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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-14 06:20:32 +01:00
server-nalc/mods/homedecor_modpack/itemframes/init.lua
LeMagnesium 0f5e43125c Various updates
- Updated homedecor (files cleaned)
 - Updated nether (node replacements made easier)
 - Updated maptools (cleaned files)
 - Updated ambiance (useless files cleaned)
2015-05-25 14:32:46 +02:00

319 lines
9.5 KiB
Lua
Executable File

local tmp = {}
itemframes = {}
screwdriver = screwdriver or {}
minetest.register_entity("itemframes:item",{
hp_max = 1,
visual="wielditem",
visual_size={x=.33,y=.33},
collisionbox = {0,0,0,0,0,0},
physical=false,
textures={"air"},
on_activate = function(self, staticdata)
if tmp.nodename ~= nil and tmp.texture ~= nil then
self.nodename = tmp.nodename
tmp.nodename = nil
self.texture = tmp.texture
tmp.texture = nil
else
if staticdata ~= nil and staticdata ~= "" then
local data = staticdata:split(';')
if data and data[1] and data[2] then
self.nodename = data[1]
self.texture = data[2]
end
end
end
if self.texture ~= nil then
self.object:set_properties({textures={self.texture}})
end
if self.nodename ~= "itemframes:frame" then
self.object:set_properties({automatic_rotate=1})
end
end,
get_staticdata = function(self)
if self.nodename ~= nil and self.texture ~= nil then
return self.nodename .. ';' .. self.texture
end
return ""
end,
})
local facedir = {}
facedir[0] = {x=0,y=0,z=1}
facedir[1] = {x=1,y=0,z=0}
facedir[2] = {x=0,y=0,z=-1}
facedir[3] = {x=-1,y=0,z=0}
local remove_item = function(pos, node)
local objs = nil
if node.name == "itemframes:frame" then
objs = minetest.get_objects_inside_radius(pos, .5)
elseif minetest.get_item_group(node.name, "group:pedestal") then
objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y+1,z=pos.z}, .5)
end
if objs then
for _, obj in ipairs(objs) do
if obj and obj:get_luaentity() and obj:get_luaentity().name == "itemframes:item" then
obj:remove()
end
end
end
end
local update_item = function(pos, node)
remove_item(pos, node)
local meta = minetest.get_meta(pos)
if meta:get_string("item") ~= "" then
if node.name == "itemframes:frame" then
local posad = facedir[node.param2]
if not posad then return end
pos.x = pos.x + posad.x*6.5/16
pos.y = pos.y + posad.y*6.5/16
pos.z = pos.z + posad.z*6.5/16
elseif minetest.get_item_group(node.name, "group:pedestal") then
pos.y = pos.y + 12/16+.33
end
tmp.nodename = node.name
tmp.texture = ItemStack(meta:get_string("item")):get_name()
local e = minetest.add_entity(pos,"itemframes:item")
if node.name == "itemframes:frame" then
local yaw = math.pi*2 - node.param2 * math.pi/2
e:setyaw(yaw)
end
end
end
local drop_item = function(pos, node)
local meta = minetest.get_meta(pos)
if meta:get_string("item") ~= "" then
if node.name == "itemframes:frame" then
minetest.add_item(pos, meta:get_string("item"))
elseif minetest.get_item_group(node.name, "group:pedestal") then
minetest.add_item({x=pos.x,y=pos.y+1,z=pos.z}, meta:get_string("item"))
end
meta:set_string("item","")
end
remove_item(pos, node)
end
minetest.register_node("itemframes:frame",{
description = "Item frame",
drawtype = "nodebox",
node_box = { type = "fixed", fixed = {-0.5, -0.5, 7/16, 0.5, 0.5, 0.5} },
selection_box = { type = "fixed", fixed = {-0.5, -0.5, 7/16, 0.5, 0.5, 0.5} },
tiles = {"itemframes_frame.png"},
inventory_image = "itemframes_frame.png",
wield_image = "itemframes_frame.png",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = { choppy=2,dig_immediate=2 },
legacy_wallmounted = true,
sounds = default.node_sound_defaults(),
on_rotate = screwdriver.disallow,
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
meta:set_string("infotext","Item frame (owned by "..placer:get_player_name()..")")
end,
on_rightclick = function(pos, node, clicker, itemstack)
if not itemstack then return end
local meta = minetest.get_meta(pos)
if clicker:get_player_name() == meta:get_string("owner") then
drop_item(pos,node)
local s = itemstack:take_item()
meta:set_string("item",s:to_string())
update_item(pos,node)
end
return itemstack
end,
on_punch = function(pos,node,puncher)
local meta = minetest.get_meta(pos)
if puncher:get_player_name() == meta:get_string("owner") then
drop_item(pos, node)
end
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos)
return player:get_player_name() == meta:get_string("owner")
end,
after_destruct = remove_item,
})
function itemframes.register_pedestal(subname, recipeitem, groups, images, description, sounds)
minetest.register_node("itemframes:pedestal_" .. subname, {
description = description,
drawtype = "nodebox",
tiles = images,
node_box = { type = "fixed", fixed = {
{-7/16, -8/16, -7/16, 7/16, -7/16, 7/16}, -- bottom plate
{-6/16, -7/16, -6/16, 6/16, -6/16, 6/16}, -- bottom plate (upper)
{-0.25, -6/16, -0.25, 0.25, 11/16, 0.25}, -- pillar
{-7/16, 11/16, -7/16, 7/16, 12/16, 7/16}, -- top plate
}},
--selection_box = { type = "fixed", fixed = {-7/16, -0.5, -7/16, 7/16, 12/16, 7/16} },
groups = groups,
sounds = sounds,
paramtype = "light",
groups = { cracky=3 },
sounds = default.node_sound_defaults(),
on_rotate = screwdriver.disallow,
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
meta:set_string("infotext","Pedestal (owned by "..placer:get_player_name()..")")
