventory_image = "default_grass_3.png",
|
|
wield_image = "default_grass_3.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
buildable_to = true,
|
|
is_ground_content = true,
|
|
drop = "default:grass_1",
|
|
groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1, not_in_creative_inventory = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:grass_4", {
|
|
description = "Grass",
|
|
drawtype = "plantlike",
|
|
tiles = {"default_grass_4.png"},
|
|
inventory_image = "default_grass_4.png",
|
|
wield_image = "default_grass_4.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
buildable_to = true,
|
|
is_ground_content = true,
|
|
drop = "default:grass_1",
|
|
groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1, not_in_creative_inventory = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:grass_5", {
|
|
description = "Grass",
|
|
drawtype = "plantlike",
|
|
tiles = {"default_grass_5.png"},
|
|
inventory_image = "default_grass_5.png",
|
|
wield_image = "default_grass_5.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
buildable_to = true,
|
|
is_ground_content = true,
|
|
drop = "default:grass_1",
|
|
groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1, not_in_creative_inventory = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:ice", {
|
|
description = "Ice",
|
|
drawtype = "glasslike",
|
|
tiles = {"default_ice.png"},
|
|
is_ground_content = true,
|
|
paramtype = "light",
|
|
use_texture_alpha = true,
|
|
freezemelt = "default:water_source",
|
|
post_effect_color = {a = 120, r = 120, g = 160, b = 180},
|
|
groups = {cracky = 3, melts = 1},
|
|
sounds = default.node_sound_glass_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:snow", {
|
|
description = "Snow",
|
|
tiles = {"default_snow.png"},
|
|
inventory_image = "default_snowball.png",
|
|
wield_image = "default_snowball.png",
|
|
is_ground_content = true,
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
leveled = 7,
|
|
drawtype = "nodebox",
|
|
freezemelt = "default:water_flowing",
|
|
node_box = {
|
|
type = "leveled",
|
|
fixed = {
|
|
{-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
|
|
},
|
|
},
|
|
groups = {crumbly = 3, falling_node = 1, melts = 1, float = 1},
|
|
sounds = default.node_sound_dirt_defaults({footstep = {name = "default_snow_footstep", gain = 0.7}}),
|
|
on_construct = function(pos)
|
|
pos.y = pos.y - 1
|
|
if minetest.get_node(pos).name == "default:dirt_with_grass" then
|
|
minetest.set_node(pos, {name = "default:dirt_with_snow"})
|
|
pos.y = pos.y + 1
|
|
minetest.remove_node(pos)
|
|
end
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:snowblock", {
|
|
description = "Snow Block",
|
|
tiles = {"default_snow.png"},
|
|
is_ground_content = true,
|
|
freezemelt = "default:water_source",
|
|
groups = {crumbly = 3, melts = 1},
|
|
sounds = default.node_sound_dirt_defaults({footstep = {name = "default_snow_footstep", gain = 0.625}}),
|
|
})
|
|
|
|
minetest.register_node("default:pine_needles",{
|
|
description = "Pine Needles",
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.3,
|
|
tiles = {"default_pine_needles.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
groups = {snappy=3,leafdecay=3,leaves=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/20 chance
|
|
items = {"default:pine_sapling"},
|
|
rarity = 20,
|
|
},
|
|
{
|
|
-- player will get leaves only if he get no saplings,
|
|
-- this is because max_items is 1
|
|
items = {"default:pine_needles"},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:pine_sapling", {
|
|
description = "Pine Sapling",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_pine_sapling.png"},
|
|
inventory_image = "default_pine_sapling.png",
|
|
wield_image = "default_pine_sapling.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1},
|
|
sounds = default.node_sound_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:pinetree", {
|
|
description = "Pine Tree",
|
|
tiles = {"default_pinetree_top.png", "default_pinetree_top.png", "default_pinetree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_place = minetest.rotate_node
|
|
})
|
|
|
|
minetest.register_node("default:pinewood", {
|
|
description = "Pinewood Planks",
|
|
tiles = {"default_pinewood.png"},
|
|
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
-- From BFD: Cherry tree
|
|
|
|
minetest.register_node("default:cherry_tree", {
|
|
description = "Cherry Log",
|
|
tiles = {"default_cherry_top.png", "default_cherry_top.png", "default_cherry_tree.png"},
|
|
is_ground_content = false,
|
|
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
drop = "default:cherry_log"
|
|
})
|
|
|
|
minetest.register_node("default:cherry_log", {
|
|
description = "Cherry Log",
|
|
tiles = {"default_cherry_top.png", "default_cherry_top.png", "default_cherry_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {choppy=2,oddly_breakable_by_hand=1,flammable=2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_place = minetest.rotate_node,
|
|
})
|
|
|
|
minetest.register_node("default:cherry_sapling", {
|
|
description = "Cherry Sapling",
|
|
waving = 1,
|
|
visual_scale = 1.0,
|
|
inventory_image = "default_cherry_sapling.png",
|
|
wield_image = "default_cherry_sapling.png",
|
|
drawtype = "plantlike",
|
|
paramtype = "light",
|
|
tiles = {"default_cherry_sapling.png"},
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
|
},
|
|
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:cherry_blossom_leaves", {
