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https://github.com/sys4-fr/server-nalc.git
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116 lines
2.7 KiB
Lua
Executable File
116 lines
2.7 KiB
Lua
Executable File
-- Pumpking by Blert2112
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mobs:register_mob("mobs:pumpking", {
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type = "monster",
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visual = "mesh",
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mesh = "mobs_pumpking.x",
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textures = {
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{"mobs_pumpking.png"}
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},
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visual_size = {x=3, y=3},
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collisionbox = {-0.85, 0.00, -0.85, 0.85, 5.3, 0.85},
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animation = {
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speed_normal = 15, speed_run = 30,
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stand_start = 165, stand_end = 210,
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walk_start = 61, walk_end = 110,
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run_start = 0, run_end = 50,
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punch_start = 150, punch_end = 165
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},
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_king"
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},
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hp_min = 85,
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hp_max = 90,
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armor = 30,
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knock_back = 1,
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light_damage = 10,
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water_damage = 5,
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lava_damage = 5,
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fall_damage = 20,
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damage = 8,
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attack_type = "dogfight",
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view_range = 25,
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stepheight = 1.1,
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drops = {
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{name = "farming:jackolantern", chance = 1, min = 1, max = 1}
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},
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lifetimer = 180, -- 3 minutes
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shoot_interval = 135, -- (lifetimer - (lifetimer / 4)), borrowed for do_custom timer
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do_custom = function(self)
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if self.lifetimer <= self.shoot_interval then
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p = self.object:getpos()
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p.y = p.y + 1
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minetest.add_entity(p, "mobs:pumpboom")
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minetest.after(5.0, function(pos, str) minetest.add_entity(pos, str) end,
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p, "mobs:pumpboom")
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self.shoot_interval = self.shoot_interval - 45
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end
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end
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})
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mobs:register_egg("mobs:pumpking", "Pumpkin King", "mobs_pumpking_inv.png", 1)
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mobs:register_mob("mobs:pumpboom", {
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type = "monster",
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visual = "mesh",
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mesh = "mobs_pumpboom.x",
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textures = {
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{"mobs_pumpboom.png"}
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},
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visual_size = {x=3, y=3},
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collisionbox = {-0.80, -0.3, -0.80, 0.80, 0.80, 0.80},
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rotate = 270,
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animation = {
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speed_normal = 15, speed_run = 30,
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stand_start = 0, stand_end = 30,
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walk_start = 81, walk_end = 97,
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run_start = 81, run_end = 97,
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punch_start = 100, punch_end = 120
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},
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sounds = {
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random = "mobs_pump"
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},
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hp_min = 2,
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hp_max = 5,
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armor = 200,
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light_damage = 2,
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water_damage = 2,
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lava_damage = 2,
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fall_damage = 3,
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damage = 4,
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attack_type = "explode",
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group_attack = true,
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view_range = 15,
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walk_velocity = 2,
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run_velocity = 4,
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drops = {
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{name = "farming:pumpkin_seed", chance = 1, min = 1, max = 4}
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}
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})
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minetest.register_node("mobs:pumpking_spawner", {
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description = "Pumpkin King Spawner",
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tiles = {
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"farming_pumpkin_top.png",
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"farming_pumpkin_top.png",
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"farming_pumpkin_side.png",
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"farming_pumpkin_side.png",
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"farming_pumpkin_side.png",
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"farming_pumpkin_face_on.png"
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},
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is_ground_content = false,
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groups = {cracky=3, stone=1, mob_spawner=1},
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sounds = default.node_sound_stone_defaults({
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dug = {name="mobs_king", gain=0.25}
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})
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})
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minetest.register_abm({
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nodenames = {"mobs:pumpking_spawner"},
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interval = 180.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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minetest.add_entity(pos, "mobs:pumpking")
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end
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})
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