end,
on_rightclick = function(pos, node, clicker, itemstack)
if not itemstack then return end
local meta = minetest.get_meta(pos)
if clicker:get_player_name() == meta:get_string("owner") then
drop_item(pos,node)
local s = itemstack:take_item()
meta:set_string("item",s:to_string())
update_item(pos,node)
end
return itemstack
end,
on_punch = function(pos,node,puncher)
local meta = minetest.get_meta(pos)
if puncher:get_player_name() == meta:get_string("owner") then
drop_item(pos,node)
end
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos)
return player:get_player_name() == meta:get_string("owner")
end,
after_destruct = remove_item,
})
minetest.register_craft({
output = 'itemframes:pedestal_' .. subname,
recipe = {
{recipeitem, recipeitem, recipeitem},
{'', recipeitem, ''},
{recipeitem, recipeitem, recipeitem},
}
})
end
itemframes.register_pedestal("wood", "default:wood",
{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3,pedestal=1},
{"default_wood.png"},
"Wooden Pedestal",
default.node_sound_wood_defaults()
)
itemframes.register_pedestal("junglewood", "default:junglewood",
{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3,pedestal=1},
{"default_junglewood.png"},
"Jungle wood Pedestal",
default.node_sound_wood_defaults()
)
itemframes.register_pedestal("obsidian", "default:obsidian",
{cracky=1,level=2,pedestal=1},
{"default_obsidian.png"},
"Obsidian Pedestal",
default.node_sound_stone_defaults()
)
itemframes.register_pedestal("cloud", "default:cloud",
{cracky=1,level=2,not_in_creative_inventory=1,pedestal=1},
{"default_cloud.png"},
"Cloud Pedestal",
default.node_sound_defaults()
)
itemframes.register_pedestal("stone", "default:stone",
{cracky=3,pedestal=1},
{"default_stone.png"},
"Stone Pedestal",
default.node_sound_stone_defaults()
)
itemframes.register_pedestal("cobble", "default:cobble",
{cracky=3,pedestal=1},
{"default_cobble.png"},
"Cobblestone Pedestal",
default.node_sound_stone_defaults()
)
itemframes.register_pedestal("desert_stone", "default:desert_stone",
{cracky=3,pedestal=1},
{"default_desert_stone.png"},
"Desert Stone Pedestal",
default.node_sound_stone_defaults()
)
itemframes.register_pedestal("desert_cobble", "default:desert_cobble",
{cracky=3,pedestal=1},
{"default_desert_cobble.png"},
"Desert Cobblestone Pedestal",
default.node_sound_stone_defaults()
)
itemframes.register_pedestal("desert_stonebrick", "default:desert_stonebrick",
{cracky=3,pedestal=1},
{"default_desert_stone_brick.png"},
"Desert Stone Brick Pedestal",
default.node_sound_stone_defaults()
)
itemframes.register_pedestal("brick", "default:brick",
{cracky=3,pedestal=1},
{"default_brick.png"},
"Brick Pedestal",
default.node_sound_stone_defaults()
)
itemframes.register_pedestal("sandstone", "default:sandstone",
{crumbly=2,cracky=2,pedestal=1},
{"default_sandstone.png"},
"Sandstone Pedestal",
default.node_sound_stone_defaults()
)
itemframes.register_pedestal("sandstonebrick", "default:sandstonebrick",
{crumbly=2,cracky=2,pedestal=1},
{"default_sandstone_brick.png"},
"Sandstone Brick Pedestal",
default.node_sound_stone_defaults()
)
itemframes.register_pedestal("stonebrick", "default:stonebrick",
{cracky=3,pedestal=1},
{"default_stone_brick.png"},
"Stone Brick Pedestal",
default.node_sound_stone_defaults()
)
-- automatically restore entities lost from
-- frames/pedestals due to /clearobjects or similar
minetest.register_abm({
nodenames = {"itemframes:frame", "group:pedestal"},
interval = 15,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
if #minetest.get_objects_inside_radius(pos, 0.5) > 0 then return end
update_item(pos, node)
end
})
-- crafts
minetest.register_craft({
output = 'itemframes:frame',
recipe = {
{'default:stick', 'default:stick', 'default:stick'},
{'default:stick', 'default:paper', 'default:stick'},
{'default:stick', 'default:stick', 'default:stick'},
}
})
minetest.register_craft({
output = 'itemframes:pedestal',
recipe = {
{'default:stone', 'default:stone', 'default:stone'},
{'', 'default:stone', ''},
{'default:stone', 'default:stone', 'default:stone'},
}
})
-- homedecor/itemframes -> itemframes::stone
-- minetest.register_alias("itemframes:pedestal","itemframes:pedestal_stone")
-- itemframes::stone -> homedecor/itemframes
minetest.register_alias("itemframes:pedestal_stone","itemframes:pedestal")