|
|
description = "Cherry Blossom Leaves",
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.3,
|
|
tiles = {"default_cherry_blossom_leaves.png"},
|
|
paramtype = "light",
|
|
waving = 1,
|
|
is_ground_content = false,
|
|
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
items = {'default:cherry_sapling'},
|
|
rarity = 32,
|
|
},
|
|
{
|
|
items = {'default:cherry_blossom_leaves'},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
-- place a random grass node
|
|
local stack = ItemStack("default:cherry_leaves_deco")
|
|
local ret = minetest.item_place(stack, placer, pointed_thing)
|
|
return ItemStack("default:cherry_blossom_leaves".." "..itemstack:get_count()-(1-ret:get_count()))
|
|
end,
|
|
})
|
|
minetest.register_node("default:river_water_source", {
|
|
description = "River Water Source",
|
|
inventory_image = minetest.inventorycube("default_water.png"),
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{
|
|
name = "default_water_source_animated.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 2.0,
|
|
},
|
|
},
|
|
},
|
|
special_tiles = {
|
|
{
|
|
name = "default_water_source_animated.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 2.0,
|
|
},
|
|
backface_culling = false,
|
|
},
|
|
},
|
|
alpha = 160,
|
|
paramtype = "light",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:river_water_flowing",
|
|
liquid_alternative_source = "default:river_water_source",
|
|
liquid_viscosity = 1,
|
|
liquid_renewable = false,
|
|
liquid_range = 2,
|
|
post_effect_color = {a=64, r=100, g=100, b=200},
|
|
groups = {water=3, liquid=3, puts_out_fire=1},
|
|
})
|
|
|
|
minetest.register_node("default:river_water_flowing", {
|
|
description = "Flowing River Water",
|
|
inventory_image = minetest.inventorycube("default_water.png"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_water.png"},
|
|
special_tiles = {
|
|
{
|
|
name = "default_water_flowing_animated.png",
|
|
backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 0.8,
|
|
},
|
|
},
|
|
{
|
|
name = "default_water_flowing_animated.png",
|
|
backface_culling = true,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 0.8,
|
|
},
|
|
},
|
|
},
|
|
alpha = 160,
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:river_water_flowing",
|
|
liquid_alternative_source = "default:river_water_source",
|
|
liquid_viscosity = 1,
|
|
liquid_renewable = false,
|
|
liquid_range = 2,
|
|
post_effect_color = {a=64, r=100, g=100, b=200},
|
|
groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
|
|
})
|
|
|
|
|
|
minetest.register_node("default:cherry_leaves_deco", {
|
|
description = "Cherry Leaves",
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.3,
|
|
tiles = {"default_cherry_blossom_leaves.png"},
|
|
paramtype = "light",
|
|
waving=1,
|
|
is_ground_content = false,
|
|
groups = {snappy=3, flammable=2, leaves=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
drop = {'default:cherry_blossom_leaves'},
|
|
})
|
|
|
|
minetest.register_node("default:cherry_plank", {
|
|
description = "Cherry Planks",
|
|
tiles = {"default_wood_cherry_planks.png"},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
groups = {oddly_breakable_by_hand=1, flammable=1, choppy=3, wood=1},
|
|
})
|
|
|
|
if minetest.setting_getbool("xray") then
|
|
-- Nodes to make partially see-through:
|
|
minetest.override_item("default:stone_with_coal", {tiles = {"default_mineral_coal.png"}})
|
|
minetest.override_item("default:stone_with_iron", {tiles = {"default_mineral_iron.png"}})
|
|
minetest.override_item("default:stone_with_copper", {tiles = {"default_mineral_copper.png"}})
|
|
minetest.override_item("default:stone_with_gold", {tiles = {"default_mineral_gold.png"}})
|
|
minetest.override_item("default:stone_with_mese", {tiles = {"default_mineral_mese.png"}})
|
|
minetest.override_item("default:stone_with_diamond", {tiles = {"default_mineral_diamond.png"}})
|
|
minetest.override_item("default:stone_with_coin", {tiles = {"maptools_gold_coin.png"}})
|
|
|
|
-- Nodes to hide:
|
|
minetest.override_item("default:stone", {drawtype = "airlike", pointable = false,})
|
|
minetest.override_item("default:dirt", {drawtype = "airlike", pointable = false,})
|
|
minetest.override_item("default:dirt_with_grass", {drawtype = "airlike", pointable = false,})
|
|
minetest.override_item("default:dirt_with_grass_footsteps", {drawtype = "airlike", pointable = false,})
|
|
minetest.override_item("default:dirt_with_snow", {drawtype = "airlike", pointable = false,})
|
|
minetest.override_item("default:water_source", {drawtype = "airlike", pointable = false,})
|
|
minetest.override_item("default:water_flowing", {drawtype = "airlike", pointable = false,})
|
|
minetest.override_item("default:leaves", {drawtype = "airlike", pointable = false,})
|
|
minetest.override_item("default:jungleleaves", {drawtype = "airlike", pointable = false,})
|
|
minetest.override_item("default:gravel", {drawtype = "airlike", pointable = false,})
|
|
minetest.override_item("default:sand", {drawtype = "airlike", pointable = false,})
|
|
minetest.override_item("default:desert_sand", {drawtype = "airlike", pointable = false,})
|
|
minetest.override_item("default:desert_stone", {drawtype = "airlike", pointable = false,})
|
|
minetest.override_item("default:cobble", {drawtype = "airlike", pointable = false,})
|
|
minetest.override_item("default:desert_cobble", {drawtype = "airlike", pointable = false,})
|
|
end
|